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i have a big problem with fuel

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medal 5000
9 years 239 days ago
ok  i know i had 28 laps of fuel in the tank for the first stint in hungary and my other driver had 26 

wich should have given me around 1.5ltrs left in the tank i was i the pitlane and hey presto i am out of the race i asume meters from my box
this is wrong big time my other car with 26 ltrs went on to finish 4th 
my point is the driver felt and knew he had enuff fuel to reach the box 
 i am asumeing the is a problem with the games fuel caculatior or some thing 

and  PS 28 ltrs was enuff last season with all the same eng and fuel supplyer and the same tyre supplyer 

so i ask whats going on this has to be fixed asap
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medal 5000
9 years 239 days ago
What was you're fuel usage per lap?
You didn't put in enough fuel to do 1 lap more with the other driver.

My data using 3.2 per lap
26 litres pitted on lap 8 pit stop took place with 0.9 in the tank
29 litres pitted on lap 9 pit stop took place with 0.8 in the tank



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medal 5000
9 years 239 days ago
how about push levels up to the lap before pitting and during the in lap?
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medal 6494
9 years 239 days ago
If you qualified further down the grid and/or your pitbox was nearer the far end of the pitlane? then you would need more fuel than last season for the first stint, not a lot but if you were cutting it a bit close it could have been enough

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medal 5870
9 years 239 days ago
This is why I think there needs to be the option to ban refueling in races for leagues. It will curb pit lane retirements and false pits going into the final lap of a race.
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medal 5000
9 years 238 days ago
I was in that race. His tires were hot pink so I assume he was pushing on the last lap. 

There is another thing I have noticed and that is a decrease in fuel milage as your drivers get faster. Which leads to last seasons fuel allotment not being quite enough. 
Or maybe I'm just imagining things. But, in that same race I noticed the game send my car around when it passed pit entry with only .5 liters over my fuel mileage. I immediately went form push 3 to push 1. My car had an early pit position and had only .2 liters left when it stopped. By then I had added another liter of fuel to all of my stints so I was saved. If I had pushed i may have suffered a retirement as well.

Keeping a close eye on my mileage in the first stint has saved me many times as I make adjustments according to the mileage I am actually getting. 

I disagree with Blunion Racing. This is a management game. Why would removing something that needs to be managed be a good thing?

Having to make adjustments during the races to factors that may vary a little is an interesting challenge as far as I'm concerned.

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medal 5870
9 years 238 days ago
The margin for error by banning refueling would be much slimmer. If you make a fueling error when fueling in the pits is allowed, you have a safe margin to return to the pits early for an unscheduled stop.

This is a management game after all, and allowing a ban on refueling will have managers keeping their eyes peeled hard on the fuel consumption telemetry, and push levels will be changed more often. It would also introduce new strategy possibilities. I'm not saying the entire game needs to introduce refuelling banned, just an option available to league hosts.

In response to what you've written before your disagreement with me — Are you saying fuel consumption decreases as a drivers gets faster in the race or a driver's fuel consumption decreases trained in speed?

I think the reason these issues keep coming up for certain managers is because the drivers they have hired are bad :P
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medal 5000
9 years 238 days ago
I didn't say what I wanted about fuel use. It seems that fuel use gets greater as your driver gets faster. Thus more fuel is used in later seasons than in earlier seasons.

It seems that banning refueling would just cause most managers to over fuel a little at the start because the percentage difference between 100 liters and 102 liters would not make much difference in the race pace of the cars. Then it would be down to tire management only but that could be interesting because of the different tire wear with different fuel loads as the race progresses. That could cause managers to need to use at least two tire compounds to be competitive.
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medal 5870
9 years 238 days ago
Interesting observation in your 2nd half of your reply.

The first part - I haven't found that to be true...I began developing my current driver 4 seasons ago. I have had the same suppliers for 3 seasons. Fuel usage did not ever increase over that time from all the data I have gathered...perhaps each driver may be different?
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medal 5000
9 years 237 days ago
Far as I know drivers stats do not make a difference to fuel consumption, only push levels and tyres type effect the fuel consumption.

Example Hungarian iGP with my suppliers
SS On back off 3.2 Per Lap. On hold back 3.2/3.3 Per Lap. On hold 3.3 Per Lap. On push 3.3/3.4 Per Lap. On push hard 3.4 Per Lap.
M on back off 3.3 PL. On hold back 3.3/3.4 PL. On hold 3.4 PL. On push 3.4/3.5 PL. On push hard 3.5/3.6 PL

Push level with two amounts. only the higher number if you are close behind another car if you are in clean air it will be the lower amount.

..................................................................................................................................................................................................................................................

Unless maybe Drivers WORK RATE.
Does the tyre temp effect fuel consumption?

I maybe wrong saying this but it is something I have noticed between my two drivers.
The drivers Work Rate stat effects tyre temps
low level work rate drivers can push harder than a high level work rate driver to get the same temp in the tyre.
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medal 5870
9 years 236 days ago
From what I have gathered, tyre temps don't affect fuel consumption. I have never seen that correlation.
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