Profile

  • Guest
    0
  • Posts: 21
  • Post Likes: 3765

Notifications

  • No Unread Notifications

Suggested
Token System

This thread is closed. Threads older than 6 weeks are closed automatically. To continue this discussion, create a new thread.
1
This topic has been closed by the moderator
5000
7 years 265 days ago
I'm new here so i don't understand the entire game yet. But one thing the really disapoints me is the token system. It seems too childish system. I realize some new games adopt it. But it fails simulating real systems. It makes two currencies, which is not the comom system and gives a child game sense in my opinion. Si my sugestion would not adopt token system. I don't think it's a good one.
5000
7 years 265 days ago
Would you then suggest everything should cost more so that people would buy cash instead of tokens?
A few people are already having money troubles, they lose money each race but gain tokens, convert tokens to cash they are fine, take away the tokens they will be forced to give up & start again.
5000
7 years 265 days ago
just check my situation, as james told yaa try to gain token to balance, m waiting my YDA get ready to reduce the cost per race.

currently if i achieve the task still i loos around 2m once i get read of my champion driver with wage 1.3m [with all 20's and exp 14] my finance will start to be in control.
5000
7 years 265 days ago
I think you both prove my point, even whitout knowing it. There is two actual currencies in this game as you showed. It's not realistic, and the token system is childish. Finances could easily be balanced with one unique currency system as in real life in my opinion.
5000
7 years 265 days ago
...and then the game will no longer be free to play.

Can you provide details of a better system, rather than calling this system childish and not good?

This "childish" system seems to work quite well as numerous games use this model.
5000
7 years 265 days ago
If tokens where removed.
Could we then have a bank account to put an amount of money aside to earn investments?
Like football manager games, random interest rates depending on how long they want to keep their money there.
Not too many people like random things, maybe increasing their money will help them like random.
5000
7 years 264 days ago
The game adopted the token/digital transactions model to replace its subscription model. I argue it's more a choice of the game's payment model rather than in-game realism. If you want to replace the token/digital transactions model, you'd have to suggest an alternative payment model, or would you like if the game went back to subscription model/not free to play instead?

Tokens are integrated into gameplay such as using tokens to purchase more engines and bidding on staff, which some people may not like, but atm it is what it is.
5000
7 years 263 days ago
Maybe awarding tokens to view short advertisements will help users to play better and gains advertising monies to the game creators.
This topic has been closed by the moderator
1

You must be logged in to post a reply.