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TIPS TO HAVE SUCCESS IN iGP MANAGER

medal 10000 MODERATOR
125 days ago

Ben
I have a question; what level does the driver academy need to be at to produce level 20 drivers? I’m level 11 BTW.

Thanks!

Ben

You're close, but they start to appear frequently from the 12th~13th level of the YDA* 


*(YDA = Young Drivers Academy)
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medal 7786
125 days ago (Last edited by Neil Kumar 125 days ago)
Gérard

Ben
I have a question; what level does the driver academy need to be at to produce level 20 drivers? I’m level 11 BTW.

Thanks!

Ben

You're close, but they start to appear frequently from the 12th~13th level of the YDA* 


*(YDA = Young Drivers Academy)

By the way, if talent 20 drivers start appearing frequently from level 12-13, and all newly promoted drivers are untrained, is there any benefit to develop the youth academy beyond level 13, or do default attributes improve as the academy develops?

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medal 10000 MODERATOR
124 days ago

Neil
By the way, if talent 20 drivers start appearing frequently from level 12-13, and all newly promoted drivers are untrained, is there any benefit to develop the youth academy beyond level 13, or do default attributes improve as the academy develops?


Hi Neil Kumar,


There are 2 reasons in favour in investing on the YDA...
1) The young drivers that come from the YDA demand a low salary per race (313K €)
2) You don't have to search for former drivers of other teams
3) You must invest in the Simulator to obtain a good training for your drivers
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medal 7914
122 days ago
A question: How proactively do you manage your push levels? Do you tweak it per lap? per half lap? On straights and corners?
I'm just wondering how often people are giving their drivers new orders etc.
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medal 2942
121 days ago
I manage mine on straights and corners. I typically change push levels around 6 times per lap.
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medal 7914
120 days ago

Jason
I manage mine on straights and corners. I typically change push levels around 6 times per lap.



Holy cow.... I really dont put that effort in! 

I tend to give them push laps, and rest laps.... Wonder how much difference it makes.
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medal 8268
120 days ago

I tend to give them push laps, and rest laps.... Wonder how much difference it makes.
I have seen top managers that do it just like you, give the drivers push laps, or only changing to correct the temperature and they still win in competitive leagues.

That being said, I have noticed that on some tracks, changing push level alone can help you pass the car in front without using KERS. But without changing push level on those tracks, the only way to pass is to use KERS. I guess it also depends on the level of your DRS though.


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medal 9372
116 days ago
Jason
I manage mine on straights and corners. I typically change push levels around 6 times per lap.



Mouse

Jason
I manage mine on straights and corners. I typically change push levels around 6 times per lap.



Holy cow.... I really dont put that effort in! 

I tend to give them push laps, and rest laps.... Wonder how much difference it makes.



Chris

I tend to give them push laps, and rest laps.... Wonder how much difference it makes.

I have seen top managers that do it just like you, give the drivers push laps, or only changing to correct the temperature and they still win in competitive leagues.

That being said, I have noticed that on some tracks, changing push level alone can help you pass the car in front without using KERS. But without changing push level on those tracks, the only way to pass is to use KERS. I guess it also depends on the level of your DRS though.



I usually use the push levels to stabilize the temperature of my tires during races (Like PL2 or below to cool them and PL5 for a hot lap or to warm up the tires a bit after a pit stop)

And yeah, gotta save up your boost for when you need it. I usually use the boost around the last lap or so. LOL But I also do it not only to aim for a very, VERY fast lap, but to also catch up to the driver ahead of me if I'm behind by more than a second so I can get their DRS in the DRS zones.
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medal 7914
116 days ago
I’m one of the slower cars at the moment so tend to use my boost to hold onto the DRS zone of the cars at the front and try to slowly creep forwards using them to pull me along. 

On average I finish the race sooner then if I let them all slip out of range and just do my own thing / battle mid field. 
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medal 7120
67 days ago
great help
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medal 10000 MODERATOR
67 days ago

Javi
great help

I'm glad that my guide had helped you. (Gracias por tu feedback, Javi)
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medal 8208
63 days ago

Gerard
1) Tips to choose your drivers


1.1- Conditions to accomplish, in order to have a competitive driver
The driver MUST have Talent 20
Driver's weight: 51 kgs if it's a male driver / 46 kgs if it's a female driver

1.2- Training: 
I) You SHOULD train the Physics aspects until "Stamina" and "Weight 46 kgs or 51 kgs"
II) Once the Physics are maxed out, the next aspect to improve are the Driving abilities to 20 (the max).
III) To end, the next aspect to train is the Mental.

A.N) Headquarters:
Young Drivers Academy: It SHOULD be minimum niveau 10 (or higher) to obtain talent 20 drivers





Nice tips but when using some mobile devices you can't be specific in what areas you train your drivers

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medal 7295
63 days ago

Gerard
1) Tips to choose your drivers


1.1- Conditions to accomplish, in order to have a competitive driver
The driver MUST have Talent 20
Driver's weight: 51 kgs if it's a male driver / 46 kgs if it's a female driver

1.2- Training: 
I) You SHOULD train the Physics aspects until "Stamina" and "Weight 46 kgs or 51 kgs"
II) Once the Physics are maxed out, the next aspect to improve are the Driving abilities to 20 (the max).
III) To end, the next aspect to train is the Mental.

