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Fixing game crashes (part 2)

Was this correct?

50% (4)
Yes.
12.5% (1)
Partially correct.
37.5% (3)
No.
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medal 5000
3 years 293 days ago (Last edited by Jimmy Richard 3 years 287 days ago)
Why I think iGP Manager crashes is...
Memory used. The resources on loading is doubled from 3.x. In 3D, up to 100+ of resources are used while loading, while 2D uses up to 60+.
The device can't handle it. 1.4GB+ is stored in iGP resources, meaning low-end devices CANNOT possibly handle it.
WebView problems. WebView may also be a problem because it can't handle the game on low-end or even high-end devices.
Performance Issues. The performance is slow on low-end, slow that the device can't keep up and crashes.
Lack of CPU power. If a low-end device is used, it might not be fast enough to keep up.
Sound quality. The quality may be too much for low-end devices.

You could fix these!
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medal 5000
3 years 281 days ago (Last edited by Jimmy Richard 3 years 279 days ago)
Part 3 was removed, meaning that I will have to stop the Fixing Game Crashes in iGP series of forum posts.

Part 3 was supposed to be how suggestions crash games.

P.S. Why were they deleted?
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