"Jack
The new system attempts to address all of the flaws of the old (current) system, which are:
[list]
[*]Starting the season with a perfect car (too much control over next season designs)
[*]Being uncompetitive for a whole season and how that causes an activity pattern over the seasons something like: VVVVV
[*]Lack of variation in approach (everyone does the same thing once they "figure it out".)
[*]Due to all of the above it becomes too predictable after a while, lacks excitement
[*]Rookie tier can intimidate new players as people can have 100% perfect cars
[/list]
Under the new system:
[list]
[*]You don't get to micro-manage the next season design, but it is not random. The car inherits the strengths and weaknesses of the Chief Designer that built it. Levels start low and in no tier can any team reach total perfection.
[*]Variation: teams can design for street circuits, low downforce circuits, high downforce circuits, and how these characteristics perform can vary with the weather. This means windows of opportunity within a race as well as from circuit to circuit. Something like how in F1, the Renault could "switch on" in hot climates, and other cars suit other conditions.
[*]Reliability also has to be managed now, so it's no good investing everything in performance if you don't finish the race.
[*]There is a design cap and project limit for each tier. Rookie has the lowest limit for performance and projects and Elite is essentially "unrestricted" making the tiers truer to their names. Rookie will be far less intimidating to new players, with less to do it will be easier to learn the ropes. Plus nobody in Rookie can have a car above 40% of the performance of an Elite car.
[*]If you get promoted or relegated your next season design is scaled up or down accordingly, meaning being a Pro team coming to Rookie doesn't give you an edge in design, only your drivers and staff will likely be better. The scaling isn't noticeable though, because relegation occurs first, then the design is released and you start with that platform for the season.
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Whew, once I started I couldn't stop. I'll refer anyone to this post if I get more questions. :P
Will this be more emphsis on the design than the driver?