Apologies, we did not get around to addressing these requests in time. We were busy working on improving the service for tonight and it seems to have improved going by the indicators we use to measure it. Hopefully you have seen an improvement as well. If the results of those races from the day with the issues are unsatisfactory we can wipe them so they won't taint the season overall, but at this stage I guess it is too late to re-run them.
There was a minor interruption that lasted about 2 minutes total slightly before 6pm. It should have resolved a long time ago. We're really talking 2-3 minutes here, we measured it and know exactly what caused it. I understand that you might be frustrated if you were in a rush to enter your race, but let's not blow that out of proportion.
Don t work...don t work......DON T WORK !!! WHAT DO YOU THINK TO DO NOW ? IN NOT THE FIST TIME ! YOU MUST TO DO BETTER ! I PAY TO PLAY AS MORE OTHERS PEOPLES !
There is literally nothing on our dashboards, my computer or phone showing anything. It all loads and says everything is running.
Assuming you're talking about the 2 minutes earlier, I think going block-caps over it means maybe take a step back and see this in perspective. We pay lots of money for Slack, as do thousands of other companies, and their entire network was offline for hours this afternoon. It's not easy to run a network with millions of users and ensure everything is running perfectly all the time, this is no excuse, but let's be realistic. As far as we can tell, things have been improving this week (this has been reflected in the forums, reviews and comments). A 2 minute interruption for another unrelated reason isn't a big step backwards or a reason to suddenly panic. We're doing all we can, and we're a small company throwing everything we have at improving it.
We've been taking this very seriously from the first time it happened, but these are very complicated problems to solve. We're making good progress and I believe most of what you saw tonight was unrelated to the wider connectivity issues.
There are thousands of components to a system like this running smoothly, and a lot that can go wrong, but any/all faults produce essentially the same outcome. This is why it can look like the "same problem" is recurring, because the UI messages are not particularly sophisticated, they aren't exactly debug logs for developers. They just say whether you can connect or not.