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medal 5000
3 years 281 days ago
Hi, I'm a well established member in my league beginning my sixth season in Elite just yesterday. I had a good cd for last season and I received the maximum dp's a player can, being 66 in positive, 22 in negative and 44 in the rest, after 22 races and excluding suppliers. So we had a few players come up from pro to elite for the first time this season. On our first race yesterday one of those players scored a P5 in practise and a P6 in qualifying, coming ahead of 7 of the top drivers in the elite standings last season. He is a level 13 manager with a level 13 driver, and the driver is 75 points from being maxed, spread out across driver ability and mental attributes only. I believe there is no way this driver should or could outperform level 18-20 managers who's drivers are maxed or almost maxed. We all know how long it takes to get to this level and then to be out qualified by a level 13 driver who's way off maximum development is just wrong. The developers need to acknowledge this fact and address the issue because here you have a fundamental flaw whereby high level managers who have built up their team over time, with a lot of time and effort, are losing all important grid positions to a low level manager with a low level driver. This just does not make sense and in a game which strives upon balance and fairness, this just presents the opposite. Also just to emphasize this was in our first race of the season, so it's not as if the player used his research to great effect to give him an extra edge over anyone else. Plz developers can you take a look at this issue and try to come up with a fair and reasonable solution because this is just disheartening for the high levelled managers. Thank you.
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medal 5000
3 years 281 days ago
Hello,

Sorry i m not a well established manager. I am a level 14 in Elite Series in a very competitive league and i can beat level 20 in some races and score some points (not on all races of course).

This is a management game so i do not understand what you want. Your level 20 and your talent 20  driver are not an insurance to win against lower level players. If so, why should new players play the game ?

I think you just need to accept that the player was better than some higher levels of your league.

All my respect to you anyway.
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medal 5000
3 years 281 days ago
% conception does the job. 
À level 15 wammin my league was invincible until lvl 18 👍🏻
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medal 5000
3 years 281 days ago (Last edited by Paulo Maldini 3 years 281 days ago)
@ Ronini...Your point is invalid when you take into consideration all that I have explained in my first comment. The likelihood of a low level manager with a low level driver who is 75 points off maximum, on the first race of the season, out qualifying high level managers who were in the top ten of last season standings is non realistic. Especially when the only management skills they are bringing forward into elite is whatever cd they used last seaon and their current upgrades, which for a level 13 manager on the first race of the season should present a very tough challenge to come even close, let alone on par, with higher levelled experienced managers who came high in the lsst season's standings and know exactly what they are doing. It just doesn't compute nor does it make sense because even if the new player had the same amount of design points as the high levelled managers who have max dp on the first day, this only leaves driver abilities. This managers driver is 75 points off maximum upgrade, so you explain to me how it is realistic this driver can outperform maximised drivers. That's even if the newly promoted manager has maximum design points for the first day of the season which is also probably unlikely. I understand what you say about low level managers being able to compete with higher levelled, but this normally takes good management skills over the course of a season and using these skills to catch up on the higher levelled managers. I know this because I too have been in this situation and had success. But what I have explained is completely different and only relevant to the current situation I described.

No disrespect to the inexperienced players coming on and making a comment that they can beat higher levelled managers, this is very realistic but you have to first understand my original post and its significance. For this reason I would prefer to see one of the developers to take a look at the issue and who know exactly the point I bring up and who may be in a position to realise that this is indeed valid and may need to be further investigated with a possible resolution in the future.
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medal 5000
3 years 281 days ago
Sorry Paulo, but you are underestimating him because he got it right!
His driver is lvl 13, but has almost 20 in every driving ability, which is now the only factor for a driver in qualifying since they have taken away the driver error.
His CD is on the same lvl as he is, so he might have 5 stars and it gives a tiny bit more DPs compared to a 4.5 star one (found out about it last week). And this was the 1st race of the season, so he threw everything he got before the gaps gets bigger and bigger and he has to rely on research and be a couple of races down on performance.
Judging by his CD contract, he bought him in just before last seasons finale and might have used one with strong Handling or Braking, which helps a lot on Australia.
And all in all, he might have a more balanced car and he was still 0.104s behind in qualifying, which represents his slightly worse driver compared to pole. You better step up before he gets a better tech and starts pushing for high table results XD
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medal 5088
3 years 281 days ago
Well... If the low level players would actually be low level players and not seconday account that wouldn't necessary happen.

