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DRS effectiveness option

Should league hosts have an option to increase/decrease DRS effectiveness?

46.38% (32)
Yes
53.62% (37)
No
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medal 5000
4 years 112 days ago
A feature in the game, and in F1, that divides opinions is the DRS. Some people think gaining 0.7s to1.2s per lap if you are within 1s of a car is counterproductive, some people do not. 

What if, as with race distance (50%, 75%, 100%), we could give league hosts an option to change the effecticeness of DRS (a change only allowed in between seasons)?

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I personally believe we need something dkne about this as this DRS-train racing really puts too much chance into results in a game where it's very easy to have an entire field within 1s of each other for speed. Lowering the effectiveness could give teams who think deeper about strategy & planning an advantage at certain points during the season, instead of being in the same train regardless of what they do. 
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medal 5000
4 years 112 days ago
I see a lot of people voting down. Just trying to understand the opposing viewpoint 🤔
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medal 5000
4 years 112 days ago
If this were offered as a take it or leave it, then I can see why players might vote no. I would strongly disagree with , but understand their views. As a option, I fail to see any reason to vote against it other than to deny others the opportunity to race under conditions that they see as more realistic and/or enjoyable. The 'I don't want it and I don't want anyone else to have it either' stance. That position is both obstructive and reactionary. Very sad. 
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medal 5000
4 years 111 days ago
I can understand they're just in disagreement with the idea and do not want it added to the game. I have talked to a lot of people and come to a conclusion this would help... of course it will split opinion but just want to hear other side of the story..
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medal 5000
4 years 111 days ago

Luke
I can understand they're just in disagreement with the idea and do not want it added to the game. I have talked to a lot of people and come to a conclusion this would help... of course it will split opinion but just want to hear other side of the story..



Thing is it's hard to think of a valid argument for not wanting it AS AN OPTION. I'd love to hear one. 
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medal 5002 Super Mod
4 years 110 days ago
Dave

Thing is it's hard to think of a valid argument for not wanting it AS AN OPTION. I'd love to hear one. 


How's this...

There are plenty of people out there who, given the opportunity, will exploit any loophole they can to gain an advantage. They don't care about members of the league, all they care about is the perceived glory of winning. Over the 5 years I've been playing this game there have been many reports of hosts kicking successful managers because they can't beat them.

So a league host with a low level tech centre (hence ineffective DRS) who is unable to compete with other teams in the league can simply reduce the power of DRS to make themselves more competitive. Then as they develop their Tech Centre they can progressively increase the DRS power.

League hosts are just that, "hosts". It is not "their league" they are just administering it on behalf of the managers who compete in the league. IMO, giving them the option to control basic elements of gameplay is not a good idea and will eventually lead to problems.
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medal 5000
4 years 110 days ago

Dave

Luke
I can understand they're just in disagreement with the idea and do not want it added to the game. I have talked to a lot of people and come to a conclusion this would help... of course it will split opinion but just want to hear other side of the story..



Thing is it's hard to think of a valid argument for not wanting it AS AN OPTION. I'd love to hear one. 



Go make your own post if you have grievances as my post offers ideas about a few peoples complaints
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medal 5000
4 years 110 days ago
Kevin
Dave

Thing is it's hard to think of a valid argument for not wanting it AS AN OPTION. I'd love to hear one. 


How's this...

There are plenty of people out there who, given the opportunity, will exploit any loophole they can to gain an advantage. They don't care about members of the league, all they care about is the perceived glory of winning. Over the 5 years I've been playing this game there have been many reports of hosts kicking successful managers because they can't beat them.

So a league host with a low level tech centre (hence ineffective DRS) who is unable to compete with other teams in the league can simply reduce the power of DRS to make themselves more competitive. Then as they develop their Tech Centre they can progressively increase the DRS power.

League hosts are just that, "hosts". It is not "their league" they are just administering it on behalf of the managers who compete in the league. IMO, giving them the option to control basic elements of gameplay is not a good idea and will eventually lead to problems.



I fully agree, managers should never be allowed to control basic gameplay, that would ruin the game.
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medal 5000
4 years 110 days ago
I actually think it would benefit higher level teams more as they will gain more % of time per lap if they are within 1s, compared to: gain 1s, overtake, or stay in the train ... repeat ... its just too much time gained, forcing everyone onto the same strategy and into the train. I love the strategic side of f1 and a lot of it is lost when you stop trying different strategies in fear of losing sight of the drs train. The train will not be quite so damaging to the strategic elements of motor racing if the DRS wasnt quite as effective. Some people might like it to be the DRS-dependent game, others prefer the motorsport simulation. Thats why my suggestion offers the option. 

