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Longer Pit Stop Delta

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medal 5000
5 years 81 days ago
I am all for making race strategy as important as possible. One of the things that make strategy so simple is the unrealistically short pit stop deltas. 

Pit stop deltas are on average around 16 seconds, when in F1 they are normally 20-22 seconds. Having to account for this extra time when deciding how many stops I need would bring a real difference to this game. 

Currently, I don’t think anyone EVER runs medium and hard tires. With the time disparity between them and softs, and with you only needing a 16 sec gap to afford an extra stop, it makes softs a no-brainer.

Introduce a longer pit stop delta and you’ll expand the strategies managers are able to employ. 
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medal 5000
5 years 81 days ago

Dan
I am all for making race strategy as important as possible. One of the things that make strategy so simple is the unrealistically short pit stop deltas. 

Pit stop deltas are on average around 16 seconds, when in F1 they are normally 20-22 seconds. Having to account for this extra time when deciding how many stops I need would bring a real difference to this game. 

Currently, I don’t think anyone EVER runs medium and hard tires. With the time disparity between them and softs, and with you only needing a 16 sec gap to afford an extra stop, it makes softs a no-brainer.

Introduce a longer pit stop delta and you’ll expand the strategies managers are able to employ. 


Hi Dan,


I agree that medium and hard tyres should become somehow useful for some races!!!
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medal 5000
5 years 80 days ago (Last edited by Andy Craig 5 years 80 days ago)
Dan
I am all for making race strategy as important as possible. One of the things that make strategy so simple is the unrealistically short pit stop deltas. 

Pit stop deltas are on average around 16 seconds, when in F1 they are normally 20-22 seconds. Having to account for this extra time when deciding how many stops I need would bring a real difference to this game. 

Currently, I don’t think anyone EVER runs medium and hard tires. With the time disparity between them and softs, and with you only needing a 16 sec gap to afford an extra stop, it makes softs a no-brainer.

Introduce a longer pit stop delta and you’ll expand the strategies managers are able to employ. 


Pit stop times are fine, this isn't F1 as you compare it too. Times in real life F1 have got slower recently after they introduced a slower speed limit due to saftey concerns. If you increase pit stop times you reduce the amount of viable strategies. Longer pit times mean people will then try to pit less meaning 1 stops in 50% or 2 stops in 100% races

I run mediums at quite a lot of the tracks in game(50% races though).
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medal 5000
5 years 80 days ago

Andy
Dan
I am all for making race strategy as important as possible. One of the things that make strategy so simple is the unrealistically short pit stop deltas. 

Pit stop deltas are on average around 16 seconds, when in F1 they are normally 20-22 seconds. Having to account for this extra time when deciding how many stops I need would bring a real difference to this game. 

Currently, I don’t think anyone EVER runs medium and hard tires. With the time disparity between them and softs, and with you only needing a 16 sec gap to afford an extra stop, it makes softs a no-brainer.

Introduce a longer pit stop delta and you’ll expand the strategies managers are able to employ. 


Pit stop times are fine, this isn't F1 as you compare it too. Times in real life F1 have got slower recently after they introduced a slower speed limit due to saftey concerns. If you increase pit stop times you reduce the amount of viable strategies. Longer pit times mean people will then try to pit less meaning 1 stops in 50% or 2 stops in 100% races

I run mediums at quite a lot of the tracks in game(50% races though).


I agree with Andy regarding pit stop timing, but as I said in my first message medium and hard (I have used them only once with terrible results) tyres should become somehow useful for some races.

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medal 5000
5 years 80 days ago
I think pit stop times are fine also, but regarding the tires, you got to think that its winter time for most tracks and with the low temps Meds and Hards should not really work anyways in cold temps. but with high temps maybe mediums and even hards will be more useful hopefully. Since all the changes were made to the tires, we haven't really had a long stretch of high temps, I could be remembering wrong, but anyways hopefully they will work better as the temps rise back up, and if not then maybe more tweaking needs to be done.
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medal 5000
5 years 80 days ago
I think what we all want is for medium and hard tires to be enough of a viable option that it creates more strategies. Whether that is achieved via longer pit deltas or by some other means, I would not care. 

Andy, based on everything I have seen and the other managers who have chimed in on this topic throughout the forum, you are one of the few who state mediums are viable. I’m not sure if your cars/drivers are just that much faster than your competition, or if something else is in play, but your feedback is not inline with what most others experience. They are normally .5 to 1.0 secs off from what I’ve seen, so over the course of a 40 lap race, they lose waaaaay more than the one pit stop saved. SS will win every time.

