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Proposal: Remove relegation to achieve balance

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medal 5549 CEO & CTO
8 years 35 days ago (edited 8 years 32 days ago)
READ FIRST:
This thread is now closed and this proposed system will not be implemented due to many active players feeling they might be relegated and kept out of their favorite league. We discussed several alternatives in the pages ahead, with the clear favourite being a 'soft' level-cap. More details on exactly what that system is will follow soon, as I will post another thread for feedback on a fully mapped out version of that idea. We will almost certainly be implementing a soft level-cap, so this thread is just here for reading now, not participation.

A simple solution to the remaining balancing challenges occurred to me today, particularly those relating to relegated teams. Here's the proposal:

If a team finishes in the relegation zone, rather than going down a tier, they are automatically removed from the league and suspended from re-joining it for a season, so they move leagues rather than moving tiers. Promotion could remain as it is, since the "relegated" teams are still removed to free up space.

There would be numerous benefits:

  • Uncompetitive teams are moved to another league where they may be competitive
  • High level teams won't fall to lower tiers and hold an unfair advantage over the competition
  • As a result of this, HQ, driver and staff levels could be uncapped. It's something a lot of you have been demanding, but which needed balancing, and this would bring that. The removal of the tier level caps would also stop strange scenarios like this.
  • As a result of uncapping levels, the transition between tiers will be smoother. Teams will naturally promote when they are ready to take on the tier above. E.g. A Rookie team will be able to get well in to typical Pro-tier levels before promoting, making them much better prepared to have an impact in Pro, and not just trail around and get disillusioned.
  • Once you’ve earned the upgrade to Pro or Elite, you get to keep it
  • There would be no need to punish anyone for relegating. Under the current system something like that would be necessary to balance a higher-level team relegating to lower tiers.
  • "Relegated" players would be distributed among other leagues, encouraging growth across the game. Pro and Elite will also be kept more populated while new players keep populating Rookie
  • Leaving a league while in relegation currently results in automatic relegation. Instead, people could leave and join another league at any time, and it would not make any difference to anybody else.
  • It could be implemented without any disruption to service, and it would only have a positive impact on those currently in relegation zones

In conclusion, I think implementing this simple change would have wide-ranging positive effects on the level balancing of leagues throughout iGP Manager. In some ways, this is also more realistic, as racing teams don’t tend to get to F1 then go back to GP2. They tend to join other top level series.

I would love to hear your thoughts and feedback on this suggestion.
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medal 5404
8 years 35 days ago
What happens in the case of a league where the season is 6 weeks long and is the only league racing around a scheduled time?
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medal 5549 CEO & CTO
8 years 35 days ago
Blunion
What happens in the case of a league where the season is 6 weeks long and is the only league racing around a scheduled time?

That is one potential pitfall I can foresee in the system. But of course, such a league could disable promotion and relegation, so everyone could stay in the league indefinitely.
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medal 5000
8 years 35 days ago
I've read your proposals, and understand them. But as I'm very new to this, I don't think I'm ready to judge really. But keep up the good work, I'm certainly enjoying the game.
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medal 5000
8 years 35 days ago
what if i want to change league and i am on elite but the league i want to go elite is full but pro has many free spaces as it is now i could drop to pro and move there ?
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medal 5000
8 years 35 days ago
If its not too much trouble, what about having the option of old and new, or a toggling system so you can turn certain things on or off in a league, disabling relegation features but keeping promotion for example
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medal 5549 CEO & CTO
8 years 35 days ago
Sam
what if i want to change league and i am on elite but the league i want to go elite is full but pro has many free spaces as it is now i could drop to pro and move there ?

Well, currently that's only possible only if you were in the relegation zone. Would you intentionally sabotage a season to go to the pro tier in the other league? sounds a bit odd!

Daniel
If its not too much trouble, what about having the option of old and new, or a toggling system so you can turn certain things on or off in a league, disabling relegation features but keeping promotion for example

It won't be possible to maintain two systems side by side. However, part of our plan for the future is to have a friendly / casual race system which can be used as an alternative to the current league system. It will allow casual mobile players to login and race whenever they want without the need to join a league, and groups of friends across leagues to get together for fun races.

These casual races will be worth much less XP, but they will address most concerns (even those being expressed in this thread, now I think of it) about race timing and frequency, since people will be able to login and race whenever they want. That system won't be around until the mobile app launch though, most likely (March 2017).
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medal 5000
8 years 35 days ago
I think i understand what you are saying.

My biggest concern would be regarding how the leagues work logisitically. For example, I cannot race in a league that operates at another time of day...

I would also be concerned about the "seriousness" of other leagues - i had to wait a long time to get into the league i am as it is popular and played seriously - i would not be happy if i was dropped out of my current league and put in another which was populated by less serious players.

