Andrew Surowiec medal 5000 6 years 249 days ago
I have been level 20 for almost a year, and since I can't level up anymore, I can't make any more progress, which is frustrating. Because in F1, every team always makes progress. It's hard to make progress with a level cap. So I'm suggesting, just for the managers, and not the drivers or staff, to raise, or get completely rid of the level cap for managers. So we can keep upgrading technologies, and so we can produce more parts per race. It'd be nice to keep making progress, rather than plateauing at level 20
Dan Tyler medal 5000 6 years 243 days ago
Making manager levels go up and diwn is better.
Do badly in a race and you lose xp.
Get relegated and you drop 2 levels right away.
Leave a league and you lose xp.
Just find ways to take xp of managers, it might make picking a sponsor tougher as go for top money u need to win every race.
Christian Konrath medal 5000 6 years 242 days ago
damn it, we want to get into rookie or pro also, if elite is full
Andrew Surowiec medal 5000 6 years 242 days ago
Maybe add a few more tiers as well then?
Rik Sinnige medal 5000 6 years 242 days ago
A few more tiers? Absoletuly not, it's already a hell to get your tiers full and active, not more!
Ofcourse dropping some levels so you can join pro in another league sounds good, but what about staff and drivers? You will still be overpowered then!
If you would let the managers level still go higher and higher, you would make the gap between new players and old players even bigger, and you need to make new things for those facilities too, like beter boost, more points, which isn't in the game now, and you need to design them even bigger which costs time which can be better used for new circuits, or solving bugs for example.
Losing xp maybe sounds like a good idea, but you get the same issue as with dropping levels in leagues then, your drivers stay the same, your staff stays the same, it would only stop people from getting better when they really need to, because they didn't relegate because of nothing.
Andrew Surowiec medal 5000 6 years 240 days ago
I don't know about your league, but my league we have to turn people away because it's so active and so competitive. My issue is, is that it just sucks to never be able to grow any more. It's very frustrating not being able to develop the car further, and the team further
Kevin Bissell medal 5000 Super Mod 6 years 240 days ago
It takes a very long time to hit L20, even in daily racing leagues. Personally I think it would deter people if there were no limit. ATM there are managers in the league I race in waiting until the time they can be equal with me in terms of DRS & Boost. If I were allowed to continue developing they'd never be on equal terms so where is the incentive for them to continue racing?
Andrew Surowiec medal 5000 6 years 238 days ago
But what's the point of continuing to play if all you're doing is hitting a wall? Not progressing
Joshua Johnson medal 5000 6 years 237 days ago
You could always help the community and get more higher talent drivers in the market.
Leo Yeo medal 5001 6 years 236 days ago (edited 6 years 236 days ago)
If you're idea of racing is never having opponents then this idea is brilliant. This allows for you to show up to races and any league tbh and be seconds faster than you're opponents forever just because you've played the game for longer. This makes it perpetually more impossible for fast, progressing managers to compete in an all level 25 elite or maybe even greater. If you think this is impossible, just look at new developing leagues where the older players are around level 15-16; some talented level 11 managers might move up or join the league and then get destroyed by level 16s. The biggest motivation they have is that the others won't be able to progress at one point and the field will eventually be level...
You'd have no goal/milestone to reach once you reach elite as well. Level 20 has always been that milestone that tells you that you're one of the best in the game. To be committed for that long and to gain that much xp over multiple years and to have the same level as other great managers is something to be proud. I don't even want to think about how I'd feel if level 20 became the norm of iGP...
If you want to make progress, start another team and join the same league you are in with your talent 20 team. And once you get stuck in pro or the bottom of elite just think about how much worse it would be if there was no limit.
I'm interested in Dan's idea though, with a little bit more explanation and thought I think that could be a useful addition to the game. Even though it doesn't make sense logically to lose xp, it would make getting more results more important in some way. I still don't know how I'd feel about losing a level from technology but I defo wouldn't be happy about losing 17dp a season from a downgrade in design. This would make xp a lot like a more controlled version of rep points
Dan Tyler medal 5000 6 years 236 days ago
Ok well i am happy to flesh if out more if the devs want me too.
Being overpowered if u get relegated is good, you should be getter than those below as you have built you drivers, those on lower divisions can also have good drivers.
If need be why not introduce a driver cap, 1-10 in rookie, 11-15 in pro and 16 and above in elite.
If you drop below that your driver leaves as your no longer good enough for him.
There are many easy ways to increase playability, but do they want them is the question?
Right now they cope with what they have so adding more makes it harder, yet to really stay relevant you need to change and add to the game, right now i think its really a timy fraction of what it can be, some say of what it once was.
Set ups are the same year on year
Strats stay same, same amount of stops each race
It needs more so the ppl that put tine in can see a difference between them and pop on and race players.