So, back to my original point, a reasonable way to achieve this would be to have a longer pit road delta to make saving a pit stop more valuable than it currently is. 
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medal 5000
5 years 80 days ago

I run in an active and fairly competitive 50% distance league where if you're not online to manage the race then you will struggle to be in the points so I don't think its fair to jump to the conclusion that because I have managed to get mediums working(so much so that some in the league are starting to use them too) that my cars are better or I am up against poor competiton(Elite levels are between 15+18)

In saying that i have no idea how our times would stack up against other 50% leagues under the same conditions.

Maybe the Pit Time loss should be scaled to race distances like the tyres have been for a while now?

P.S Super Soft tyres are terrible in 50% races IMO
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medal 5000
5 years 80 days ago

Andy

I run in an active and fairly competitive 50% distance league where if you're not online to manage the race then you will struggle to be in the points so I don't think its fair to jump to the conclusion that because I have managed to get mediums working(so much so that some in the league are starting to use them too) that my cars are better or I am up against poor competiton(Elite levels are between 15+18)

In saying that i have no idea how our times would stack up against other 50% leagues under the same conditions.

Maybe the Pit Time loss should be scaled to race distances like the tyres have been for a while now?

P.S Super Soft tyres are terrible in 50% races IMO



Super softs can work well in races, sometimes there are 15+ starting on ss outside of monaco, it can also work.
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medal 5000
5 years 80 days ago (Last edited by Andy Craig 5 years 80 days ago)
Richard



Super softs can work well in races, sometimes there are 15+ starting on ss outside of monaco, it can also work.



I do agree Richard, in some races they can be a useful tyre at times just not every race for me anyway. It must just be a difference in leagues and people's preferences as looking at your most recent Austraila race you had 18/32 cars starting on Super Softs whereas only 6/32 cars started on Super Softs at Australia in our league. A difference in temperatures may make these choices for you.

Just for comparison sake - I won our Australia race on a S/SS/S strategy which was a winning time 6.2 seconds quicker than your race both doing 50% distance. 19 Degrees in our race, might have been warmer for you as later in the day.

Anyway I think we are now far away from the original topic but the two probably merge somehow.
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medal 5000
5 years 79 days ago
Hello guys, i want to say something about tyres, i see many people think that Medium and Hard are useless, well thats not right because right now it is winter in the most tracks, and the temperatures are very low. Its much different to race right now in Abu Dhabi with 22 Celsius but in July with 46 Celsius its another story.... Supersoft and Soft tyres will be burned in one lap... ALL tyres are usefull, it depends on the weather
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medal 4855 Moderator
5 years 79 days ago
I agree with Mediums being useful already, especially once temperatures rise again. Though I don't see much chance for it for the Hards except maybe for some leagues racing on midday on really hot days. Longer pit stop deltas might fix this but since you have to reduce the number of pit stops then it would in turn throw the Super Softs out, with the exception of Monaco perhaps.
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medal 5000
5 years 73 days ago
The other thing is the delta needs to vary from track to track for it to really influence a variance in Tyre strategy. 

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medal 5002
5 years 72 days ago
Unfortunately, this is a racing game.  And like every other racing game I played, weather it was driver oriented like Gran Turismo or Forza, or manager oriented like this, there will always be a fastest way to do something.  They could change the tire wear rates again.  They could enforce all leagues to use 2 different dry compounds per race.  They could go as far as limiting you between 2 specific dry compounds for each race.  Add some rule that limits the top team(s) tire choices.  The seasonal changes might make it so what worked at a track in December, might be hot garbage once May rolls around.  But no matter what changes could or would be made, there would still be a best way of going about it.  Sure, depending on your race duration (length) some races may have 2 best strategies, maybe 3 if you're lucky.  But once people know what works, you're really not gonna see anyone who has clue do something different.
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medal 5000
5 years 69 days ago
Truth is, short of a few tracks, there isn’t a huge gap in real time pit stop Delta’s from track to track. Granted the data below is from 2015, but as a whole, it illustrates that there really isn’t much of a gap from one to the other. 

https://www.racefans.net/2015-f1-season/statistics/strategy-pit-stops/
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medal 5000
5 years 68 days ago
Since we have refuelling, I think pit stop delta should somehow depend on the amount of fuel like in real life. That would make more strategies possible like starting with full tank and losing time on track or starting with a lighter car and losing time in the pits.
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