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Chassis supplier system

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medal 7107
25 days ago Translate
Hi Jack,

I am currently a chassis supplier and I have reached the maximum number of external customers (+10% reliability). My chassis development tree is also fully completed (all nodes maxed), so there is no further progression available.

At the moment, being a supplier does not provide any income, and once the chassis is fully developed, there are no additional upgrades, bonuses, or improvements to work toward. The supply hubs also become irrelevant once everything is maxed.

Additionally, according to my transaction history, I am losing around 3.85 million per day under “Supplied components,” with no income at all from supplying other teams. This means the supplier role currently results in a net daily loss, even when fully maxed and with the maximum number of customers.

Is there any planned update or expansion for the supplier system? 
For example: 
– additional progression beyond the current chassis cap, 
– income or rewards for supplying other teams, 
– more depth or upgrades for supply hubs, 
– or any new mechanics for suppliers in general.

Right now, the system feels static once everything is completed, and the daily financial loss makes the supplier role even less viable. I’m wondering if improvements are planned.

Thank you in advance for any information.
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medal 7107
16 days ago
No news...good news?
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medal 5650
16 days ago

Duke
Hi Jack,

I am currently a chassis supplier and I have reached the maximum number of external customers (+10% reliability). My chassis development tree is also fully completed (all nodes maxed), so there is no further progression available.

At the moment, being a supplier does not provide any income, and once the chassis is fully developed, there are no additional upgrades, bonuses, or improvements to work toward. The supply hubs also become irrelevant once everything is maxed.

Additionally, according to my transaction history, I am losing around 3.85 million per day under “Supplied components,” with no income at all from supplying other teams. This means the supplier role currently results in a net daily loss, even when fully maxed and with the maximum number of customers.

Is there any planned update or expansion for the supplier system? 
For example: 
– additional progression beyond the current chassis cap, 
– income or rewards for supplying other teams, 
– more depth or upgrades for supply hubs, 
– or any new mechanics for suppliers in general.

Right now, the system feels static once everything is completed, and the daily financial loss makes the supplier role even less viable. I’m wondering if improvements are planned.

Thank you in advance for any information.


The more chassis customers i have, the more money i lose daily? 


Why should i accept new customers then??? 





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medal 7107
16 days ago
For  10% reability by having 10 customers..

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medal 5650
16 days ago

Duke
For  10% reability by having 10 customers..



10% reliabilty for 3,5 million each day, sounds like a smart deal... 😂
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medal 6338
15 days ago
Hey Jack! 

Thanks a lot for all the improvements in the past. 

But you should really consider to change the payment logic for chassis... 

It doesnt make any sense, that the supplier has to pay for each customer only to get 1% more reliability. 

As long as my chassis is not fully developed i receive at least development points for the first four customers, but once the chassis is complete, it makes no longer sense to accept customers when the only benefit is saving 4 parts max each day. 

BR

Marcus
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