ios-personmd-notifications md-help-circle

Profile

  • Guest
    medal 0
  • Posts: 21
  • Post Likes: 3765

Notifications

  • No Unread Notifications

Solved
reliability

ios-checkmark-circle
This thread is closed because it is solved.
angle-double-left ios-arrow-back 1 ios-arrow-forward angle-double-right
medal 5000
6 years 166 days ago
i have a question with the reliability , well , the last 4 races after every race i had to spend 6 or 7 parts per car ..... which is weird i dont know what happened to the game , and now it spend all my parts which i 've had in stock. how can you help me ?
md-quotelink
medal 5000 Moderator
6 years 166 days ago
Did you upgrade the design facility lately? Doing that greatly increases parts needs in those levels, often to the point even maxxed out manufacturing can't produce nearly enough. There's 3 things you can do:

1)Buy parts with tokens

2)Get the App, if you're not already playing on it, and on the page you can buy parts/engines there should be a blue button below saying Free Parts. It gives some parts for watching advertisement videos, up to 10 daily I think, but people often run into issues earlier than that because it seems to be sometimes buggy. According to the number of posts about it in the forum that is.

3)If you don't want to, or can't, do either of above (regularily) you can try to get by long enough by repairing one car and the other next race and so on. Unfortunately you are still very early into the season so it might be necessary to sacrifice one car to keep the other running. Keep in mind that after the last race you get a fully repaired car without the use of parts, so get the most out of this. Reliability can safe you some parts but the effect is very small, unless your Reliability is extremely low. In the long run you'll have to keep manufacturing maxed out and design slighly lower until you hit levels again where manufacturing gets closer again to actual demand and eases your parts situation or until you managed to collect a large enough stockpile to get you by.
md-quotelink
medal 5000
6 years 166 days ago
I honestly feel that cooling and reliability are switched off behind the scenes for data collection.
1 or 100 points in design deals out the same amount of car & engine wear.

How much damage should be applied and how much design point would a person need to lower the damage remains to be seen. They should just impose something and see how it goes.

Easy learning
Rookie Tiers could start each season with maximum Reliability & Cooling by default in car design.

Slight bit of management skill imposed
Pro Tiers start with CD designs.

Put your managing skills to the test. You will get dropped to Pro to gather up resources.
Elite Tiers start with modified CD designs. Weakness 1 point, Strength 10 points, everything between 5 points.
md-quotelink
medal 5000
6 years 165 days ago
1) i spend tokens for money not for parts
2) well my manufacturing building is level 10, and it gives me 10 parts per race , while both cars need 12 every race .....
md-quotelink
angle-double-left ios-arrow-back 1 ios-arrow-forward angle-double-right

You must be logged in to post a reply.