Renta Driver medal 5000 4 years 180 days ago
I propose to make the creation of new leagues paid. That is, creating a new league, the player creating it will need to pay 200-300 tokens. Thus, the question of the mass creation of empty and inactive leagues will be resolved. And the old existing leagues will start to Thus, the question of the mass creation of empty and inactive leagues will be resolved. And the old existing leagues will start to fill up more or less. I think the price of 200-300 tokens is acceptable. And this makes it clear that if a player is willing to spend such an amount to create a league, then he intends to seriously engage in it.
This is my last suggestion on the forum for this game. If the idea is rejected or ignored again, then I see no further point in this forum. There are a lot of proposals, and 0 implementations.
Thanks for your attention. I am ready to discuss this proposal
Ethan Munir medal 5616 4 years 180 days ago
This is stupid and will mean that no new leagues will be created because it would be better to spend tokens on driver training/ HQ/ CD strengths and weaknesses. Plus 99 percent of players don’t have that many tokens
Renta Driver medal 5000 4 years 180 days ago
Ethan
This is stupid and will mean that no new leagues will be created because it would be better to spend tokens on driver training/ HQ/ CD strengths and weaknesses. Plus 99 percent of players don’t have that many tokens
what is the stupidity of the idea? now every new player joining the game immediately creates a new league.In those leagues that already exist, there is a very sharp shortage of active players. Why create hundreds of new leagues with 2-3 players? If there are a lot of old leagues in which there is an acute shortage of players. It is better to improve those that already exist, rather than discover new ones, in which no one really plays. This step will reduce the mass breeding of half-dead leagues. With the paid creation of leagues, players will already think whether it is worth opening a new league, or is it better to spend tokens to develop an account.If you look at many active leagues, there is a strong shortage of players in the pro segment.
Connor Cooper medal 4952 Super Mod 4 years 180 days ago
Hello,
A problem with making people pay to create leagues is that you will no longer be able to create a private league with just your family. If you have to pay 250 tokens, it may put people off playing iGP Manager as they have to pay to play with their family and friends in a private league.
Furthermore, as previously pointed out, a small proportion of managers have 250 tokens, many players use them to buy drivers + staff, develop headquarters etc. Since the ability to change a CD's strength and weakness was added, many players have spent 50 tokens to change strengths instead of entering long and expensive bidding wars on the market. This has further reduced the amount of players who have a large surplus of tokens.
Pavel Kornejev medal 5006 4 years 180 days ago
Privat league? Not problem, stay its free, but if u wonna clear password - pay 250-50 token
Its not bad idea
Connor Cooper medal 4952 Super Mod 4 years 180 days ago
Pavel
Privat league? Not problem, stay its free, but if u wonna clear password - pay 250-50 token
Its not bad idea
Ok.
What would happen if I created a public league, but then wanted to make it a private league? Would you get your tokens refunded, or would the tokens spent be gone forever?
Sorry to ask so many questions, but a detailed suggestion is more likely to get the attention of developers.
Pavel Kornejev medal 5006 4 years 180 days ago
this is not a problem at all, it is enough to enter an additional field for the league in the database, if at least once the option of seeding a password for tokens has been activated, then repeated times it is free
Dan Tyler medal 5000 4 years 180 days ago
if they just fixed the league search and guided new players to that most would need to create a league.
The league search filters have been broken forever and wont be fixed anytime soon.
Molly Perfect medal 5000 4 years 179 days ago
Maybe just ban the making of new (open) leagues until you've completed 150 races. That way, no new players can make an open league, only private leagues.
Renta Driver medal 5000 4 years 179 days ago
in many different games, the creation of leagues, clans, guilds and other things for the purchase of game currency is successfully practiced.This makes the leagues and stuff more important. This gives a certain guarantee that the league will not be abandoned, because it was paid for. There are no dead leagues, and there is no infinite number of leagues in which one two players. There are so many leagues in this game and most of them are almost empty
Account One medal 5000 4 years 179 days ago
I roughly agree with the proposal, but the cost suggested is far too vast. Anything from 15-30 tokens would make a player think twice, without discouraging new league's creation.
Leo Yeo medal 5001 4 years 178 days ago
I agree the cost should be fairly low (200-300 is terrible) because this seems like something that would have unexpected side effects
Renta Driver medal 5000 4 years 178 days ago
Leo
I agree the cost should be fairly low (200-300 is terrible) because this seems like something that would have unexpected side effects
here still no one has made a decision on this matter?. And most likely they will simply ignore this proposal. But I think that the price of 200-300 tokens is quite acceptable.First, it ensures that only a sane player will buy league creation. Secondly, if the player cannot afford to donate to create a league, but creates it. So the player has accumulated these tokens. Consequently, the player is active and has been in the game for a long time. This also means that the league will not be abandoned.I just want the game to have as few inactive leagues as possible, i.e. in which there are very few players. Or leagues created only for Crafting tokens and increasing their game balance in the form of bucks.
Molly Perfect medal 5000 4 years 178 days ago
I don't think anyone should be punished via it costing tokens or cash to set up a league, far better for people to have had to race in 200-300 races. There's no shortcut to racing a number of races whereas, if someone was desperate enough, they could buy 200 tokens.
Jack Van Challis medal 5000 4 years 177 days ago
Molly
Maybe just ban the making of new (open) leagues until you've completed 150 races. That way, no new players can make an open league, only private leagues.
I was thinking exactly the same thing, great idea. My initial thoughts would be 75-100 races but that's a minor detail
Juanito Jones medal 5000 4 years 177 days ago
Renta
Leo
I agree the cost should be fairly low (200-300 is terrible) because this seems like something that would have unexpected side effects
here still no one has made a decision on this matter?. And most likely they will simply ignore this proposal. But I think that the price of 200-300 tokens is quite acceptable.First, it ensures that only a sane player will buy league creation. Secondly, if the player cannot afford to donate to create a league, but creates it. So the player has accumulated these tokens. Consequently, the player is active and has been in the game for a long time. This also means that the league will not be abandoned.I just want the game to have as few inactive leagues as possible, i.e. in which there are very few players. Or leagues created only for Crafting tokens and increasing their game balance in the form of bucks.
I have been playing for almost an entire year and I haven't accumulated more than 80 tokens, and this is on an account only to post Super Cup results. 60 tokens or 100 races would be far more convenient, even for active players, and wouldn't punish too much as you can create an account with 50 tokens straight away.
Paul Skyeladder medal 5000 4 years 177 days ago
Yeah that's a far better idea than getting people to spend tokens, 100 races and you can start your own league. 100 races, if you're in a league that races 6 or 7 days isn't all that long to wait, it's only a few weeks.
Sam Martin medal 5002 4 years 177 days ago
I agree with the proposal, the situation of dead and empty leagues needs to be looked at and this is a good way to do it.
Definitely agree more with the people who have said that it should be unlocked once you hit a certain number of races, private leagues available first (100 races) then public leagues later (200 races)
Perhaps rewards if you win a championship or most poles in a season/etc and you get a bonus to achieve that quicker.
Leo Yeo medal 5001 4 years 177 days ago
If we do it based on races people will just drop random accounts into leagues to rack up races and not be active at all. This also isn't a perfect solution
Sam Martin medal 5002 4 years 177 days ago
Leo
If we do it based on races people will just drop random accounts into leagues to rack up races and not be active at all. This also isn't a perfect solution
Make them active races then?