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Pete Harper medal 5844 15 days ago
When fixing cars it's always been "all or nothing." How about a sliding scale of how much to fix each car?
So if someone is running low on parts, instead of a full fix of say 15 parts, they can only fix 5 parts on one car and a full fix on the other car if that driver is fighting for the championship or something.
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Amelia Lyons medal 5260 14 days ago
You shouldn't generally be struggling with parts. Most races only consume about 7-8 parts, at level 30 you're generating 30, so this doesn't make sense.
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Pete Harper medal 5844 14 days ago
The last couple of races since the update both of my cars needed 18 parts to fix. Maybe its because its winter and having to push harder in lower temps and it might balance out across the year with less push in summer. But I remember being a lower level manager and struggling for parts sometimes so it would be an interesting addition.
This is also a handicap to 2-car leagues. Running 1 car you will easily have enough parts. But a 2 car team using 36 parts per race, thats forcing some people to use tokens and others not.
Being able to choose only a partial fix also brings this more in-line with real F1; a "Number 2" driver is often given older spec parts so the "Number 1" driver can fight for wins etc.
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Timothy Barry medal 5836 13 days ago
Question...
How many sprint races do you run, between league races?
If more than a few, then you are just caining your parts bin. It may be better to run one sprint race between league races until your parts bin is maxxed out.
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Tudor C medal 5799 13 days ago
The nr of parts consumed per race increased with the update, i’ve noticed this as well. Used to eat up about 10/league race, now it’s eating up 18. Single car and only looking at league races.
How is someone with 2 cars supposed to manage (without having to always see the ads/but parts)?
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Kevin Bissell medal 5181 Super Mod 13 days ago
Regarding the increased parts usage, Admins have responded here...
https://igpmanager.com/forum-thread/61122
Herbie Rides Again medal 4999 13 days ago
Kevin
So they made Reliability have some relevance, but unless I missed it wasn’t mentioned in the blog
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Pete Harper medal 5844 12 days ago
Yeah I figured after my last reply that this would have to be the case. Even still, partial controlled parts refresh instead of a blanket full refresh would still be good.