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Season reset: parts ...

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medal 7318
53 days ago
I'm very annoyed because I've just won the Pro championship in my league and haven't been given a competitive enough car for Elite. 

At the end of the season, my car was at 80% (max for Pro) on all parts except reliability which was at about 50%.
I am L12, and all my staff are L11-12, all my Headquarters are L12
My rival, who finished 3rd in the Pro championship, has worse staff, very low level Headquarters, and was typically 0.0-0.4s below my level last season, is now 0.6s ahead in first practice 
He's literally gained 0.8s head start above me despite ending last season with a worse car, worse staff, and way worse Headquarters....we have the same drivers...


So what am i missing here? 
Why is he given a very competitive car when I'm the one who earned the right to be faster than him based off my championship? 
Why should he be given a huge head start? 
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medal 5899
53 days ago
Practice can be quite random, how did the race go?
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medal 10000 MODERATOR
53 days ago (Last edited by Kevin Bissell 53 days ago)
First of all previous season results and final car design have absolutely no bearing on the next season.

If your competitors car is faster than yours at the beginning of the season it is most likely he has done a better job last season with his Chief Designer(s) and/or he has selected suppliers which have resulted in more optimum distribution of dp.

Edit...
BTW you also need to understand that at L13 you will struggle against the L20 and L19 teams in the Elite tier because their high level Technology will give them an enormous advantage in DRS and Boost.
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medal 7318
53 days ago

Kevin
First of all previous season results and final car design have absolutely no bearing on the next season.


If your competitors car is faster than yours at the beginning of the season it is most likely he has done a better job last season with his Chief Designer(s) and/or he has selected suppliers which have resulted in more optimum distribution of dp.

Edit...
BTW you also need to understand that at L13 you will struggle against the L20 and L19 teams in the Elite tier because their high level Technology will give them an enormous advantage in DRS and Boost.


My rival is 1 level below me. 

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medal 9673
53 days ago (Last edited by Kevin Bissell 51 days ago)
Level makes no difference for start of season design, only the comparative level between manager and CD. If you don't understand how next season starting design is calculated and your rival does then that's why his cars are faster. However, as the season progresses, providing you follow a good research strategy and also upgraded manufacturing Design HQ in line with your team level should mean you can get ahead in design.

You should also have a slight edge in the races as long as you've upgraded your Technology Centre to the same level as your team.

If this is your primary account you haven't been playing the game for very long so you're still on a steep learning curve and may still be struggling to get all of your facilities upgraded.

Edited because I mentioned the wrong HQ.
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medal 7318
53 days ago

Kevin
Level makes no difference for start of season design, only the comparative level between manager and CD. If you don't understand how next season starting design is calculated and your rival does then that's why his cars are faster. However, as the season progresses, providing you follow a good research strategy and also upgraded manufacturing in line with your team level should mean you can get ahead in design.

You should also have a slight edge in the races as long as you've upgraded Technology Centre to the same level as your team.

If this is your primary account you haven't been playing the game for very long so you're still on a steep learning curve and may still be struggling to get all of your facilities upgraded.


I used a bit of cash and google play balance to max it out for L12, but when i got to L13 i used the rest to get my boost  drs to 13. SC Racing wasn't able to spend money so he isso he is far below me with regards to level, and doesnt have 4 or  5* staff for L12, which i have. He has the same amount of racing experience and accoladesas me minus 1 driver championship. 


I was guessing the game organises the parity between teams so the very weak teams have a chance to score early... because im 99% sure i prepared better than him as ive read all the guides and asked more experienced players the right questions every so often ... and felt i had all areas maxed. 
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medal 9789
52 days ago
Star rating is dependent on a managers current level in comparison to the staff's level.  For instance, your CD and TD appear as 3 stars from my perspective.

