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Need help or I will leave the game

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medal 5000
5 years 189 days ago
Hello

I've been frustrated for weeks, more like months since I got back to the igp.
I do nothing but get shitty results in a league that as you neglect one or two races and you're not all already said goodbye to the championship. by my personal schedules is very difficult to have evidence throughout the season. 

But the thing is that I connect, I make the optimal improvements, car always new, seat to the maximum of, best possible people, best setup, SAME STRATEGY THAT THE OTHERS, generally in top 4 in most practices ... BUT, I usually finish far from the winners...
Why?
I've been asking myself the question for weeks....... That if the traffic, the push not know what to think.

I always carry the optimum thrust, never overheating, except in circumstances that require an extra without using the kers, traffic is the only reason but still do not understand how it can influence so much and others not.
Besides, catching traffic is catching drs... Before that was good for something.
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medal 5000
5 years 189 days ago
Aceroba
Hello

I've been frustrated for weeks, more like months since I got back to the igp.
I do nothing but get shitty results in a league that as you neglect one or two races and you're not all already said goodbye to the championship. by my personal schedules is very difficult to have evidence throughout the season. 

It looks like it's time to look for a league that fits your schedule and find fellow racers eager to point you in the right direction to help you succeed in the game . I know it's difficult at times, but at the end it's better for all involved.


But the thing is that I connect, I make the optimal improvements, car always new, seat to the maximum of, best possible people, best setup, SAME STRATEGY THAT THE OTHERS, generally in top 4 in most practices ... BUT, I usually finish far from the winners...
Why?
I've been asking myself the question for weeks....... That if the traffic, the push not know what to think.

Ok, this one isn't as easy to answer. Practices and qualy have very little influence on race day other than driver's personal setup and grid position.
The variables are way too many to take into account. setting up is a good start. However, managing that setup throughout live races is extremely vital for any chance of success. Attending live races gives you a huge advantage over those who don't, generally speaking.


I always carry the optimum thrust, never overheating, except in circumstances that require an extra without using the kers, traffic is the only reason but still do not understand how it can influence so much and others not.
Besides, catching traffic is catching drs... Before that was good for something.

This is the "managing" part I talked about. "catching traffic is catching drs" only on designated areas and dry conditions.
The difference between managing tire temperature and managing track's characteristics are like day and night.
When you manage just tire temperature, you miss opportunities to overtake opponents without using kers/drs. 

When you manage track characteristics, you learn to increase PL on certain spots only you know your car has an easier time accelerating. This will be a different spot for most managers based on their overall(driver, car, CD,TD and HQ) team's development.
Imo, When you think about all possible variables x how many managers you race against, you begin to understand just how difficult it is to hit all those said variables with equal results. 


I race against a lot of managers 1 to 2 levels higher than me.... The difference in performance isn't always a given. In other words, active managers(like myself) invest time working out the numbers to figure out where they're lacking performance. Your post race data has a lot of this info. It's like the "why-didn't-I-think-of-that" race book for domies(no pun intended). 


I hope you can figure things out before you feel there's no other alternative but to move on.  
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medal 4954 Super Mod
5 years 187 days ago
If the opposing team have higher level/better drivers this could be  reason. Also, depending on how they use their designpoints, they could use them in a more effective way. Also, theymay have staff members whose Strength is a BIG 4. This would mean that they upgrade that area faster. 
My advice for you would be NOT to leave the game. To instead, only spend your design points on the big 4 (Accelerating, Braking, Handling, Downforce) until theu are maxed out, then to upgrade the others.  Hopefully this will help your team to impove. Another piece of advice I would give you is to make sure that yur CD has a strength of a BIG 4 and a weakness of one of the other ones. This should mean that yiur car will upgrade faster and mean you use up less DP,  meaning yiu can use them to upgrade the other areas of development. 
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medal 5000
5 years 185 days ago
A few tips to help...

1) As mentioned find a league that suits your schedule. So if you can't be online everyday find a league that doesn't race everyday.

2) Keeping the tyre temp during race helps a lot but it is not the only strategy to make you fast. Push levels when used well are quite effective as well.

3) Remember everyone wants to win so your opposition will upgrade their cars and prepare the best way possible just as you do. 

4) Read the guides on the forum. You will understand more how the game works.

5) Don't rely on practice time & positions. Other managers may be 'sandbagging' and then show their true pace in qualifying and race.

6) DATA - this is very important to record as relying on your TD is not really the way forward. So keep data from each race and move on from there.

7) Like all games you cannot expect to be on top because you think you are doing everything right. Enjoy the game and always look to improve where you lack performance. 

Goodluck :)
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medal 5000
5 years 184 days ago
Sandbagging: I tend to do setup for next race right after previous one ended. But in between I train drivers. I.e. drivers do practise with near 0% health. That makes me some tenths slower. I am not doing this to intentially sandbag. It is just my routine. 
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medal 5000
5 years 184 days ago
your drivers are getting old. they get slower
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medal 5000
5 years 184 days ago
Aceroba

... I make the optimal improvements ...


You made clear u know about repairing car, using BOOST, tyre temp / PL and u have good drivers. But what about R&D? Ur current active CD has strength FE. That's not optimal.
Which development level does ur car has at the beginning of the season? How do u do research?
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medal 5479
5 years 184 days ago
based on what you have written, my advice is to ask your competitors, if they See something you are doing wrong. from distance without watching a couple of races or without driving against you it is nearly impossible to help you. in my experience there are many small things adding up to make a difference.
based on your results you are not too far behind your competitors, that could happen e.g. because of blocks or bad boost management, or a slightly different strategy(overcut), but as long i don't race against you it is just a guess and we just can give you the general advice the managers before my post did.
I observed the frustration you have a couple of times at my competitors and was happy to help wherever i saw a mistake, when they asked me:) in my eyes the best way, becsuse of the amount of different variables which can make a difference.
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medal 5000
5 years 183 days ago

Chaz
your drivers are getting old. they get slower



WHAT?!How old is old? 


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medal 5000
5 years 183 days ago
Older players will be harder to train but they don't get slower. What kind of info is that??
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medal 5000
5 years 182 days ago
https://igpmanager.com/forum-thread/21682#136247

M S is quoted as saying "as drivers age their performance drops"
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medal 5000 Super Mod
5 years 182 days ago
In the old game (before August 2016) as drivers aged their attribute levels started to reduce. This was called driver atrophy and would affect their speed. Atrophy could be overcome by continuing to train the driver in the areas where the skill had reduced.

The developers informed us that atrophy was removed in the current version of the game so there should not be any speed reduction as a driver ages. This is confirmed by the driver attributes which all remain at 20 without any additional training. At some point drivers retire but I've never kept one long enough for that to happen.
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medal 5000
5 years 182 days ago

Kevin
In the old game (before August 2016) as drivers aged their attribute levels started to reduce. This was called driver atrophy and would affect their speed. Atrophy could be overcome by continuing to train the driver in the areas where the skill had reduced.

The developers informed us that atrophy was removed in the current version of the game so there should not be any speed reduction as a driver ages. This is confirmed by the driver attributes which all remain at 20 without any additional training. At some point drivers retire but I've never kept one long enough for that to happen.



Been playing iGP for over a year now and it's funny how there's still so much info about the game that I and as apparent by this topic so many others don't know.  Idk how this forum came about, but it's a bottomless source of information.


As always, thanks Kevin for your detailed and to the point informative answers.

 
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