League hosts are allowed to: decide between 1 or 2 cars  (reducing the number of teams competing for points), reduce the race limit (therefore, potentially causing the same issue of lower level teams preferring less race time and higher level teams preferring more), and can kick anyone out at any time (something i think should have a vote, or valid reason according to developers). 

Back to DRS, i would prefer it to be worth 50% and i know a few who agree. For example, in most forms of motor racing, teams will use strategy to get ahead of the pack, sacrificing late pace to do so (eg 1 stop vs 2 stops) but in igp if you do that the train will catch and steamroll you in the late stages because they will also gain 1s per lap. Cut the DRS and your raw speed, done through management of parts development, driver, setup & strategy, will help create a gap if you're faster than other cars. At 100% effectiveness, you need to blast away by 1s per lap to stay away from the train. Not possible in competitive leagues. 

If it is too easy to misuse, what can be done? 
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medal 5000
4 years 110 days ago

You
Kevin
Dave

Thing is it's hard to think of a valid argument for not wanting it AS AN OPTION. I'd love to hear one. 


How's this...

There are plenty of people out there who, given the opportunity, will exploit any loophole they can to gain an advantage. They don't care about members of the league, all they care about is the perceived glory of winning. Over the 5 years I've been playing this game there have been many reports of hosts kicking successful managers because they can't beat them.

So a league host with a low level tech centre (hence ineffective DRS) who is unable to compete with other teams in the league can simply reduce the power of DRS to make themselves more competitive. Then as they develop their Tech Centre they can progressively increase the DRS power.

League hosts are just that, "hosts". It is not "their league" they are just administering it on behalf of the managers who compete in the league. IMO, giving them the option to control basic elements of gameplay is not a good idea and will eventually lead to problems.



I fully agree, managers should never be allowed to control basic gameplay, that would ruin the game.



You must have a pretty dire league host. Our league Preston Racing is run on a consensus, it isn't an ego trip for the host. Any options, such as our two tyre rule are decided by vote of members and tech levels (if variable settings were available) would be set similarly. The solution to your point is easy, if you don't like the way a league is set up, leave, there are plenty who need members. The 'bad' hosts would soon end up playing with themselves. It's a weak argument against evolvi g and improving the game to say that some will be disadvantaged and others gain an edge. 
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medal 5000
4 years 110 days ago

Dave

You
Kevin
Dave

Thing is it's hard to think of a valid argument for not wanting it AS AN OPTION. I'd love to hear one. 


How's this...

There are plenty of people out there who, given the opportunity, will exploit any loophole they can to gain an advantage. They don't care about members of the league, all they care about is the perceived glory of winning. Over the 5 years I've been playing this game there have been many reports of hosts kicking successful managers because they can't beat them.

So a league host with a low level tech centre (hence ineffective DRS) who is unable to compete with other teams in the league can simply reduce the power of DRS to make themselves more competitive. Then as they develop their Tech Centre they can progressively increase the DRS power.

League hosts are just that, "hosts". It is not "their league" they are just administering it on behalf of the managers who compete in the league. IMO, giving them the option to control basic elements of gameplay is not a good idea and will eventually lead to problems.



I fully agree, managers should never be allowed to control basic gameplay, that would ruin the game.



You must have a pretty dire league host. Our league Preston Racing is run on a consensus, it isn't an ego trip for the host. Any options, such as our two tyre rule are decided by vote of members and tech levels (if variable settings were available) would be set similarly. The solution to your point is easy, if you don't like the way a league is set up, leave, there are plenty who need members. The 'bad' hosts would soon end up playing with themselves. It's a weak argument against evolvi g and improving the game to say that some will be disadvantaged and others gain an edge. 



No I don't, I have a great league host and a friendly league. Not all leagues are run like yours and mine though, let’s at least agree on that.


Giving the option to change such an important part of gameplay will lead to managers taking advantage and by definition leaving others behind.

I’m not saying all hosts are maleficent. A good manager finds a way to have an edge though ...

Thats why i voted no
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medal 5000
4 years 109 days ago

You

Dave

You
Kevin
Dave

Thing is it's hard to think of a valid argument for not wanting it AS AN OPTION. I'd love to hear one. 


How's this...