I can see the positives but I think this would be negative for my experience of the game.
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medal 5000
8 years 35 days ago
Blunion
What happens in the case of a league where the season is 6 weeks long and is the only league racing around a scheduled time?


Have to second this. We only race once a week and I'm sure we are about the only ones that are in that time slot.
But I am also confused. If you remove a team that was in the relegation zone and they are replaced with teams that get promoted, how is the team that was removed ever going to come back? If you have a full league, the removed team will never get a chance to come back. I also don't see how they could find another league except one that may be lacking teams
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medal 5404
8 years 35 days ago
Although this is quite extreme, could kicking a soon-to-be-relegated manager (or they themselves leave) before a league's season-end be a loophole to prevent the suspension? There could be cases where there is nobody coming from the Pro tier due to too few players to activate the Promotion threshold, yet folks in Rookie need to be able to move up if they are bursting at the seams.

I'm probably just reaching in thin air, considering that there's more every day leagues than there are of other kinds and the situations I'm hypothesizing about are probably rare ones.

I'm concerned some players will feel like they're being punished for performing terribly in a league they might actually enjoy.
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medal 5000
8 years 35 days ago
i personally think the whole game needs fixing before promo/relegation, the game has become to boring and predictable especially wet races were its always 1 stop wet no drs. Even tyres are different in hot conditions no why SS should last 8 or so laps and still be fast compared to softs. Also still dont get why i have pace no matter what i do i struggle to stay in top 10 in races and very frustrating. to a point were im about to quit which is a shame as i did like this game.
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medal 5000
8 years 35 days ago
I wouldnt like to lose fellow players that fought to promote because they got relegated...I can see your point but i like things as they are.
P.S. are you trying to imitate Bernie? LOL
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medal 5000
8 years 35 days ago
Im with Blunion here.

Im in real danger of relegation in my first season in elite, but i am currently kicking around in 11th-14th in races.... if i dont score (i am a relativly low level) and then get kicked, i would be pretty gutted... i am relaly enjoying my league,
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medal 5028
8 years 35 days ago
I would like to go down to pro from elite and not changing league, cause I get used to my current league race time and for people who is racing there with me.
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medal 5549 CEO & CTO
8 years 35 days ago (edited 8 years 35 days ago)
We need to add negative consequences for relegation if it is kept as it is, though. For example, we can't just allow teams to take level 20 drivers to Rookie. Should we remove those drivers and staff from the team? Cap their levels? Such things are never popular, so I thought this change would address the balancing between promotion/relegation without taking away anything people have invested time in to building. Everyone gets to keep what they've built.

The opinions so far are obviously framed in terms of how the change would relate to each individual, which is good and what we need to hear, but I'm trying to think of big picture stuff here and making the game overall as balanced and rewarding for everyone as it can be. If we are going to keep relegation as it is then we need ideas for how we're going to handle a level 20 team that goes to Rookie, for example, and what I've proposed in the OP is the best idea I have so far.

I also thought the point about promotion/relegation was more or less addressed above, it can be disabled after all, if people absolutely must stay in their current league and see no viable alternative. That is something which all the people in these leagues might agree on, and so they could disable promotion/relegation.
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medal 5000
8 years 35 days ago
I see the problem that needs to be solved, people dropping from Elite and dominating newer players in Pro, and people just unsatisfied with losing the Elite or Pro status, and in general it becomes very hard being a newer player in the more competitive leagues around.

However some leagues have a fairly dedicated bunch of players, who certainly wouldn't want to get removed from a league, especially leagues they know it's very hard to get back into, because the top tier is always full. This is the case in British Racing League, where we haven't had an open slot in the elite tier for a couple of seasons, and I have seen players happily buncing between elite and pro tiers for 6-7-8 maybe even 10 seasons, before they could establish a solid foothold in elite. Those kinds of players, would be very unhappy with these kinds of changes.

And just one question - as far as I can tell we still can't hand over management of the league to somebody else in the league edit/admin panel - what happens if the "host" get's kicked/removed/leaves?
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medal 5000
8 years 35 days ago
I did a post about that before but i don't know if it possible to make:
Limits for Rookie & Pro
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medal 5000
8 years 35 days ago
Would you automatically get relegated into a different league?
If this is the case what about if you can't live around the new race times?
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medal 5549 CEO & CTO
8 years 35 days ago
Soham
Would you automatically get relegated into a different league?
If this is the case what about if you can't live around the new race times?

It would just take you back to the league selection screen where you could choose a new league, and for most times of day there are quite a few alternatives. I believe the population of leagues would spread out organically and a few more good leagues would emerge, but that's speculation.
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medal 5002
8 years 35 days ago
This really is a strange dilemma. People want to stay in their league but not get capped, that hurts people in lower tiers. I feel that a way this could work is if every league had duplicates. Or you could be more brash and completely remove the tier system (this would stop the capping problem but also would be unfair on slow teams).
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