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Unresolved
cars not pitting

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medal 5183
24 days ago (Last edited by Paul Worthy 24 days ago)
hi, so my cars in an offline, refuelling league are pitting 1 of two laps after i selected them to pit in the pre race stratergy. happened 3/3 races now and getting really annoying (every stint is 1/2/3 laps delayed/too early stop). costing me lap time in the race and ultimately making me lose positions with undercut. happens to other cars in the league just not all. please suggestions?

edit: the tracks this happened at is Bahrain, Australia, China. And some cars (maybe 5/6) were pitting 1 lap before everyone else on the first stint, then 2 laps on the second and then 3 on the third? btw this league is a mandatory stratergy league where everyone is supposed to have the same stratergy.
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Best Solution -- Selected by José Trujillo

medal 5000
24 days ago (Last edited by Skid Solo 24 days ago)
That’s probably the result of people not fuelling correctly. In offline racing if you over or under fuel ( this also includes not setting the right Push Level) it can impact when the cars pit regardless of your pre race instructions.   Getting your fuel correct in offline racing is essential.


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medal 5000
24 days ago (Last edited by Skid Solo 24 days ago)
That’s probably the result of people not fuelling correctly. In offline racing if you over or under fuel ( this also includes not setting the right Push Level) it can impact when the cars pit regardless of your pre race instructions.   Getting your fuel correct in offline racing is essential.


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medal 5183
24 days ago

how do i know if i have fueled optimally, all cars in the league have been made sure to have the same starting fuel amount and pit on the same lap and for the same compound. The only independent variable in the league is the driver stats and car performance. despite this, all 13 cars have the same fuel consumption rate level thing on “cars”. i checked all my friends phones (all the managers in the league) to see if all fuel amount was equal at the start of the race and if all fuel consumed at equal rates, and actually some cars started with 0.1 more fuel than others (shouldn’t make much of an impact). but over the first stint the fuel difference between cars started to add up and up until by the time of lap 23 (lap before pit stop time) one car had 1.8 litres more than the other, meaning that it went round for another lap. but this does not make sense as the cars research graph suggests that all cars are of the same fuel consumption? why are some cars saving more fuel than others despite having equal fuel saving and starting on the same 68 litres of fuel? i have attached an image. image 1&2 are the same team just scrolled down image 3 is race result one of 4 outlying teams 
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medal 5224 Super Mod
24 days ago (Last edited by Red Craigie 24 days ago)
Hi Paul.

You should check the following.

Are all of the engines in the same state of repair

Do all of the cars have the same fuel economy.

Have all of the players selected the same push level for the race. (Different push levels burn fuel at a higher or lower rate than your practice laps. Your practice laps should be roughly equal to neutral push)

A few other notes: it’s impossible for cars to start with fuel 0.1 different. You fuel in whole litres. Perhaps you are looking at fuel at the end of lap 1?

Consider swapping the league to no refuelling. In no refuelling you set the cars with how many laps to run before pitting on instead of setting a fuel load to carry you to an estimated lap number.

The research graph cannot be trusted alone for fuel consumption being the same as it is before considering supplier impacts
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medal 5183
24 days ago

Red
Hi Paul.

You should check the following.

Are all of the engines in the same state of repair

Do all of the cars have the same fuel economy.

Have all of the players selected the same push level for the race. (Different push levels burn fuel at a higher or lower rate than your practice laps. Your practice laps should be roughly equal to neutral push)

A few other notes: it’s impossible for cars to start with fuel 0.1 different. You fuel in whole litres. Perhaps you are looking at fuel at the end of lap 1?

Consider swapping the league to no refuelling. In no refuelling you set the cars with how many laps to run before pitting on instead of setting a fuel load to carry you to an estimated lap number.


Hi craig, thanks for your response


It appears the bug of whatever kind it is isn’t to do with the engine wear as this happened on the first race of the season aswell.

As stated earlier, all cars are {red} on fuel economy research (i presume this means all equal)

Again, as stated earlier, all cars are on neutral push levels, equal starting fuel levels for the stints, equal fuel economy, same tires every race and not allowed to adjust fuel (offline league). the only deciding factors in this case are the driver performance and the other areas of car performance (not tyres or fuel related).

Yes, my mistake, this was at the end of lap one but still all cars started on the same fuel for stint one

And yes, i have changed to no refuelling but obviously these changes come into effect for next season. Is there a way to change so the changes come into effect now? as all managers in my league are aware of the ongoing issue, and are ready to switch if necessary. 

