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League Schedules & Rules: Returning to default tier on league boosts soon

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medal 5089 CEO & CTO
2 days ago Translate
Hi everyone,
As part of the updates coming in the next few weeks, we will be restoring league rules and schedule controls to the default tier on league boosts.

League boosts will be moving toward feature enhancements and away from everyday league administration. The introduction of league modes like classic mode, offline mode, realistic setups and more will represent the first wave of this shift, with many more features to come in the months ahead.

Our original aim was to make league feature development sustainable and to group leagues into a unified global system. This aim will be met instead via "ranked" vs "unranked" leagues. Any leagues who choose to operate outside of the default schedule/cycle will become "unranked". For many, this will be an acceptable trade-off, and initially, at launch, all it will mean is your league will not be listed in the automated joining system.

It's important that we get the right balance across the board between sustainability and gameplay. We believe this is the right move for everyone and more will be released on these features in the weeks ahead. We've been working hard on multiple gameplay and GUI updates, including a new race viewer interface.
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medal 5278
2 days ago Translate
"tudo o que significará é que a sua liga não será listada no sistema automatizado de adesão."

resumindo: a ideia é forçar ligas globais e acabar com as ligas privadas
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medal 5089 CEO & CTO
2 days ago

Weider
"tudo o que significará é que a sua liga não será listada no sistema automatizado de adesão."

resumindo: a ideia é forçar ligas globais e acabar com as ligas privadas

Not exactly, it basically means the "select league by time" option wil be restricted.
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medal 5357
2 days ago Translate

Jack
Hi everyone,
As part of the updates coming in the next few weeks, we will be restoring league rules and schedule controls to the default tier on league boosts.

League boosts will be moving toward feature enhancements and away from everyday league administration. The introduction of league modes like classic mode, offline mode, realistic setups and more will represent the first wave of this shift, with many more features to come in the months ahead.

Our original aim was to make league feature development sustainable and to group leagues into a unified global system. This aim will be met instead via "ranked" vs "unranked" leagues. Any leagues who choose to operate outside of the default schedule/cycle will become "unranked". For many, this will be an acceptable trade-off, and initially, at launch, all it will mean is your league will not be listed in the automated joining system.

It's important that we get the right balance across the board between sustainability and gameplay. We believe this is the right move for everyone and more will be released on these features in the weeks ahead. We've been working hard on multiple gameplay and GUI updates, including a new race viewer interface.



And what about the race errors reported in recent weeks? There were several times when the race could not even start and we only received simulated results. We have not received any response, cancellation or compensation regarding this.
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medal 5212
2 days ago Translate
Once I've read the whole post, I have one question: is this change in boosts direction going to be enough to sustain the game financially?
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medal 4976
2 days ago
It seems to me that this is the end of private leagues 
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medal 5089 CEO & CTO
2 days ago

Ɲįƙį
It seems to me that this is the end of private leagues 

Not at all, the league select page will be changing too.
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