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Rejected
aggressiveness

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medal 5000
1 year 331 days ago
in the game managers can change the aggressiveness of drivers and this impacts tire wear, engine wear, fuel consumption and tire temperature. could change that and put two options, one for rider aggressiveness affecting tire temperature and tire wear, and an option for engine aggressiveness affecting engine wear, fuel consumption and maybe even tire temperature already that on the straights is where they heat up the most. this would make the fuel and tire wear calculation more valuable and at the same time it could make managers more wrong as the fuel calculation would be much more important.
could also increase fuel consumption aggressively if you accept my suggestion.
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medal 5918
1 year 331 days ago
This already exists with push levels.
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medal 5721
1 year 331 days ago

Gilvani
in the game managers can change the aggressiveness of drivers and this impacts tire wear, engine wear, fuel consumption and tire temperature. could change that and put two options, one for rider aggressiveness affecting tire temperature and tire wear, and an option for engine aggressiveness affecting engine wear, fuel consumption and maybe even tire temperature already that on the straights is where they heat up the most. this would make the fuel and tire wear calculation more valuable and at the same time it could make managers more wrong as the fuel calculation would be much more important.
could also increase fuel consumption aggressively if you accept my suggestion.


I don’t see how a driver could go aggressive on engine but conservative on tyres. It’s both or none in my humble view


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medal 5000
1 year 331 days ago


Antonio

Gilvani
in the game managers can change the aggressiveness of drivers and this impacts tire wear, engine wear, fuel consumption and tire temperature. could change that and put two options, one for rider aggressiveness affecting tire temperature and tire wear, and an option for engine aggressiveness affecting engine wear, fuel consumption and maybe even tire temperature already that on the straights is where they heat up the most. this would make the fuel and tire wear calculation more valuable and at the same time it could make managers more wrong as the fuel calculation would be much more important.
could also increase fuel consumption aggressively if you accept my suggestion.


I don’t see how a driver could go aggressive on engine but conservative on tyres. It’s both or none in my humble view





in many categories drivers can change the aggressiveness of the engines which makes them go faster on the straights without influencing the tires


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medal 5000
1 year 330 days ago

Gilvani


Antonio

Gilvani
in the game managers can change the aggressiveness of drivers and this impacts tire wear, engine wear, fuel consumption and tire temperature. could change that and put two options, one for rider aggressiveness affecting tire temperature and tire wear, and an option for engine aggressiveness affecting engine wear, fuel consumption and maybe even tire temperature already that on the straights is where they heat up the most. this would make the fuel and tire wear calculation more valuable and at the same time it could make managers more wrong as the fuel calculation would be much more important.
could also increase fuel consumption aggressively if you accept my suggestion.


I don’t see how a driver could go aggressive on engine but conservative on tyres. It’s both or none in my humble view





in many categories drivers can change the aggressiveness of the engines which makes them go faster on the straights without influencing the tires




Doesn’t make much sense to me.  The existing pl process is fine.

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medal 5000
1 year 330 days ago

Antonio

Gilvani
in the game managers can change the aggressiveness of drivers and this impacts tire wear, engine wear, fuel consumption and tire temperature. could change that and put two options, one for rider aggressiveness affecting tire temperature and tire wear, and an option for engine aggressiveness affecting engine wear, fuel consumption and maybe even tire temperature already that on the straights is where they heat up the most. this would make the fuel and tire wear calculation more valuable and at the same time it could make managers more wrong as the fuel calculation would be much more important.
could also increase fuel consumption aggressively if you accept my suggestion.


I don’t see how a driver could go aggressive on engine but conservative on tyres. It’s both or none in my humble view





That is actually possible in most other racing management games - but those aren't simulation so I think we should stick with what we currently have
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medal 5044 Community Manager
1 year 330 days ago
If it isn’t broke don’t fix it!
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