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Suggested
New skill for driver's training

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medal 5000
5 years 232 days ago (edited 5 years 232 days ago)
Hello!
I suggest adding a new parameter for drivers: recklessness.
The recklessness of a driver is very important in the real F1.
There are reckless drivers and others who do not like to risk.
A driver with this high parameter would be faster than one with a low value recklessness.
Adding this parameter should also add other elements that would make this game seem much more to the real F1: accidents, injuries of pilots and in the worst case, their death.
I could decide to train a young driver like this. I could decide to risk a T18 while I would rather keep a T20 away from any risk.

The history of F1 is full of drivers who have risked too much.

F1 and speed are fascinating because they are very dangerous. In this game currently, the risk does not exist.

regards

ps: I apologize for my bad English ;)
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medal 5000
5 years 230 days ago
Your english is fine. U should really apologise for wanting to kill off drivers.
Besides... u make it sounds like f1 drivers die on a weekly basis. The last driver died in 2015. 3 years ago, and that itself was a unicum, for the last driver to die before that, was Senna 21 years earlier in 1994. So i think its best u forget about your murderous suggestions..

Cars nowadays (actually since Senna died) are build for safety prior to racing.
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medal 5000
5 years 228 days ago (edited 5 years 228 days ago)
Excuse me, I think I wrote my thoughts badly.
I do not want to kill the drivers, I wish the "danger" in the game was inserted.
I proposed to insert a parameter that would create a difference between driver and driver. If my driver risks in every curve, I could risk winning a race or not finishing it. Max Verstappen is a driver who risks a lot and in fact finishes a few races. I think that verstappen has recklessness 15/20
If a manager decides to bring to level 20 the recklessness of his driver could risk losing it but fatal accidents should happen with the same frequency as the real f1. It is true that in the last few years fatal accidents in F1 have decreased, but there are many normal accidents.
In my igp league we are at season 21, every season has 17 races so there were 17 * 21 = 357 races. In 357 races never an accident. This is a little different from reality, isn't it ?
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medal 5000
5 years 228 days ago
I think u underrated verstappens recklessness, and i think u underestimated the scale as well.
But your probably right. If a driver dies nowadays, im pretty sure he will have something to do with it.
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That said,
If implemented, and my driver is set to 0 recklessness. And yours is set at 20. Wouldnt the accident also imply taking out a driver with 0 recklessness.... or at least any other driver? Or will u make recklessness so that u can only hit the wall? Cus hitting me with ur recklessness n taking my out. Ima have to go n talk to the fia about penalties for u or a ban if your reckless behaviour continues.
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medal 5000
5 years 227 days ago
You can call it in a positive way: Guts or Courage

For example the driver with high Guts overtakes faster, but there is a chance that the overtaking failes and he slows down for 3 seconds.

The Guts factor can be trained, but also we turned off before a race. 

Like Hamilton today, I think he will let Verstappen pass by after the start, so he can score points for the championship. 
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medal 5000
5 years 227 days ago
I think u mean driver fear level a fear level of 0 will take no risk as one with 20 would risk all then we could have yellow flags black flag punched tyres and even safeycars now this sounds good and more real and could change a season rooke teams beating pro teams 
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medal 5000
5 years 227 days ago
I still say no to any of these silly ideas. Accidents involve 2 cars n i simply cant stand your recklessness, courage, fear, guts or whatever u wanna call it taking out my driver who isnt stupid enough to take the risk of suicidal behaviour u do, but will still be affected by it.
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medal 5000
5 years 227 days ago
I talked about a chance of overtaking vs losing 2 or 3 seconds. It can make the game more interesting 

So no other driver will be injuried.. 
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medal 5000
5 years 227 days ago

Bo
I still say no to any of these silly ideas. Accidents involve 2 cars n i simply cant stand your recklessness, courage, fear, guts or whatever u wanna call it taking out my driver who isnt stupid enough to take the risk of suicidal behaviour u do, but will still be affected by it.


It don't have to mean two drivers hit each other car runs wide in turn 2 or touhes the barrier of monico or Singapore yes I disagree with death but to cars hitting each over is raceing 
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medal 5000
5 years 227 days ago
If that is racing, i stand by my previous statement of calling the fia and getting u penalised for your recklessness. (Stop n go penalty for causing a collision) (black flag for reckless driving) (time penalty for causing a collision), pick 1
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medal 5000
5 years 227 days ago

Bo
If that is racing, i stand by my previous statement of calling the fia and getting u penalised for your recklessness. (Stop n go penalty for causing a collision) (black flag for reckless driving) (time penalty for causing a collision), pick 1


Yeh have all 3 but who would judge the punishment takelvin f1 there are vsc sc yellows blues and black flags 

Look at the history of f1 there has always been controversy Schumacher and hill hitting each other when Hill just needed to pass Schumacher 
Tyres blow when pushed to hard on the game they just get to hot slow u down then 2 laps later u put push up no blistering or anything  if a driver pushes to hard he should have a crash or a pit stop fail with a falty wheel nut some times I think the cars pass to easy no defending 
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medal 5000
5 years 227 days ago
Schumacher n hill never hit eachother, schumacher tried to ram hill off the track n got stripped of all his points.
It was a calculated move on schumachers part. Im glad it backfired.
Seems like a proper punishment.
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medal 5000
5 years 227 days ago

Bo
Schumacher n hill never hit eachother, schumacher tried to ram hill off the track n got stripped of all his points.
It was a calculated move on schumachers part. Im glad it backfired.
Seems like a proper punishment.


They did  Oz 1994 schumacher was up on 2 wheels hills frount left  wishbone in the suspension bent but did not break but enought to retire him from the gp 
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medal 5000
5 years 227 days ago
And he was stripped of his points he received full season.
It was not an accident. Schumacher couldnt stand hill beating him, hill wouldve won the race, and with it the championship as well. Schumacher couldnt take it like a man, so decided to try n take him out. Thank FIA they judged it correctly.
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medal 5000
5 years 227 days ago

Bo
And he was stripped of his points he received full season.
It was not an accident. Schumacher couldnt stand hill beating him, hill wouldve won the race, and with it the championship as well. Schumacher couldnt take it like a man, so decided to try n take him out. Thank FIA they judged it correctly.

We'e
 Going off point abit now so another example the Japanese drivers they always done banzai monovers 

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medal 5000
5 years 227 days ago
Agresiveness seems nice. But, where to add this parameter?
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medal 5000
5 years 226 days ago
From what I read, we all want a game that looks like the real F1 but without accidents because an accident ... would involve several cars.
How many times in the real F1 a driver has ruined the race of other unfortunate drivers who have had the only misfortune to be in the wrong place at the wrong time? This parameter, in my opinion, must not be switched off. A driver or is a computer like Niki Lauda or is aggressive like Gilles Villeneuve. And he always is, he does not have a switch.

With this GUTS factor, in a race it would be very important to start from the front lines to avoid being involved in an accident as actually happens in the real F1.
Bo we are talking about a game. If a driver has an accident or if 1 driver dies (one after 20 seasons), I do not think it is a tragedy. Tamagochi also die if children do not take care of it. It's part of life and could even be... part of the game. ;)
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medal 5000
5 years 226 days ago
I can deal with accident and 'chance', but only combined with penalties. 
I prefer to have neither. But if 1 is added, recklessness must be punished as well.
Drivers dying is a thing of the past tho.
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