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Allow fuel adjustments post qualifying, pre race

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medal 5000
10 years 341 days ago
1) To me, in this game, the more influence a manager can have, the better.
2) Attending live races should have you having influence about a lot of things, the more, the better.

So I'd really like to see fuel level adjustments after qualifying, before the race. The moment you're already in the 2D mode. 


Cause with qualifying being a lottery, it'd be nice to have some more options to win the race if you've qualified in 8th position while you where really expecting a front row. I'm not talking tyres here, just fuel levels. For some races it'd be nice to just go out of sync with your strategy and try to undercut your opponents, or, because you're in traffic, go long and save your tyres, then when they pit, put in some fast laps to overtake them.

It'd certainly add another strategic element. 
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medal 5000
10 years 341 days ago
+1 
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medal 5000
10 years 340 days ago
Qualifying is not quite a lottery. Although it does seem to be somewhat random. If you set up for a short first stint or run a soft tire while your competition is running hard tires it affects your posistion. However since the game is suposedly set up to run qualifying on light fuel loads an extra short first stint may not get you to the front row. (I've never tried this so I don't know for sure) But I would like, at least, my first stint fuel load to be my actual qualifying fuel load so that I could reliably factor in my probable qualifying posistion into my strategy. Qualifying seems to also be affected by your driver. I have one driver that usually qualifies well but finishes the race behind my other driver even though their development levels are about the same.
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medal 5000
10 years 340 days ago
Okay, not a real lottery - but it's hard to predict where you'll start. Let's be clear on that: to me, that's perfectly fine.

But to compensate I'd like to set the fuel levels, that's my whole point. I think it's a little bit of coding that needs to be done, that's all.

To give an example, my driver who was champion last season, so far had these grid results in a 14 car league:
14 - 7 - 12 - 2 - 9 - 4 - 9 - 1 - 4 - 7 

It's very hard to make a good strategy with that.
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medal 5000
10 years 340 days ago
Yes, it is a lottery. It is even called a Qualottery, due to its random results. 

What Jaap posted is reasonable, and a fairly nice point to be added in the future features.

Well, just because I said it doesn't mean it will get done, mind you. But I fully support it.
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medal 5000
10 years 340 days ago
I also feel that, if your driver is in the top 2, they will generally qualify worse most the time.
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medal 5000
10 years 338 days ago
That's a pretty decent idea Japp.  Only confusing thing is that once qualification ends, all the cars are on the grid, which would make changing the 1st stint fuel load harder....but coding can change it possibly.
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medal 5000
10 years 338 days ago
I like the idea aswell tbh.

Elcio is right about the qualottery too. It's a huge problem in this game, because passing without KERS or DRS (and in many cases even with DRS) is virtually impossible if the opponents know what they are doing.


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medal 5000
10 years 337 days ago
no...they would just have to add a qual stint in the setup section

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medal 5000
10 years 337 days ago
"Aaron
no...they would just have to add a qual stint in the setup section






how would that fix anything?

the idea is to be able to adjust your fuel levels based on where you qualify.

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medal 5000
10 years 337 days ago
I don't like this idea because qualification isn't randomness. I never had any problems in qualification and always qualified on positions I guessed before. And from there you have to make your way to the front. You can win races even if you're not in the top 10 at the start of a race. It's all about strategy and getting the best out of it.
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medal 5000
10 years 336 days ago
"Nico
I don't like this idea because qualification isn't randomness. I never had any problems in qualification and always qualified on positions I guessed before. And from there you have to make your way to the front. You can win races even if you're not in the top 10 at the start of a race. It's all about strategy and getting the best out of it.


Unfortunately, I couldn't agree less with you. It is very random, in fact so random to the extent some times that one of my drivers who qualifies on hards is almost as fast as my guy who qualfied on softs. In fact I've had instances before where two identical drivers, the driver on hards qualfies faster than the driver on softs.

That and the fact that you can have P1 one day, and P32 literally the next. How is that not random? A driver can be 0.2 ahead of P2 one day taking pole position and the next day he is 0.9 off the pace in dead last P32. That's just not right and couldn't be any more random if you tried.

I've also seen a 30% car with a level 9 driver out qualify a level 14 driver with a 75% car before.
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medal 5000
10 years 336 days ago
I've also seen a handful of drivers on default setup with worn parts almost set qualifying records at Germany before and take pole position. These were also level 13/14 drivers who preferred setups that are MILES different from the default one because they are so far trained.

In fact in the race these drivers were so slow, that they were more than 2 seconds a lap off the pace due to default setup. If they are that slow, why did they qualify so well?
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medal 5000
10 years 336 days ago
Completely agree with jason
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medal 5000
10 years 336 days ago
LOL what Nico? Can't agree with your assessment at all too.

You play in a league by yourself and above all things, is a moderator. You, of all people, should have a 'moderate' opinion about this because you are in fact a little bit part of the staff of the game.

