Kevin
Dan
it you do not have a better car and overall better team at lvl 20 why is there even levels in the game.
Hi Dan
If you're talking about an Elite tier you are correct, a higher level team will have an advantage because they benefit from more design points per race and a higher level Tech Centre. But...
... if a L20 team relegates to Pro the higher level is no longer an advantage because 7kg of ballast is an enormous handicap. In my experience a good manager running a L14 team in Pro will run rings around a L20. The L14 team will qualify ahead (sometimes even with a harder compound tyre) and will then drive off into the distance forcing the L20 team to use their KERS in a vain attempt to remain in DRS range.
True, if the level 14 has at least a level 10-11 Technology.
I joined a league mid-season (race 11/22) with a freshly created Rookie team. By the end of the season I was already level 8, cause there were a few level 20 inactive teams in Rookie. I got the 2nd place in the Championship and I got promoted to Pro. But my Technology was level 1 (and so my Design). Cause upgrading Design and Technology is hella slow compared to leveling up in lower tiers now that so many leagues are plenty of high level teams in lower tiers.
Following season in Pro, I was always the fastest one in Practice, in Qualifying and during races but my Technology was level 1 (then upgraded to level 2 and level 3). Result: Even tho I was always the fastest one in racing pace, I didn't have the drs and kers to fight with slower cars and always finished behind a few of them. My whole kers battery lasted the duration of a 5% usage of a level 20 team. And drs was completely useless.
I'm in favour of Gaetano's suggestion but I think the whole "cap level and ballast" thing has to be completely reworked in the game.
In my opinion, it would be better and fairer for a high level team to be limited at level 14 with his Technology and Design facilities if they are in Pro, instead of giving them ballast but still allowing them to use a level 20 technology and get 20 points from Design.
If they're in Pro, they should be limited to a level 14 technology and get 14 points from Design.
If they're in Rookie, they should be limited to a level 8 Technology and a level 8 Design.
No ballast.