Bastian Ba medal 5302 3 years 292 days ago (Last edited by
Bastian Ba 3 years 292 days ago)
Mr
Bastian
Mr
Kevin
Mr
The safety car and flag wasn't a problem, the problem is it was never deployed or see a yellow until someone retired which never ever happens, adding random mechanical faults and errors is a fantastic idea! The game is 90% luck as it is now so this wouldn't be any different. It would spice up the racing that's for sure and they can re implement the flag system again.
Everyone who votes no are the people who win constantly and last lap keys and do not want change there really isn't a downside too this idea
Edit or better still implement an idea where maximum push gives for example 30% change to go wide on a corner and loose a small bit of time you can scale the % based on push level, now that's a great idea
So the game is 90% luck and some people always win. I need to ask one of these people to choose some lottery numbers for me.
i mean with the drs and kers timing currently there isnt much we can do in terms of strategy, Maybe not 90% but it is mostly down to luck, I have tested the theory with someone in my league who dominated and i copied him for a full season with development, strat etc and he always came out on top
When the game would be 90% luck he would not always come out on top....
Everyone who votes yes does not understand the game and needs luck to be successful instead of winning on their own. There are plenty of skills and strategy needed to succeed.
Please teach Me then I must be doing something wrong.. 4 stop softs seems to be the standard for 95% of races, please educate me in how I can add some skill or strategy? Ya can't there is nothing else that can be done.. manage tyres save boost hop on board the train and sit tight.
You can run two identical accounts I mean literally the same and the results vary alot, you would think the race would be super close between these two but somr races the difference is mega,
In all seriousness tho if you know something I don't please share :D
The best strategy is based on what other players chose, the key here is to exploit DRS when you are heavier and have a free track when you are lighter.
Sometimes it is 4 stop s sometimes it is 4 stop starting on ss and making a gap. Sometimes it is 3 Stop S. Every track has a dominant Strategy which would be the best without traffic. Sometimes it is just the similiar strategy with a bigger overcut. Reading the race right and making the right move, based on your and your opponents strategy and Situation.
While you are doing that saving as much boost as possible is a skill, so pushing at the right areas of the track. On the other hand you can try that your opponents have to use their boost to follow you, by pushing at the right area of the track, so that you have more at the end and so on, there are many ways.
A good start is to read the guides and implement that, then build your own style based on that.