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Make Minimum Starting Fuel '0'

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medal 5000
2 years 68 days ago (Last edited by Archie Bald 2 years 68 days ago)
In very competitive leagues, the finest of margins usually decides the winner or getting a good result.

Cars in such leagues are usually so close together that 'bounce backs' especially on Lap 1 is intense. This is further made ridiculous if a manager is offline and lighter, jetting through the pack just causes such a mess. I remember dropping from P18 - P32 in 1 lap.

All that finally brings me to my suggestion: Make the minimum fuel load '0'.

Reasons why:

1. In leagues where backmarker interference is frowned on, a manager knowing he/she/it/they will be offline can decide to start on the slowest tyre compound, 0 fuel and retire on the spot without interfering.

2. The retirement also avoids added bounce backs that DEFINITELY ruins races.

3. If it's a business thing in terms of engine/parts wear (wanting players not to abuse that or wanting them to keep spending on it), a uniform wear can be implemented. As long as the car is on the grid, it gets a minimum wear regardless whether it started or not.

Thanks for the consideration.
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medal 5000
2 years 68 days ago
I think a better solution would be to enable fuel load in qualifying so the people on default fuel cannot interfere with the others' races
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medal 5000
2 years 68 days ago (Last edited by Archie Bald 2 years 68 days ago)
Titan
I think a better solution would be to enable fuel load in qualifying so the people on default fuel cannot interfere with the others' races



Can you elaborate, you lost me there.

What I'm getting is that you want any/all default set up cars not to start. 

I disagree with that, the manager should be given the choice to willingly decide not to start.

If he/she/it/they decides not to set up and still leaves the car running around, then that's their choice.
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medal 5000
2 years 68 days ago
Could they not just make it so that if you don’t set a practice lap then you don’t start the race. 

Then setting zero fuel is irrelevant ??‍♂️ If everyone started and then immediately retired the start would look ridiculous.

The game could still take an engine off the team and however many parts it would normally for that race 
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medal 5254
2 years 68 days ago
So Archie’s point here is to give players the choice to eliminate their car from a race for whatever reason they choose, by starting their car with 0 fuel.

It isn’t about removing non setup AI cars altogether, more about providing people in leagues which are highly competitive or with strict live racing rules the ability to get out of the way should they be unable to attend for whatever reason.

I think it’s a decent idea. Especially if it’s an option and something a player cannot do easily by accident.

Perhaps instead of a uniform wear rate, which would maybe not be possible since it’s tied to reliability/ cooling a minimum wear rate would be more appropriate to ensure that people can’t stockpile parts and engines by continuously doing this.
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medal 5728
2 years 68 days ago
I think it’s a good idea, I can see it make a difference in highly competitive leagues.  my only fear is that it’s such an advanced feature, it really only applies to very competitive leagues, no?

Maybe also make it so that manager and driver on 0 fuel doesn’t receive manager nor driver xp to exclude ‘non-disturbing-xp-farming’

This idea makes me think of the Mafia game where you sabotage an opponent’s car, it dies at lights out, exactly like this suggestion
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medal 5000
2 years 68 days ago

Michael
So Archie’s point here is to give players the choice to eliminate their car from a race for whatever reason they choose, by starting their car with 0 fuel.

It isn’t about removing non setup AI cars altogether, more about providing people in leagues which are highly competitive or with strict live racing rules the ability to get out of the way should they be unable to attend for whatever reason.

I think it’s a decent idea. Especially if it’s an option and something a player cannot do easily by accident.

Perhaps instead of a uniform wear rate, which would maybe not be possible since it’s tied to reliability/ cooling a minimum wear rate would be more appropriate to ensure that people can’t stockpile parts and engines by continuously doing this.


Thank you for putting us back on track Mr Craig ?.


Yes I meant a minimum wear rate ?.
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medal 5000
2 years 68 days ago
As mentioned above, it would be better if teams had to practice, if they don't then they don't race. Probably a better sign the manager is active in that race.

Would be better than having starting fuel as zero as there is always the possibility that some manager might set the car up but not save fuel settings, so rather than having some chance to grab points they would retire at the start. I personally did that last season, where I set the car up, did a strategy and ran out of time to save calculated fuel load for an offline / non refuel race and I still grabbed some minor points...
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medal 5000
2 years 68 days ago

Michael
So Archie’s point here is to give players the choice to eliminate their car from a race for whatever reason they choose, by starting their car with 0 fuel.