A.N) Headquarters:
Young Drivers Academy: It SHOULD be minimum niveau 10 (or higher) to obtain talent 20 drivers





Ok
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medal 7385 MODERATOR
63 days ago

Ross

Gerard
1) Tips to choose your drivers


1.1- Conditions to accomplish, in order to have a competitive driver
The driver MUST have Talent 20
Driver's weight: 51 kgs if it's a male driver / 46 kgs if it's a female driver

1.2- Training: 
I) You SHOULD train the Physics aspects until "Stamina" and "Weight 46 kgs or 51 kgs"
II) Once the Physics are maxed out, the next aspect to improve are the Driving abilities to 20 (the max).
III) To end, the next aspect to train is the Mental.

A.N) Headquarters:
Young Drivers Academy: It SHOULD be minimum niveau 10 (or higher) to obtain talent 20 drivers





Nice tips but when using some mobile devices you can't be specific in what areas you train your drivers



On mobile you can. Where the tokens button is to heal your drivers, click the turning arrow next to it and you can be specific to what yiu want to train. 
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medal 6156
14 days ago
I want to know how the strategies for tires work on the additional menu. If I see my race has a chance of rain, I'll set up the first to give me wets if the depth is over 3mm. However I've had races where I set up a dry strategy, race started wet with over 3mm, but the game put me on softs! 

I actually think there needs to be a third setup so we can go from wets to inters to softs....
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medal 9143
13 days ago

Dave
I want to know how the strategies for tires work on the additional menu. If I see my race has a chance of rain, I'll set up the first to give me wets if the depth is over 3mm. However I've had races where I set up a dry strategy, race started wet with over 3mm, but the game put me on softs! 

I actually think there needs to be a third setup so we can go from wets to inters to softs...., advanced strategy = Wets@ 3mm, fit inters after it stops raining for 1 lap. This will usually work. 



If you set up a 3 stop Soft strategy (for example) you then set up Wets for 3mm and Inters for 1 lap if it stops raining, this typically let's a fully offline Wet to inter to dry strat happen.  So assuming it's raining during Qualifying at 3mm the car/s should be running full wet, and start the race on full wet. Typically it will follow your dry strategy for your stops and if it stops raining 1 lap later they should pit for Inters. If and when the water level allows DRS to be active then at the next stop they should revert back to your dry strategy. There are few times where this formula fails, and it would be either that it's started to rain during qualifying, while on dry tyres so you will start on dry tyres (unsure if this has been changed yet), or it's a bug in the program. Bear in mind that if you are fully offline there will be a change in fuel drop and 1 last stop may be required and that the tyre criteria change can happen near a pit stop meaning another stop not long after. Also that 1 or even 2 laps are not always enough to let the water level lower enough for Inters to have pace over Wets and that a switch close to DRS becoming active, to dry tyres, may see your cars running a long way with still enough standing water to keep their pace down. inters can go quick as Soft at even .2mm. Inters can be as quick as Wets at 3.2mm. Overall, best be online and practice (or coin) the setup right before qualy and set up your first stint for the appropriate tyre and change them as you race. 

Best as i can recall as i haven't used it for some time because i'm always online before races and manage them as i go. 
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medal 5484
9 days ago
Hi, I'm pretty new and just stumbled upon Gerard's tips/guide. First, I always appreciate users that help newcomers get onto the right track. The more competitive newbies can be, the more interested they/we get and the more interesting all leagues get. So big thanks to Gerard. 

Second, a question about fuel economy. My car has a pretty low fuel economy rating after updating my suppliers. I joined a league mid season and have about 7 races under my belt, with new season beginning tomorrow. One race, at Bahrain, my calculated fuel economy averaged about 2.65l/lap. Since then, my supplier changes have cut fuel economy rating by more than half. How concerned should I be about this when it comes to the actual fuel economy I will experience?

I'm pretty ashamed of myself for not seeing this thread sooner. But. just in time for new season! Many thanks again!

Todd 
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medal 7601
9 days ago
A lower fuel economy means you will need more fuel for the same number of laps.
More fuel means your car is heavier and will be a bit slower.

Depending on the track, if the pit stop duration is quite low, that's not a big deal, you can add an extra stint and still be competitive.

The same kind of problem applies with tyre economy, since you cannot last as long with the same compound.
It's not a priority to develop but some points can be beneficial for some races, even though i find the advantage growing a bit slowly.
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medal 5484
8 days ago
Fuel economy follow up: Last season at Australia fuel economy was 2.6l/lap. 1st race of this season at Australia it was 2.94l/lap.
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medal 7601
8 days ago
What is the value in "Cars" tab ?
For comparison:
  • last season, 44 points in FE => 2.43L/lap at push level 3.
  • this season, 18 points in FE => 2.45L/lap but with push level 2, so more like 2.46L/lap.

But temperature also influences consumption.
Still Australia:
  • 9°C, 42 points and push level 3 => 2.42L/lap
  • 13°C, 44 points and push level 3 => 2.43L/lap

So you need to keep track of as much variables as you can to estimate your consumption.
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