Dario Jp medal 5933 2 years 37 days ago (Last edited by
Dario Jp 2 years 37 days ago)
Ghost
I'm not sure, we have DRS disabled when it rains and I find that to be a worse experience.
If I had to think of a way to reduce the DRS dependency, I would try to improve others aspects of the game like the overtaking system, too often a faster car cannot overtake in the train without boosting, this is what I think invalidates the different strategies.
Doing more pit stops? too bad you can't overtake 2 sec slower cars. Extending stints to have fresher tyres? too bad you can't overtake. Trying a softer compound to climb the grid? too bad you can't overtake.
Let's say for example you start on SS get a 15 second lead first stint, boom you're onto a winner right ? Nah 2nd stint they have all caught up with the use of DRS making your strategy useless.
My previous race I went MMMS my competitors went SMMM you would think you would cross the line close as they are practically the same.. but no I ended up being 25 seconds behind the top 5 who went for the SMMM. That time came from DRS. My point is Drs should not dictate how you strategize and play.
I don't really understand why you cannot pass a car using drs?
Rechargeable kers would fix the drs, hear me out, if done correctly you could use it to overtake but not every lap for a full race. You have to judge and plan when you take advantage for the drs which would split the train as you won't be getting drs every single lap, this brings in more strategy making a wider variety available