I await your response.

Paul
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medal 5224 Super Mod
24 days ago
No not possible to force a change to no refuelling quicker sorry.

How about suppliers? As I edited onto the bottom of my last post, the research screen is not enough to validate FE being the same. It means you have all the same base FE.

Depending on supplier choices cars could be up to +35 or -19 on that figure. Which would cause significant differences in fuel consumption.

(+15 or -8 with regular suppliers)

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medal 5183
24 days ago

Red
No not possible to force a change to no refuelling quicker sorry.

How about suppliers? As I edited onto the bottom of my last post, the research screen is not enough to validate FE being the same. It means you have all the same base FE.

Depending on supplier choices cars could be up to +35 or -19 on that figure. Which would cause significant differences in fuel consumption.

(+15 or -8 with regular suppliers)



Ah, was always abit of a stretch


Myself and everyone in my league use the regulat suppliers i just checked. some have used different fuel suppliers though in order to meet the number i gave out to everyone to reach. which is the actual fuel economy level though? the research red line or the number next to the fuel economy? as this may be the issue.

I await your response and will reply tomorrow, thanks for your patience and support.

Paul
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medal 5224 Super Mod
23 days ago
The number next to the fuel economy is the true fuel economy.

The research page where it lists the people who are the best in each statistic is the “base” stats only. You mention that everybody has a red tick I think whcih would mean that everybody has the same base fuel economy.

The screen where all of the cars stats are displayed includes the suppliers.

The two most likely causes of this will be different fuel economy to expected or running at different push level to neutral. 

If it’s neither of those, I’d still be hesitant to call it a bug, more something that isn’t fully understood.
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medal 5183
23 days ago
Thank you for your response Craig,

ah yes it is most probably the fuel economy. thank you for your work and i will get all my friends to get as close to an organised fuel economy as possible and report back the results. i was not sure whether the actual number was the fuel economy. Thank you very very much.

Paul Worthy
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medal 5183
12 days ago
Still unresolved 
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medal 5224 Super Mod
12 days ago
Do you mean you would like us to mark it as resolved Paul?
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medal 5183
10 days ago
No, still unresolved, all cars are of the same push level, equal fuel and fuel suppliers 
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medal 5001 Super Mod
10 days ago
If the cars are pitting on a lap other than your intended lap you must have got the fuel load wrong for the stint. The fact you are competing offline means the push level is constant so getting the correct fuel calculation should be easier than online, which usually means variable push levels over the course of the race.

You have low level teams in a Rookie tier, so your Fuel Economy design will be quite low because the cap is 50 and you won't be getting many dp each race from your design HQ. The relationship between Fuel Economy design and Fuel consumption is not linear, so at low levels every FE design point will have a pronounced effect on fuel consumption.

Don't rely on the design review page to see the FE design for other cars on your league, this shows base design, it doesn't include supplier modifiers. As stated above, a few dp difference at very low design levels can easily result in cars pitting on different laps, even if they are all running identical PL (which I assume you can categorically confirm is the case).

If you use practice lap data to estimate the fuel required to run a stint, it is extremely important that you use a practice lap that is representative of how your car will line up on the grid in race trim. If you intend to repair cars for the race, then make sure they are repaired for the practice lap. Decide how many design points you intend to assign to Fuel Economy and do this before practice lap and finally, do not change Engine or Fuel suppliers after you have set your representative practice lap because these two suppliers will often adjust your Fuel Economy design.

Practice laps are completed at PL3, so if you intend to run the race at PL3, you will get very close to the correct fuel by multiplying the practice fuel consumption by the number of laps you intend to run for the stint.
E.g. If practice lap says 2.74 litres per lap and you want to run a 10 lap stint then it's 10 x 2.74 = 27.4 rounded up to 28 litres.

If you are going to run a something other than PL3, then you will need a little less fuel for lower PL and more for the higher push. Exactly how much less/more is something you will need to work out yourself.

Finally, if this is causing real problems for you and your competitors, you could try running a few seasons with No Refuelling rules. This means you can select which lap your driver(s) pit. After the race you can calculate average fuel consumption per lap and see how this compares to the pre-race practice laps. You can use this information to get an idea of how different push levels affect fuel consumption.

I hope this helps.
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