The current pricing structure is outrageous. For example, it costs more than $5 just to promote a driver or staff member from HQ. Compare the value that is received from that to a one-time $5 purchase of Stardew Valley...
I can assure you its not 100% a pay to win game. You just need to find the right sponsors and a league good for you where you can get a profit. And save up tokens from sponsors. And don't invest in useless things, like offices and the Youth Academy. Doing that makes the game pay to win.
How come you are not winning?
Using your Leg Td as a point of reference, you've obviously spent more and yet a massive 100 points behind!
You have no idea what you're talking about. Refer to the last 6 seasons.
This season the fuelling and tyres are behaving very differently (to a year ago) which the whole league have noticed. We're a highly competitive league and have been for years. Our Hard tyres in the summer-time locations (Singapore at 30C) were 3 seconds off the pace with warm temperatures being great for two softer compounds. We famously had a season where 7 teams won a race within the same season and consistently having about 5 of those teams fighting out for the Constructor's championship up until the final rounds with the last race going down to the remaining 3 for both championships.
Kresna
I can assure you its not 100% a pay to win game. You just need to find the right sponsors and a league good for you where you can get a profit. And save up tokens from sponsors. And don't invest in useless things, like offices and the Youth Academy. Doing that makes the game pay to win.
Sponsors offer nothing but the 3 token reward. The money from daily award alone is more than sustainable. I'm sitting at 1.5bil ingame cash.
How come you are not winning?
Using your Leg Td as a point of reference, you've obviously spent more and yet a massive 100 points behind!
You have no idea what you're talking about. Refer to the last 6 seasons.
This season the fuelling and tyres are behaving very differently (to a year ago) which the whole league have noticed. We're a highly competitive league and have been for years. Our Hard tyres in the summer-time locations (Singapore at 30C) were 3 seconds off the pace with warm temperatures being great for two softer compounds. We famously had a season where 7 teams won a race within the same season and consistently having about 5 of those teams fighting out for the Constructor's championship up until the final rounds with the last race going down to the remaining 3 for both championships.
Kresna
I can assure you its not 100% a pay to win game. You just need to find the right sponsors and a league good for you where you can get a profit. And save up tokens from sponsors. And don't invest in useless things, like offices and the Youth Academy. Doing that makes the game pay to win.
Sponsors offer nothing but the 3 token reward. The money from daily award alone is more than sustainable. I'm sitting at 1.5bil ingame cash.
Oh so skill issue then? Doesn't that prove it's not all p2w?
How come you are not winning?
Using your Leg Td as a point of reference, you've obviously spent more and yet a massive 100 points behind!
You have no idea what you're talking about. Refer to the last 6 seasons.
This season the fuelling and tyres are behaving very differently (to a year ago) which the whole league have noticed. We're a highly competitive league and have been for years. Our Hard tyres in the summer-time locations (Singapore at 30C) were 3 seconds off the pace with warm temperatures being great for two softer compounds. We famously had a season where 7 teams won a race within the same season and consistently having about 5 of those teams fighting out for the Constructor's championship up until the final rounds with the last race going down to the remaining 3 for both championships.
Kresna
I can assure you its not 100% a pay to win game. You just need to find the right sponsors and a league good for you where you can get a profit. And save up tokens from sponsors. And don't invest in useless things, like offices and the Youth Academy. Doing that makes the game pay to win.
Sponsors offer nothing but the 3 token reward. The money from daily award alone is more than sustainable. I'm sitting at 1.5bil ingame cash.
Oh so skill issue then? Doesn't that prove it's not all p2w?
I standby my first line with you. You have no idea what you're talking about.
I will agree that this game isn't "pay-to-win", but aspects that are crucial in this genre, (e.g. developing a young driver and customization of any kind) have become absurdly expensive.
I will agree that this game isn't "pay-to-win", but aspects that are crucial in this genre, (e.g. developing a young driver and customization of any kind) have become absurdly expensive.
Agreed. There are some aspects with a slight pay to get an advantage for sure, but anyone saying it's p2w is just delusional.
A p2w is just that, you get a boost clear as day that no skill whatsoever is required.