Caitlin
Skid
Caitlin
Thing is, you can't stop those who spend from spending cash in the game. My suggestion is to help those do not spend have more of a chance to compete over those who spend. And yes, even if someone spends the most they will be able upgrade is to their max level. But, for those who do not, they will have to wait around 19 days to get the headquarters at their max level as opposed to maxing the headquarters in 10-20 mins for those spend.
Shouldn’t those who spend have an advantage? After all they are the ones funding the game.
They already do in a lot of ways: In training drivers, YA re-roll, engine points, xp boosters, hq speed upgrade, get driver abilities to legendary racecraft much much faster.
I'm not saying that they should be nullified of advantages. They spend to gain advantage and I have no problem with that. What I am saying is that we should be able to upgrade two hqs not nullify the advantages of P2W players.
So. You mean that once a player reaches a certain amount of tokens in their account, let us say 200 or more as an EXAMPLE. Then they should no longer be allowed to be able to upgrade two areas of their HQ. Would that be correct?
Also the teams whom go above the cap that already have two HQ areas under "construction" should only be able to pay to finish one per day/hour depending on what Igp towers have to say on this one. This should stop our highest paying players from taking advantage of the system.
Finally. If you go over the token cap, the restriction to one facility only should stay on for an entire week if you do dip back down below the cap. This would completely block a loophole where p2w players can take advantage of the system.