That is something you will have to get a feel for as you are new to the game. I won't, and I hope other players don't tell you so you can learn for yourself.
But I'm sure somebody kinder than I will spill the beans. *cough*jamesgreer*cough*
Jack Basfordmedal 5170 CEO & CTO 9 years 105 days ago
It's something we're also looking at including in the practice lap data, but it's hard to esimate due to how it fluctuates with push levels, tyre compounds and so on. So it's not as straightforward as fuel, and I'm not sure how we'll eventually include tyre data.
Jack Basfordmedal 5170 CEO & CTO 9 years 105 days ago
We want to give you the information you need to make decisions, and then it's our job to make those decisions interesting by providing multiple options. We don't want only one "right" decision and the fake "challenge" of uncovering it because it's hidden with bad and misleading information. That's just annoying. :P
You'll have to forgive us if we haven't yet balanced everything to make multiple approaches viable, but we're working on it. That's the goal. Then the information is a tool to make decisions, understand your performance and progress, rather than a secret sauce in a world where everyone is flying blind and using guesswork to get across the line.
James Greermedal 5000 9 years 105 days ago (edited 9 years 105 days ago)
You want to give us tools to make decisions.
Can we add an amount of fuel(number of laps), push level & compound to use in each practice stint ourselves?
We will have tyre wear, fuel & lap time estimates to take into the strategy page.
Doing that will give Keith the answer to his question in practice, how many laps can he do before he needs to change tyres.