As for your rival, whom I'm guessing is Joey NG, and I can only asume he leveled up due to competing in his first elite race and/or bonus XP from daily rewards.  If that's true, he had Lvl 12 CD (with braking strength and fuel economy weakness) and TD as a Lvl 12 manager for 10 of 15 races last season.  In comparison, you have a Lvl 12 CD (with acceleration strength and handling weakness and had only been with your team for the final 2 races of last season) and a Lvl 11 TD (present all of last season) as a Lvl 13 manager, and I believe you had leveled up at some point during it.  Joey would definitely have a stronger initial design than you.  Still, despite qualifying 0.6 seconds slower and starting 11 spots worse than they did, you still managed to beat them by 23.4 seconds and 8 positions.
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medal 7318
52 days ago
I've studied the guides extensively and have put in place the strategy either given there or reaffirmed when i messa few other things ... aged a very experienced player. Then I've figured out 

No, i am quite sure thegame ranks the league based on strength and gives the starting advantage to teams it would predict are far behind with their HQ, car and/or driver skills. He confirmed even HQ was far below mine. 
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medal 6143 COMMUNITY MANAGER
52 days ago

Luke
I've studied the guides extensively and have put in place the strategy either given there or reaffirmed when i messa few other things ... aged a very experienced player. Then I've figured out 

No, i am quite sure thegame ranks the league based on strength and gives the starting advantage to teams it would predict are far behind with their HQ, car and/or driver skills. He confirmed even HQ was far below mine. 


Hello,


I can confirm you that the game doesn’t work in that way, it wouldn’t be fair!
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medal 7318
52 days ago
Do you confirm as an admin with coding access or community manager without coding access?
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medal 6143 COMMUNITY MANAGER
52 days ago

Luke
Do you confirm as an admin with coding access or community manager without coding access?


Hello,


We confirmed this a lot of times, I’m in continuous communication with the dev team and they reassured me again.
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medal 9673
52 days ago
Hi Luke.
It's probably not helpful to continue with the conspiracy theory when experienced managers and now employees of iGP are trying to tell you you're wrong. I've already explained that your start of season design is linked to the CD(s) you employed the previous season. It is not directly linked to your level but to the comparative level of your team and your CD. The number of races in the previous season play a part but this is the same for everyone, the number of CDs you use, their strengths and weakness and if you employ more than one CD the number of races each is active are also relevant factors.

Your opponents HQs make no difference to start of season design, neither does the final design or championship standings at the end of the previous season.

Jose is a member of the iGP Manager team so has direct access to the guys who programme this game. Honestly, if the game was designed to favour lower level teams at the beginning of a season it would be common knowledge by now, some of us have been playing this game for many years.

Edit... Typing response at the same time as Jose
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medal 7318
52 days ago (Last edited by Luke Frost 52 days ago)
Instead of just saying "the devs told me it's not true" why dont you get some data to support it? Until then, its not conspiracy.

The devs themselves haven't commented on this, theres no data to support your side. I have provided the data to support my side. I literally spent money to maximize my HQs, driver, and staff. The rival in question, who now has a 0.4s raw pace advantage over me and not 0.6 because once again im using my better package to outdevelop him, has assured me that his HQ levels were lower and he didnt even use that CD until one of the last races and hadn't updated it for quite a while, kepping the same one for quite a few levels.... 
C

Another example from my standpoint is MILO Racing ... he is level 16 with L16 staff, max HQ, and had a maximum car for Elite in previous season. He started with a car worse than mine. So what skill is imvolved? Should i just accept that and not question it because the Community Manager says so? I dont think so ... nothing logical can explain why he has a car much slower than this SC Racing, who didn't even have a max car for Pro at the end, and was L12.  So instead of speaking down to me condescendingly, perhaps you should try to understand my info as opposed to my experience here. Ive played specifically F1 MANAGER games far more detailed than iGP and have done so since 2006. Have you? I see you are very experienced, but dont mistake experience for knowledge ... i have knowledge of the intricacies of coding manager games and you were simply appointed a role which has no bearing on the game itself 

Its very frustrating to be told to stay quiet after spending time and money to come to a conclusion, and, instead of someone talking reasonably, i get told to shutup and dont question anything. Good job guys, I'm sure admin appointed you for that (sarcasm)
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medal 9789
51 days ago
As far as I can see, you've beaten him twice, despite having a slower car than him in practice and choosing a slower tire to qualify on both times.  What's the problem?
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medal 9086 HEAD OF SUPPORT
51 days ago (Last edited by Yunus Unia Blunion 51 days ago)
Luke
i am quite sure thegame ranks the league based on strength and gives the starting advantage to teams it would predict are far behind with their HQ, car and/or driver skills. He confirmed even HQ was far below mine. 


Hi Luke, I'm not sure what you're speaking of here. Can you discuss more on why you say this? Because this isn't the case.

