The maximum grid size is 32 cars. A league which has one car per team can have double the capacity for managers of a two car league, 32 managers versus 16 respectively.
Positions 1 to 10 score points, with all cars finishing outside the top 10 scoring 0 points. Positions 1 to 10 score as follows:
Finishing position | Points scored |
---|---|
1 | 25 |
2 | 18 |
3 | 15 |
4 | 12 |
5 | 10 |
6 | 8 |
7 | 6 |
8 | 4 |
9 | 2 |
10 | 1 |
Teams may only be in one league at a time, which means you only need to manage one car design and league schedule per account and keeps things simple.
All leagues are split in to three tiers: Rookie, Pro and Elite. Teams can move up or down the tiers via promotion or relegation.
A league tier must be at least half-full for promotion and relegation to become active. Promotion and relegation zone sizes differ for the opening seasons of a new league, in order that all tiers get more populated more quickly. The full scale is outlined in the table below.
Season | One car teams | Two car teams |
---|---|---|
1 | 8 | 4 |
2 | 6 | 3 |
3 | 4 | 2 |
When leaving a league, penalties may be applied to a team. The exact penalties will be listed before you complete the action for your consideration. This system prevents league-hopping, relegation dodging and any other clever tricks you might think up!
Every league race must go through the Practice and Qualifying sessions before reaching the Race itself. In the event that a team does not prepare for a race, they will be entered with the default setup and strategy.
League Races can happen on any day(s) of the week at a time, duration and speed as set by the league host. Managers will be notified via mail of any changes the league host makes to the race structure.
In the event that no teams are eligible to participate in a race, that race will be skipped 10 minutes prior to the listed start time.
Teams may only participate in one league race per day. This prevents exploitation such as getting sponsor revenue or design points multiple times per day. Attempts to participate in more league races by league-hopping or other tactics will not work. This ensures that all teams have the same opportunity to progress through the league system.