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Default Push Level - ¡Suggestions!

What do you think of my proposal?

84.48% (49)
I like the idea
15.52% (9)
It doesn't seem right
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medal 5000
6 years 102 days ago
I was thinking about doing a strategy with two compounds of different tires, the fact is that I will not be able to see the race live, for this reason I am with a problem: If I place SS the thrust level must be 'VERY LOW', but if I place H in the other stint, the push level must be Neutral, High or Very High.
The game currently allows to place a single level of thrust, in this case the SS can go with very low thrust level, but then the H will be too cold or vice versa. (Knowing that I will not be able to see the race live).
My proposal is to place the level of thrust for each tire compound, because of not being able to attend the live race I am forced to use a single compound and push level.
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medal 6306 Super Mod
6 years 102 days ago
Default push level per stint, nice idea.
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medal 5000
6 years 102 days ago
I like this idea.
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medal 5000
6 years 101 days ago
Very useful and smart idea!
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medal 5000
6 years 101 days ago
Why it hasn"t been done before? This is a must.
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medal 5000
6 years 101 days ago
I support this great idea.
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medal 5001 Super Mod
6 years 101 days ago
Guys. Not wanting to rain on your parade but this has been suggested a number of times before. Previously the consensus of opinion has been against this idea although I recognise that this time the poll suggests the majority are in favour.
The key to being successful in this game is to attend races, for me this is something that keeps me playing because it promotes a community spirit. The downside to introducing different PL for each stint is that it will make it easier for non attending managers which may result in fewer managers in the live races.
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medal 5000
6 years 100 days ago
Kevin
Guys. Not wanting to rain on your parade but this has been suggested a number of times before. Previously the consensus of opinion has been against this idea although I recognise that this time the poll suggests the majority are in favour.
The key to being successful in this game is to attend races, for me this is something that keeps me playing because it promotes a community spirit. The downside to introducing different PL for each stint is that it will make it easier for non attending managers which may result in fewer managers in the live races.


Kevin, I understand perfectly what you mention, what I say is in the case that you can not see the race live for any commitment, or that at that moment you can not by internet connection or 'X' reason, it would be helpful to place the level of push for each tire compound, since at least it gives motivation to make the setup and arrangements for the race thinking about reaching as high as possible, even if you fight the championship.
At this time, if you can not attend you have to make a standard strategy, for example: SS-SS-SS, H-H, you could even leave the default and the cars with M-M-M would go without hope to score points and give the race for lost.
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medal 5000
6 years 100 days ago
Kevin, Facundo is absolutely right, not everybody can attend every race... Still people which attend races have advantage even if we have diffrent PL for each stint. This way we minimize loss for whatever reason we can't attend race.
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medal 4996 Moderator
6 years 100 days ago
I'm split about this. While it's quite harsh if you really can't attend the races just life from managers attending and this is quite borderline because push is about the most important thing you can manage live. So I'm currently against this because it's still possible to do some damage control as long as the field is not too tight together if you can't make it to a race.

But if live managing gets some small more screws like buttons to radio the driver to attack (a short time push level boost mostly so not that important), defence (harder to overtake but slightly slower pace), stay behind (who didn't felt yet the urge to face palm because his driver overtakes/laps 50m bevore the DRS zone?) and maybe stuff that doesn't comes to my mind right now, then things already would look different.
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medal 5001 Super Mod
6 years 100 days ago
Agreed, not everyone can attend every race. But on the occasions I can't attend I have to compromise on setup and either run the same tyres for each stint or accept the fact that my tyres will not be at optimum temperature for one or more of the stints. I know in advance that I'm unlikely to finish on the podium because I'm in a competitive and well attended league, so I set my cars up as best as I can to minimise the damage. That's the way it has always been and it's something that many managers accept because the alternative is risking the one thing that differentiates this game from other Management games... the requirement to engage with your competitors in live events.
Others have also previously suggested pre-arranged pit stops on certain laps instead of calculating fuel, the ability to tell the driver to push hard on the in and out laps and a number of other enhancements all of which make it less important to attend the race. Personally I am against this, if the game was changed to make it unnecessary to attend I would stop playing.
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medal 5000
6 years 99 days ago
It's a cracking idea, i'd like to add a DRS push level too for the DRS straight.
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medal 5007
6 years 99 days ago
I agree with Kevin. It takes extra effort, time and passion to show up to every race of a season, so it would be a real shame to be beaten by an AI no matter why the person didn't show up. Auto-kers from inactive people is already annoying enough, so imagine what an advanced push level system would be like to the managers who do show up. In the end igp is supposed to be a live multiplayer game, rather than an automated programmed ai simulator. It would be like turning F1 into "Roborace". And this would be just the beginning, after this people would ask for fully automated drivers that have advanced kersing methods too! Eventually, this idea could turn from being a convenience to being exploited by lazy players...
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medal 5000
6 years 97 days ago
Lee
I agree with Kevin. It takes extra effort, time and passion to show up to every race of a season, so it would be a real shame to be beaten by an AI no matter why the person didn't show up. Auto-kers from inactive people is already annoying enough, so imagine what an advanced push level system would be like to the managers who do show up. In the end igp is supposed to be a live multiplayer game, rather than an automated programmed ai simulator. It would be like turning F1 into "Roborace". And this would be just the beginning, after this people would ask for fully automated drivers that have advanced kersing methods too! Eventually, this idea could turn from being a convenience to being exploited by lazy players...


