ios-personmd-notifications md-help-circle

Profile

  • Guest
    medal 0
  • Posts: 21
  • Post Likes: 3765

Notifications

  • No Unread Notifications

Suggested
Health in the race

warning
This thread is closed. Threads older than 6 weeks are closed automatically. To continue this discussion, create a new thread.
angle-double-left ios-arrow-back 1 ios-arrow-forward angle-double-right
medal 5000
6 years 281 days ago (edited 6 years 281 days ago)
Would be nice to see this happen more often in races.


Why can a driver starting the race with 100% health & 20 stamina not lower into the orange zone?
They are still putting in some tasty lap times for half dead drivers. 1:19's in Spain

100% racing drivers only drop to 71% health at the most, still lots of room for losing more health & still being fast.

Finished the race like this with a 1:18.23


Ok so 1:18's isn't fast but for a dead driver with 2 talent and a car looking like this:

It's not too far off 1:15's for an average car and full health driver in Spain.
md-quotelink
medal 5000
6 years 277 days ago
More health after race means more training for your drivers.
md-quotelink
medal 5000
6 years 277 days ago
Ending a race with 50% health is 3 click training with a no star DR at -14%, 4 clicks with 5star at -10%, an hour after the race you would get the 5th click. In the good old days we only ever had one click training and we still built up drivers quite quickly.
md-quotelink
angle-double-left ios-arrow-back 1 ios-arrow-forward angle-double-right

You must be logged in to post a reply.