Even Jack Basford and Andrew Wiseman have acknowledged that the qualifying is something that needs tweaking, because of this very reason we are putting here: too much randomness. 

The state of play shows us that the qualify is a lottery, because no matter what we do (apart from deliberately putting hard tires, because then you KNOW you are at the back), you will be given the most random bullshit start position. You can be P1 one day and P32 the next, with no apparent reason whatsoever, like Jason said.

We have this constantly in our very populated league (I'll save you the trouble of searching for it, here it is: http://igpmanager.com/play/?url=league-info/911#tab3  ) and if you just spare 5 minutes looking at how stupid our qualifying is, you will see for yourself. If you want, of course, because you already said (albeit with other words) that we were moaning pointlessly.

Every fact that Jason brought forth is from our somewhat long experience with this game. He has experienced it, I have experienced this stuff a lot and almost everybody in the league that we are in now (and the other league we have been in the past, the BRL) experienced this type of thing as well. iGP is needing a lot of tweaking in many fronts (qualottery and pit rape comes to mind right now), and the one thing it doesn't need is one moderator coming here and defending the game just for the sake of it. 

Get the facts right, read about what people are saying and do a little searching and studying on the subject. Then you give your opinion, in a moderate way, as your forum title of MODERATOR would tell you to.

Qualifying is so much broken that people call it a qualottery. Isn't that enough of a hint that something is not right?

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medal 5000
10 years 336 days ago
Then tell me why I never had problems in qualifying?
There are many things that must be considered in order to say that something is "broken". I don't say that it is perfectly as it is. But this is a suggestion to make things "better" for people without  changing the real problem. So why change anything that might make things even worse because of new bugs if it's possible to tweak qualification?

I don't defend the game. I already experienced a lot of bugs and I know that this game needs to be developed in order to make it better but I don't see any purpose of changing anything that isn't the real problem?

Yes, I am a moderator. And therefore I'm not allowed to share my personal opinion? Wow congratulations that is really intelligent!
I'm a player as you are and I'm sharing my opinion here what's wrong with that? There is no way to get all people in the same direction and if Jack and Andrew want to change this than fine. I will live with it if it helps but I see more problems coming with it than it helps.
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medal 5000
10 years 336 days ago
LOL you really do believe in our developers - if they fix something, there will be just more bugs, so let's leave it as it is. Really? :D

The qualifying problem can be resolved in 2 ways: either make less randomness, or let us change our strategy after qualifying, before the start. The latter will give active managers an advantage as this is an online game, and also will let managers compete in making a good strategy to make up for a bad qualifying.
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medal 5000
10 years 336 days ago
I race with Elcio, Jason and Arthur and i have to agree with them all. Qualifying simply doesn't make sense and i don't think its reasonable for anyone to say it does.
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medal 5000
10 years 336 days ago
You never had problems with your qualifying because you race by yourself Nico. Your main account has only you in the elite tier. Therefore, we can only say that you don't know what you are talking about.

Then you say you had never experienced qualifying problems, and in the same sentence you put yourself against the idea of opening a new feature (the possibility of tweaking fuel before race start) and say that if it is possible to tweak qualification, why bother doing something else? You recognize there is an issue, but you are against it because you say you weren't apparently affected by it.

This is a possible solution to this qualottery thing, because it puts more control on our hands, the players. If we are dealt with a stupid qualy result, we can adapt our strategy (as you said in your first post, that we can win with better strategy) and maybe fight for a nice finishing position. Even if the qualifying is tweaked a bit to reduce the randomness, this is a nice feature to have. 

The same thing happened before with tire selection in changing weather. If it rained or stopped raining between sessions we were screwed. Then Jack (or Andrew, idk) made an adaptation so that tires changed automatically between sessions if the weather changed. In the REAL world, from which this game is based, its how it works. And in the REAL world, teams could change fuel loads between sessions when refuelling was possible. They couldn't change tire compounds for dry races and car setups, but fuel was allowed tweaking. So, what's the problem really?

And I didn't say you can't speak your mind. You can, and more than anyone in fact, as you might have more information about the game than us lot. But you have to use your moderation to speak in the forums, even if you disagree with everybody.

What and how you said in your earlier post just wasn't correct. 
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medal 5000
10 years 336 days ago
Oh hell yes, I can't say anything about this because I race alone? Really?
Yes I race alone at the moment but I already raced in a competitive league some time ago and there were no issues which you described up there.

As I said there are many things which must be considered and which effect qualification performance. And of course you can tweak it to make it "more realistic" at least in your opinion. If you want it fine. But i guess if it doesn't give you the effort you wish you will open a new thread with this problem and then we are where? Correct at the beginning. It just doesn't make sense to make a workaroung without fixing the real issue or the "randomness".

In 2009 (last year where refuelling was allowed) there was no option to change the fuel load between qualification and race. But this is not real F1 and maybe it is good if we can change it, I didn't say that it's not but it can't be the solution for a whole different problem.
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