Print Article

A Balancing Act

By Jack Basford
Last updated: Mon, 26 Sep 2016 13:40

Based on all of your feedback and the data we’ve gathered since launch, I’ve applied several meaningful changes to the way design works to better balance leagues. There have been several small incremental changes since launch, but this is intended to essentially be the solution to imbalances in leagues.

League and Design balancing

Even leagues which are presently unbalanced will be neutralised in the next few races, courtesy of the new Technical Director’s report which will close the gap between teams. In any league, you can expect to see things levelled within the next 5 races regardless of current circumstances.

In all future scenarios of changing leagues, the same rule applies. Within five races anybody should be able to become competitive within a league, regardless of what circumstances they join under.

I had planned to show next season design progress somewhere with this update, but concluded it was not necessary. Why? Because many scenarios like promotion, relegation and moving leagues change these values completely as they are re-balanced. I believe it would cause confusion to display consistent values all season that then change during promotion/relegation or moving leagues, and so have opted not to add this.

Finance balancing

For those who missed it, earlier in the week we also increased sponsor income to increase the chances of turning a profit. Read more on the forum: http://igpmanager.com/?url=forum-thread/5827