The way the system works now covers for extra help for new people that are both low level and fairly unexperienced.
However if the "new guy" is a secondary account with lower level, stat bonus, experience and knowledge on how to play the game, he'll probably dominate.
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medal 5000
3 years 281 days ago (Last edited by Paulo Maldini 3 years 281 days ago)
@Juanito... Ok, you sound like you know something about the game, so u agree with me when I say the maximum dp's a player can have in the big 4, excluding suppliers, is 198. All experienced managers know this right? So even if he came through with 198 dp's from pro last season that only leaves a disparity between drivers. I understand that he has 14 points off max in driver abilities and 61 points off in mental, but what you're saying is that those 61 points account for nothing and the 14 points in driver ability is also irrelevant. Well this is not true, driver error rate only applies to the experience attribute, nothing else, so all those other points of course they are impactful on performance otherwise why would they be there. They are there to enhance and develop your driver but you make them out to be worthless, which is far from true. Also those 14 points less in driver ability are very significant too. 14 points and 61 points in mental should account for a lot of performance otherwise why bother to upgrade your driver at all!

@Mihai ... I understand what you're saying but every player is different. Some players may gain experience and knowledge but it still doesn't guarantee success. What brings success is how you use it! Just because a player has experience and knowledge this won't make them any more capable of beating a player with the same experience and knowledge but who use it to much greater effect!
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medal 5000
3 years 281 days ago
Again, only driver driving abilities, more specifically fast and slow corners, affects qualifying time, the other attributes only refers to race pace.
But if you count only the DPs, then everyone with a CD with strength on the Big 4 and weakness out of it would be the same on come the 1st race, so his suppliers did made magic against yours. But it isn't that simple ;)
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medal 5000
3 years 281 days ago
Juanito
Again, only driver driving abilities, more specifically fast and slow corners, affects qualifying time, the other attributes only refers to race pace.
But if you count only the DPs, then everyone with a CD with strength on the Big 4 and weakness out of it would be the same on come the 1st race, so his suppliers did made magic against yours. But it isn't that simple ;)



I would love to hear a developers point of view on this issue. If you're saying mental attributes account for nothing in qualifying and only driver attributes count then still the 14 point discrepancy will surely have an impact. Please don't fish for excuses about magic or suppliers, I know how the game works. If you are not convinced check last season's leaderboards in my league, which is a very competitive league with a lot of really good players. Again allow someone from the development team to see the issue and I'm pretty sure they would have a good understanding of these unrealistic results and may be able to resolve them with future updates.
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medal 5001 Super Mod
3 years 281 days ago
Paulo
I would love to hear a developers point of view on this issue.

Hi Paulo.

Just to manage your expectations on this one... 

Although José rarely comments on any threads, he does read them. I'm sure he will bring this thread to the attention of the developer team but whether this results in a change to the code is anyone's guess. Only the devs will know why or how the manager in question is so competitive and if my experience to date is anything to go by they aren't about to come on here and explain why. They are understandably very cagey when it comes to "spilling the beans" about game mechanics. 

You say he was promoted last season, are you sure he only has 66 / 44 / 22 in the various design attributes? There used to be a bug where promoted / relegated teams didn't get the correct start design. I thought the bug was patched but if the manager is approachable you might ask him/her what their start design was.
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medal 5000
3 years 281 days ago (Last edited by Paulo Maldini 3 years 281 days ago)
@Kevin That's true Kev, I'm not sure if they came in with a lesser design point allocation or if it's similar to what all the other players in elite received but if it was less, that should be cause for an even greater difference in performance level in comparison to the higher level guys. If it's the same now, as you said after being patched, then they should be on a very equal footing if he used the correct cd for last season. With that said you would then expect it to come down to sheer driver ability and how much that driver's stats are upgraded in comparison with their competitors to determine performance and here is where it gets a bit strange with unexpected and unrealistic results from a driver with far lesser stats. I would love to hear what the team has to say but as always Kev, thanks for your helpful input, always appreciated mate. 👍

Also just to point out so as I can make a distinction, in my other account under the name "Marty Montoya" I am a level 14 manager with level 15 drivers. My driver stats are quite a bit better than the players in question yet I have rarely qualified inside the top ten nor had particularly exceptional practise times, mostly outside the top ten. Yet I believe at this stage of the season I am one of those players who has most design points, as I'm maxed in 3 of the big 4 already, and there aren't many of us in that bracket. So here's where the difference lies also and underlines a performance output which one player experiences differently to another. I know they are rarely going to be the same but when you're talking about a few tenths, it's a lot in F1 as you know.
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