Gunther Steiner medal 5000 4 years 245 days ago
I was thinking of an even clearer and fairer solution in the game: when a car exceeds 5 in the 4 areas in relation to the opponent it will have an advantage of: TL 0.010s to 0.050s Qualy Equal Running Equal If the car exceeds 10 points in the 4 areas: TL 0.050s to 0.100s Qualy 0.015s to 0.050s Running Equal If the car exceeds 15: TL 0.100s to 0.150s Qualy 0.050s to 0.100s Running 0.020s to 0.075s If the car is 20 points or more in the 4 areas: TL 0.150s to 0.200s Qualy 0.100s to 0.160s Running 0.075s to 0.125s This is all about performance, the bigger the difference, the more the chance of that car starting in front of the opponent and in the race, their performance will only be more evident when they are 15 and up, then it is even more difficult for the inferior car to stay in front. Note: this without changing the birth of the cars, just to make Qualy clearer (without just being a draw where the best car starts at the bottom of the grid and the worst starts at the front) and the performance of the cars in the race.