I started doing some experiments early after the changeover from Classic IGP to the new version. I wanted to know if the newly generated drivers from the latest version of IGP were any different from the Legacy drivers. In this thread I will describe my process and findings.
I have to add a qualifier here. I only used three teams and six legacy drivers so my findings are Extrapolations from these few tests. That is, some of the things I say here are projections of what I THINK is the case from the examples I have used in the game.
First of all I can say with some certainty that a low level Legacy driver that has never had it's attributes reduced by the "leveling" system has the same capabilities and training capacity as a newly generated Academy driver. In that respect there are no differences between Legacy drivers and Academy drivers.
I used a level 3 team left over from something I tried in Classic IGP. My legacy drivers were talent 9 and talent 6 with experience 3. I had only raced them for four races in the old IGP. I raced them in a league until the team reached level seven and opened up the Academy. With a level 1 Academy I acquired a talent 8, experience 3 driver. I trained that Academy driver until it had the same stats as the talent 9 legacy driver. At that time the Academy and legacy driver were about the same speed in qualifying and practice. The talent level 9 legacy driver was slightly faster in race which I judged was due to it"s slightly higher talent and experience.
However, when it came to legacy drivers that had their attributes reduced to match the level of the team in the new IGP, I found that Academy drivers were able to be trained to be faster than red star legacy drivers.
To be continued.