It isn’t about removing non setup AI cars altogether, more about providing people in leagues which are highly competitive or with strict live racing rules the ability to get out of the way should they be unable to attend for whatever reason.

I think it’s a decent idea. Especially if it’s an option and something a player cannot do easily by accident.

Perhaps instead of a uniform wear rate, which would maybe not be possible since it’s tied to reliability/ cooling a minimum wear rate would be more appropriate to ensure that people can’t stockpile parts and engines by continuously doing this.


I can’t see how this idea is better than what I suggest. In my suggestion all teams that haven’t setup/ done a practice lap get removed. Thus all those highly competitive teams don’t need to worry about those frowned upon backmarkers at all. 



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medal 5000
2 years 68 days ago
Keme

Michael
So Archie’s point here is to give players the choice to eliminate their car from a race for whatever reason they choose, by starting their car with 0 fuel.

It isn’t about removing non setup AI cars altogether, more about providing people in leagues which are highly competitive or with strict live racing rules the ability to get out of the way should they be unable to attend for whatever reason.

I think it’s a decent idea. Especially if it’s an option and something a player cannot do easily by accident.

Perhaps instead of a uniform wear rate, which would maybe not be possible since it’s tied to reliability/ cooling a minimum wear rate would be more appropriate to ensure that people can’t stockpile parts and engines by continuously doing this.


I can’t see how this idea is better than what I suggest. In my suggestion all teams that haven’t setup/ done a practice lap get removed. Thus all those highly competitive teams don’t need to worry about those frowned upon backmarkers at all. 






1. In competitive leagues, you don't even have to do a practice lap to know what to set up. Many benefit from the years of data gathering of a few.


2..Some leagues want these non starters, it's a tactical part of the game (using them for drs).


So yea, I would say the '0' fuel which leaves room for choice is a better idea.
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medal 5000
2 years 68 days ago

Archie
Keme

Michael
So Archie’s point here is to give players the choice to eliminate their car from a race for whatever reason they choose, by starting their car with 0 fuel.

It isn’t about removing non setup AI cars altogether, more about providing people in leagues which are highly competitive or with strict live racing rules the ability to get out of the way should they be unable to attend for whatever reason.

I think it’s a decent idea. Especially if it’s an option and something a player cannot do easily by accident.

Perhaps instead of a uniform wear rate, which would maybe not be possible since it’s tied to reliability/ cooling a minimum wear rate would be more appropriate to ensure that people can’t stockpile parts and engines by continuously doing this.


I can’t see how this idea is better than what I suggest. In my suggestion all teams that haven’t setup/ done a practice lap get removed. Thus all those highly competitive teams don’t need to worry about those frowned upon backmarkers at all. 






1. In competitive leagues, you don't even have to do a practice lap to know what to set up. Many benefit from the years of data gathering of a few.


2..Some leagues want these non starters, it's a tactical part of the game (using them for drs).


So yea, I would say the '0' fuel which leaves room for choice is a better idea.


1. Good luck to those teams who don’t need to do a practice lap, they would have to in the scenario I recommend. And if they are so clued up on the right strategy/fuel load then they wouldn’t need to even check the data a practice lap gives them.


2. I thought one of the points of your suggestion, as you state above is that some leagues BM interference is frowned upon. BM either interfere or they don’t surely.

To some up, my suggestion is better. As mine still gives a ‘choice’ to the team that doesn’t want to interfere. Don’t do a practice lap….

It was also save some computing power as the game wouldn’t need to run pointless races, where no one attends in dead leagues. 
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medal 5000
2 years 68 days ago

Keme

Archie
Keme

Michael
So Archie’s point here is to give players the choice to eliminate their car from a race for whatever reason they choose, by starting their car with 0 fuel.

It isn’t about removing non setup AI cars altogether, more about providing people in leagues which are highly competitive or with strict live racing rules the ability to get out of the way should they be unable to attend for whatever reason.

I think it’s a decent idea. Especially if it’s an option and something a player cannot do easily by accident.

Perhaps instead of a uniform wear rate, which would maybe not be possible since it’s tied to reliability/ cooling a minimum wear rate would be more appropriate to ensure that people can’t stockpile parts and engines by continuously doing this.


I can’t see how this idea is better than what I suggest. In my suggestion all teams that haven’t setup/ done a practice lap get removed. Thus all those highly competitive teams don’t need to worry about those frowned upon backmarkers at all. 






1. In competitive leagues, you don't even have to do a practice lap to know what to set up. Many benefit from the years of data gathering of a few.