The headquarters has no impact on development of a car's next season design (or in other terms, the car design that is present at the start of a new season).

Luke
why dont you get some data to support it?

That would be a conflict of interest for employees of iGP Manager. We can't reveal the inner workings of the game — if we do, then it ruins the aspect of learning the game. We want you as a player to figure these things out, or ask other players for help to lead you in the right direction.

Luke
So instead of speaking down to me condescendingly, perhaps you should try to understand my info as opposed to my experience here.


I'm not sure where you were spoken to condescendingly. You have players in here giving you good information, but it seems you don't want to accept those answers. Is there any reason you aren't willing to entertain their answers before rejecting them? I think you should slow down for a moment and consider the advice being dispensed.

Luke
I see you are very experienced, but dont mistake experience for knowledge ... i have knowledge of the intricacies of coding manager games and you were simply appointed a role which has no bearing on the game itself 


I am not sure why you mention this. iGP Manager isn't like other manager games and is unique. There is no global formula between other race management games that link to success or better performance in races.

Luke
Its very frustrating to be told to stay quiet after spending time and money to come to a conclusion, and, instead of someone talking reasonably, i get told to shutup and dont question anything. Good job guys, I'm sure admin appointed you for that (sarcasm)


I don't see where you were told to stay quiet. I know you're frustrated that you've spent money and you feel like you haven't gotten your value's worth. As of right now, what I see is players writing here trying to inform you are misunderstanding something and also trying to help you understand the topic you created this thread for, but you refuse to take their advice.

Lastly, Jose works as a community manager for iGP Manager. This doesn't mean he doesn't know the game. He has other responsibilities which aren't public-facing that require him to maintain up-to-date knowledge on the intricacies of the game. I hope that helps clarify that his role isn't just that of any assumptions you may have about what a community manager does.
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medal 10000 MODERATOR
51 days ago (Last edited by Kevin Bissell 51 days ago)
Luke
Instead of just saying "the devs told me it's not true" why dont you get some data to support it? Until then, its not conspiracy.

The devs themselves haven't commented on this, theres no data to support your side. I have provided the data to support my side. I literally spent money to maximize my HQs, driver, and staff. The rival in question, who now has a 0.4s raw pace advantage over me and not 0.6 because once again im using my better package to outdevelop him, has assured me that his HQ levels were lower and he didnt even use that CD until one of the last races and hadn't updated it for quite a while, kepping the same one for quite a few levels.... 
C

Another example from my standpoint is MILO Racing ... he is level 16 with L16 staff, max HQ, and had a maximum car for Elite in previous season. He started with a car worse than mine. So what skill is imvolved? Should i just accept that and not question it because the Community Manager says so? I dont think so ... nothing logical can explain why he has a car much slower than this SC Racing, who didn't even have a max car for Pro at the end, and was L12.  So instead of speaking down to me condescendingly, perhaps you should try to understand my info as opposed to my experience here. Ive played specifically F1 MANAGER games far more detailed than iGP and have done so since 2006. Have you? I see you are very experienced, but dont mistake experience for knowledge ... i have knowledge of the intricacies of coding manager games and you were simply appointed a role which has no bearing on the game itself 

Its very frustrating to be told to stay quiet after spending time and money to come to a conclusion, and, instead of someone talking reasonably, i get told to shutup and dont question anything. Good job guys, I'm sure admin appointed you for that (sarcasm)


I posted on this thread in an attempt to help you. I don't see where I told you to keep quiet so what's that all about? I did tell you on a number of occasions above (as did others) that HQ levels, last season performance and final design have nothing to do with start of next season design but that hasn't sunk in. So in your mind I've said something that I can't find in my posts above but what I have said hasn't registered.

With a response like this I think I'm wasting my time trying to help so I will leave it there and you can work out for yourself how season start design is derived.

Oh, and going back to your first post...
So what am i missing here? 
Why is he given a very competitive car when I'm the one who earned the right to be faster than him based off my championship? 
Why should he be given a huge head start? 

As in real life just because a team dominates a season doesn't automatically give them the right to have a faster car at the start of the following season.
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medal 7829
51 days ago (Last edited by Lai Yong Liang 51 days ago)
First, something I'm very disagree on Mr. Frost, this's because actually Mr. Kevin never told him to keep quiet and shut up in these 16 posts above, perhaps Mr. Frost is having Delusional Disorder inside his mind.