There are plenty of people out there who, given the opportunity, will exploit any loophole they can to gain an advantage. They don't care about members of the league, all they care about is the perceived glory of winning. Over the 5 years I've been playing this game there have been many reports of hosts kicking successful managers because they can't beat them.

So a league host with a low level tech centre (hence ineffective DRS) who is unable to compete with other teams in the league can simply reduce the power of DRS to make themselves more competitive. Then as they develop their Tech Centre they can progressively increase the DRS power.

League hosts are just that, "hosts". It is not "their league" they are just administering it on behalf of the managers who compete in the league. IMO, giving them the option to control basic elements of gameplay is not a good idea and will eventually lead to problems.



I fully agree, managers should never be allowed to control basic gameplay, that would ruin the game.



You must have a pretty dire league host. Our league Preston Racing is run on a consensus, it isn't an ego trip for the host. Any options, such as our two tyre rule are decided by vote of members and tech levels (if variable settings were available) would be set similarly. The solution to your point is easy, if you don't like the way a league is set up, leave, there are plenty who need members. The 'bad' hosts would soon end up playing with themselves. It's a weak argument against evolvi g and improving the game to say that some will be disadvantaged and others gain an edge. 



No I don't, I have a great league host and a friendly league. Not all leagues are run like yours and mine though, let’s at least agree on that.


Giving the option to change such an important part of gameplay will lead to managers taking advantage and by definition leaving others behind.

I’m not saying all hosts are maleficent. A good manager finds a way to have an edge though ...

Thats why i voted no



What's wrong with good manager's finding an edge? And why on earth would anyone put up with a bad host? I simply don't understand why these are even issues. 
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medal 5000
4 years 109 days ago

Kevin
So a league host with a low level tech centre (hence ineffective DRS) who is unable to compete with other teams in the league can simply reduce the power of DRS to make themselves more competitive. Then as they develop their Tech Centre they can progressively increase the DRS power.

I feel like that problem should fix on it's own, because people should want to join league with hosts who don't do that, when leagues with hosts who do that would kinda die. 


Unrelated to what Kevin said, I think the option should be changeable between tiers.

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medal 5000
4 years 109 days ago

Richard

Kevin
So a league host with a low level tech centre (hence ineffective DRS) who is unable to compete with other teams in the league can simply reduce the power of DRS to make themselves more competitive. Then as they develop their Tech Centre they can progressively increase the DRS power.

I feel like that problem should fix on it's own, because people should want to join league with hosts who don't do that, when leagues with hosts who do that would kinda die. 


Unrelated to what Kevin said, I think the option should be changeable between tiers.




I like this idea 
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medal 5000
4 years 109 days ago

Dave

You

Dave

You
Kevin
Dave

Thing is it's hard to think of a valid argument for not wanting it AS AN OPTION. I'd love to hear one. 


How's this...

There are plenty of people out there who, given the opportunity, will exploit any loophole they can to gain an advantage. They don't care about members of the league, all they care about is the perceived glory of winning. Over the 5 years I've been playing this game there have been many reports of hosts kicking successful managers because they can't beat them.

So a league host with a low level tech centre (hence ineffective DRS) who is unable to compete with other teams in the league can simply reduce the power of DRS to make themselves more competitive. Then as they develop their Tech Centre they can progressively increase the DRS power.

League hosts are just that, "hosts". It is not "their league" they are just administering it on behalf of the managers who compete in the league. IMO, giving them the option to control basic elements of gameplay is not a good idea and will eventually lead to problems.



I fully agree, managers should never be allowed to control basic gameplay, that would ruin the game.



You must have a pretty dire league host. Our league Preston Racing is run on a consensus, it isn't an ego trip for the host. Any options, such as our two tyre rule are decided by vote of members and tech levels (if variable settings were available) would be set similarly. The solution to your point is easy, if you don't like the way a league is set up, leave, there are plenty who need members. The 'bad' hosts would soon end up playing with themselves. It's a weak argument against evolvi g and improving the game to say that some will be disadvantaged and others gain an edge. 



No I don't, I have a great league host and a friendly league. Not all leagues are run like yours and mine though, let’s at least agree on that.


Giving the option to change such an important part of gameplay will lead to managers taking advantage and by definition leaving others behind.

I’m not saying all hosts are maleficent. A good manager finds a way to have an edge though ...

Thats why i voted no



What's wrong with good manager's finding an edge? And why on earth would anyone put up with a bad host? I simply don't understand why these are even issues. 



I will stop this conversation, you saw people voting no, didn’t understand why, I explained why i voted no, case closed for me
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