2..Some leagues want these non starters, it's a tactical part of the game (using them for drs).


So yea, I would say the '0' fuel which leaves room for choice is a better idea.


1. Good luck to those teams who don’t need to do a practice lap, they would have to in the scenario I recommend. And if they are so clued up on the right strategy/fuel load then they wouldn’t need to even check the data a practice lap gives them.


2. I thought one of the points of your suggestion, as you state above is that some leagues BM interference is frowned upon. BM either interfere or they don’t surely.

To some up, my suggestion is better. As mine still gives a ‘choice’ to the team that doesn’t want to interfere. Don’t do a practice lap….

It was also save some computing power as the game wouldn’t need to run pointless races, where no one attends in dead leagues. 



 You are right, totally better ?.
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medal 5000
2 years 67 days ago

Keme

Archie
Keme

Michael
So Archie’s point here is to give players the choice to eliminate their car from a race for whatever reason they choose, by starting their car with 0 fuel.

It isn’t about removing non setup AI cars altogether, more about providing people in leagues which are highly competitive or with strict live racing rules the ability to get out of the way should they be unable to attend for whatever reason.

I think it’s a decent idea. Especially if it’s an option and something a player cannot do easily by accident.

Perhaps instead of a uniform wear rate, which would maybe not be possible since it’s tied to reliability/ cooling a minimum wear rate would be more appropriate to ensure that people can’t stockpile parts and engines by continuously doing this.


I can’t see how this idea is better than what I suggest. In my suggestion all teams that haven’t setup/ done a practice lap get removed. Thus all those highly competitive teams don’t need to worry about those frowned upon backmarkers at all. 






1. In competitive leagues, you don't even have to do a practice lap to know what to set up. Many benefit from the years of data gathering of a few.


2..Some leagues want these non starters, it's a tactical part of the game (using them for drs).


So yea, I would say the '0' fuel which leaves room for choice is a better idea.


1. Good luck to those teams who don’t need to do a practice lap, they would have to in the scenario I recommend. And if they are so clued up on the right strategy/fuel load then they wouldn’t need to even check the data a practice lap gives them.


2. I thought one of the points of your suggestion, as you state above is that some leagues BM interference is frowned upon. BM either interfere or they don’t surely.

To some up, my suggestion is better. As mine still gives a ‘choice’ to the team that doesn’t want to interfere. Don’t do a practice lap….
 


1.  Yes they are.  The amount of historical data some managers save in a database enables them to know correct tyres for given weather on each track, correct fuel consumption based on weather conditions and FE for each track.  Practice laps make no difference to these calculations.

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medal 5254
2 years 67 days ago (Last edited by Michael Craig 2 years 67 days ago)
Dyfed
As mentioned above, it would be better if teams had to practice, if they don't then they don't race. Probably a better sign the manager is active in that race.

Would be better than having starting fuel as zero as there is always the possibility that some manager might set the car up but not save fuel settings, so rather than having some chance to grab points they would retire at the start. I personally did that last season, where I set the car up, did a strategy and ran out of time to save calculated fuel load for an offline / non refuel race and I still grabbed some minor points...


Why would forgetting to save your fuel levels result in 
Retiring at the start? The proposal is not to set default fuel to 0, it must be a conscious choice on the part of the manager. So forgetting to save your fuel would just leave you in the same situation as now, with default fuel levels



For this going on about it:

I’m heavily against retiring cars that have not set up automatically, several times I have had about 20 seconds to setup for a race which can currently be handled by buying two ideal strategies, and choosing my starting tyre compounds, guessing fuel and dealing with later stints fuel levels and strategy in race. How is it going to be fair that I pay for tokens and then get automatically retired?

If you would like to continue the discussion on that idea please start a new post. Let’s leave this one for discussing the specific merits and disadvantages of Archie’s idea.
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medal 4947
2 years 58 days ago
Oh my God finally it is!! Offline players are the ruin of this game. They are inside the peloton boosting randomly and slow you down if you are behind of them. I am shocked that this game is born with this issue and not correct this through the years. If you are offline you just don't have to make part of the race!!! Someone fix it please. I am about the offline players not only the ones who make FP but all the offlines
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medal 5531
2 years 58 days ago (Last edited by Igor Barinoff 2 years 58 days ago)
So you slowly come to this opinion, which I wrote earlier. because it is possible to do even better to put 107%. Cars that are not adjusted will not make it to 107%.
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