Kevin and Lee, my suggestion was thought in the case that I am fighting a championship, and for "x" reason I can not watch the race live. There I am at a disadvantage, and to lose valuable points for not being able to see the race live, will demotivate me.
What you say has validity, and I accept that, since I do not like that I win the AI, but think about those who do play every day and this oration arises of not being able to see the race live, it is a disaster and discouraging. What can be done to motivate watching the races live and make 'my' proposal, is that in doing so they give you the tokens and the money the sponsors, you do not see the race live, the sponsors will not give you the tokens and the money. Does the idea seem more appropriate to you?
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medal 5956
6 years 97 days ago
I agree! I like this proposal.
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medal 5000
6 years 97 days ago
Estaría bueno para aquellos que por X motivo no pueden presenciar y apuestan a 2 compuestos distintos. Apoyo esta propuesta
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medal 5001 Super Mod
6 years 97 days ago
Facundo
Lee
I agree with Kevin. It takes extra effort, time and passion to show up to every race of a season, so it would be a real shame to be beaten by an AI no matter why the person didn't show up. Auto-kers from inactive people is already annoying enough, so imagine what an advanced push level system would be like to the managers who do show up. In the end igp is supposed to be a live multiplayer game, rather than an automated programmed ai simulator. It would be like turning F1 into "Roborace". And this would be just the beginning, after this people would ask for fully automated drivers that have advanced kersing methods too! Eventually, this idea could turn from being a convenience to being exploited by lazy players...


Kevin and Lee, my suggestion was thought in the case that I am fighting a championship, and for "x" reason I can not watch the race live. There I am at a disadvantage, and to lose valuable points for not being able to see the race live, will demotivate me.
What you say has validity, and I accept that, since I do not like that I win the AI, but think about those who do play every day and this oration arises of not being able to see the race live, it is a disaster and discouraging. What can be done to motivate watching the races live and make 'my' proposal, is that in doing so they give you the tokens and the money the sponsors, you do not see the race live, the sponsors will not give you the tokens and the money. Does the idea seem more appropriate to you?


I can understand your frustration, I have also had to compromise races because of other events which prevented me from attending and may ultimately have cost me a championship. But by improving strategy to the extent it is as powerful as attending the race and then imposing a "no cash/token" penalty turns the game into Pay to Win.
People will buy tokens with real money and exchange for game cash so the penalty will only affect people who don't want to spend a lot of real money.
If people want a sport management game that doesn't require them to manage live events there are planty out there. The USP of this game is that you have to manage the races to be successful and throwing money at it without attending will get you nowhere.
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medal 5000
6 years 97 days ago
Kevin
Facundo
Lee
I agree with Kevin. It takes extra effort, time and passion to show up to every race of a season, so it would be a real shame to be beaten by an AI no matter why the person didn't show up. Auto-kers from inactive people is already annoying enough, so imagine what an advanced push level system would be like to the managers who do show up. In the end igp is supposed to be a live multiplayer game, rather than an automated programmed ai simulator. It would be like turning F1 into "Roborace". And this would be just the beginning, after this people would ask for fully automated drivers that have advanced kersing methods too! Eventually, this idea could turn from being a convenience to being exploited by lazy players...


Kevin and Lee, my suggestion was thought in the case that I am fighting a championship, and for "x" reason I can not watch the race live. There I am at a disadvantage, and to lose valuable points for not being able to see the race live, will demotivate me.
What you say has validity, and I accept that, since I do not like that I win the AI, but think about those who do play every day and this oration arises of not being able to see the race live, it is a disaster and discouraging. What can be done to motivate watching the races live and make 'my' proposal, is that in doing so they give you the tokens and the money the sponsors, you do not see the race live, the sponsors will not give you the tokens and the money. Does the idea seem more appropriate to you?


I can understand your frustration, I have also had to compromise races because of other events which prevented me from attending and may ultimately have cost me a championship. But by improving strategy to the extent it is as powerful as attending the race and then imposing a "no cash/token" penalty turns the game into Pay to Win.
People will buy tokens with real money and exchange for game cash so the penalty will only affect people who don't want to spend a lot of real money.
If people want a sport management game that doesn't require them to manage live events there are planty out there. The USP of this game is that you have to manage the races to be successful and throwing money at it without attending will get you nowhere.


And at this time do not buy tokens with real money? Why those who can not pay would be affected in the case of not attending the live race? They can see the race live and get their tokens and money provided by the sponsor, it is a way to boost the activity so that more managers can watch the races. It gives me to understand that if you can not see the race live, in the same way you try to get the tokens and money from the sponsors, that would not be fair and you support the managers being inactive but you do not agree with the level of push for each tire compound. The ideal is to support managers who play regularly, if you can see the live race better, but if you can not see the race live, it will also be different and not the same as the inactive ones.
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medal 5000
6 years 97 days ago
I think it would be nice if you had one shot at this per season. So in the case you really cant attend there is an option to make your strategy with push levels for each tyre and so on.. That would be fair. But i dont mind it the way it is now.
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medal 5001 Super Mod
6 years 97 days ago
Urban
I think it would be nice if you had one shot at this per season. So in the case you really cant attend there is an option to make your strategy with push levels for each tyre and so on.. That would be fair. But i dont mind it the way it is now.


Excellent idea :-)
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