Joy Das medal 5000 6 years 273 days ago
I'm in pro league. Didn't go promoted to elite. At the end of the season all my car stats got halved. And now promoted cars are faster than me. How does it work?
Yunus Unia Blunion medal 5836 6 years 273 days ago
To have promotion enabled in a tier, the tier must at least be half full.
When a new season begins, your car is updated to reflect design progress made in the previous season (where the active Chief designer contributes development at each race to the next season design).
Joy Das medal 5000 6 years 273 days ago
My acceleration stat was above 70 but at the end of the season it dropped down to 31. Why?
Did this happened to all promoted drivers from rookie? If yes then how can they be as fast as be on the very first race of the season.
Yunus Unia Blunion medal 5836 6 years 272 days ago
It depends on your Chief Designer. The more stars the Chief Designer has, the more they contribute to the next season design. A manager who is level 12 with a 5-star designer can produce the same next season design as a level 20 manager who also has a 5-star designer.
John Doe medal 5000 6 years 261 days ago
I think the points reset is too extreme, i have a 4star CD and a 4 and a half star TD...My Downforce & Handling were on 100 at the end of last season, now for the new season they have dropped a massive 61 points !! There's no way i'm going to get back 61 points for each attribute, and because of this handicap it's difficult to finish above the green line and therefore don't earn no money either...I understand the star situation, but i think the drop is too much..Sorry for the moan ;)
Frank Thomas medal 4977 Moderator 6 years 261 days ago
It's a new car and it's affecting everyone the same, with the only differences because of staff quality. Then it's rather easy to max out those attributes again even though you're still only level 13, but that's still already 208 points during the season, so more than 3 attributes maxed out before even taking research into account. So no worries, the problem is more dealing with all those races late into the season when everyone has the same maxed out car soon enough, not getting a few attributes to the max.