Secondly, Mr. Kevin was trying to help Mr. Frost to guess about which part has the most impact on development of a car's next season design. Mr. Kevin had guessed an answer, Chief Designer. After that, our honourable head support of iGP Manager, Sir Yunus Unia Blunion and the community manager of iGP Manager, Sir José Trujillo didn't deny what Mr. Kevin guessing. So, maybe Chief Designer is one of the biggest factor to impact on development of a car's next season design. Mr. Frost should not show some arrogant attitudes to your biggest helper. Even though I'm also think that the level and the talent of Chief Design will effect a car's next season design especially the strength of Chief Designer (best options are to buy "top 4"acceleration, braking, downforce & handling for the strength) and the weaknesses of Chief Designer (best options are to buy not the "top 4" cooling, reliablity, tyre economy & fuel economy). For example, if you have a Chief Designer who is strength in acceleration, then your acceleration will be higher next season. <-IMPORTANT!!!!!

Last but not least, the head support of iGP Manager, Sir Yunus Unia Blunion and the community manager of iGP Manager, Sir José Trujillo already said that the headquarters have no impact on development of a car's next season design so that Mr. Frost should not argue with that anymore and try to calm down himself.

Mr. Frost should say a big sorry to our honourable head support of iGP Manager, Sir Yunus Unia Blunion, the community manager of iGP Manager, Sir José Trujillo and one of the best manager in iGP Manager, Mr. Kevin, to be penitent and close the topic, that's all.
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medal 7318
51 days ago (Last edited by Luke Frost 51 days ago)
Kevin
Luke
Instead of just saying "the devs told me it's not true" why dont you get some data to support it? Until then, its not conspiracy.

The devs themselves haven't commented on this, theres no data to support your side. I have provided the data to support my side. I literally spent money to maximize my HQs, driver, and staff. The rival in question, who now has a 0.4s raw pace advantage over me and not 0.6 because once again im using my better package to outdevelop him, has assured me that his HQ levels were lower and he didnt even use that CD until one of the last races and hadn't updated it for quite a while, kepping the same one for quite a few levels.... 
C

Another example from my standpoint is MILO Racing ... he is level 16 with L16 staff, max HQ, and had a maximum car for Elite in previous season. He started with a car worse than mine. So what skill is imvolved? Should i just accept that and not question it because the Community Manager says so? I dont think so ... nothing logical can explain why he has a car much slower than this SC Racing, who didn't even have a max car for Pro at the end, and was L12.  So instead of speaking down to me condescendingly, perhaps you should try to understand my info as opposed to my experience here. Ive played specifically F1 MANAGER games far more detailed than iGP and have done so since 2006. Have you? I see you are very experienced, but dont mistake experience for knowledge ... i have knowledge of the intricacies of coding manager games and you were simply appointed a role which has no bearing on the game itself 

Its very frustrating to be told to stay quiet after spending time and money to come to a conclusion, and, instead of someone talking reasonably, i get told to shutup and dont question anything. Good job guys, I'm sure admin appointed you for that (sarcasm)


I posted on this thread in an attempt to help you. I don't see where I told you to keep quiet so what's that all about? I did tell you on a number of occasions above (as did others) that HQ levels, last season performance and final design have nothing to do with start of next season design but that hasn't sunk in. So in your mind I've said something that I can't find in my posts above but what I have said hasn't registered.

With a response like this I think I'm wasting my time trying to help so I will leave it there and you can work out for yourself how season start design is derived.

Oh, and going back to your first post...
So what am i missing here? 
Why is he given a very competitive car when I'm the one who earned the right to be faster than him based off my championship? 
Why should he be given a huge head start? 

As in real life just because a team dominates a season doesn't automatically give them the right to have a faster car at the start of the following season.



That's fine mate that's my attitude if i have an understanding and data to suggest certain things, I'm not going to accept someone only telling me it's not true and just accept, and perhaps i was a bit aggressive with my stance. I'll try some new things next season like what you blokes suggested and see what changes. 


Cheers, no hard feelings ... 
I believe debate moves things along in a nice way and in my line of work if you dont discuss and debate your point of view the work wont get done. My opinion. Thanks for your time and effort 👍

1 more thing this is a great game very well designed for easy access, and you all do a phenomenal job. 
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