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First Impressions

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medal 5000
9 years 297 days ago
I'm approaching ten iGPs, and I've really enjoyed the game so far - it's great fun, and even with an absoutely shocking car I'm finding there's always moments of suspense in a race. However, there's a couple of things to pop on the wishlist;

- Rain/weather. What's a British GP without the weather ruining the track? :D
- Strategy suggestions from my technical director - it would be nice to see a range of options based on different plans, such as going for just one stop on a harder tyre to gain places while other cars are in the pit lane.
- More options to play with in development - perhaps we could work with engine partners to improve that aspect of the car?
- Perhaps a chance to control the team during qualifying runs?

On the whole, it's a great game! There's a very clear influence from Football Manager, I think it works really well; credit to the dev team - keep up the good work!

#ForzaJules

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medal 5000
9 years 296 days ago
Hi James.

I can answer a couple of your questions:

Weather has been disabled temporaly for various reasons.  http://igpmanager.com/play/?url=forum-thread/4580

In terms of design I think that in the next version there are going to be some updates to the design system and 'creating different paths to the same outcome'.
http://www.igpmanager.com/news-article/94/progress-report-and-2015-gameplay-updates

On controling the team during qualiying runs would be nice but I havnt seen anything about it so...

Hope this answers some of your questions :)
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medal 5029
9 years 296 days ago
Adding crashes is also something that should be done :P
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medal 5538 CEO & CTO
9 years 296 days ago
Thanks for the feedback James. We're currently doing major revisions to the game so it's a great time to throw in your suggestions, we're listneing, and implementing many of them.

I'm currently working on completely rebuilding the car development system, so this area is prime for innovation right now. There will be blogs released over the weeks ahead previewing some of the changes and explaining some of the new improvements that are on the way, with screenshots and previews of it running in testing.
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