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Suggested
League tier promotion criteria

Should igp change/adjust how a team is promoted to Pro and/or Elite?

70.97% (44)
Yes
29.03% (18)
No
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medal 5000
5 years 57 days ago
Let's presume after my 1st season I'm promoted to Pro and to Elite on the following season....
I may have gained enough points to get promoted but does my team have the HQ, drivers, car and knowledge to be competitive in it.

One of my suggestions would be to make a set of criteria where your Reputation pts, Manager's level, Driver's overall level and HQ's and off course top 2 finishing must meet a certain criteria before being allowed to be promoted. 

Winning your way to Pro and/or Elite is one thing....being at Pro and/or Elite level is another....

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medal 5000
5 years 57 days ago (Last edited by John Green 5 years 57 days ago)
Hi managers,

I just want to suggest(not that the already system is worst) in this post that when a manager joins a new league then he should start from the rookie tier and not from the tier he was in the previous league!!!!!...The reasons are too many to explain in writing!!! :)

Regarding the criteria of promotion and relegation I find them just fine as they are!!!!
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medal 5005
5 years 57 days ago
Hi John

The problem with your suggestion is that if teams are relegated to Rookie when changing leagues you will end up with experienced managers dominating rookie tiers. This is very demoralising for new players who can't possibly compete with high level, experienced managers because a) They're learning the game and b) All of their facilities are at a low level.
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medal 5000
5 years 57 days ago (Last edited by John Green 5 years 57 days ago)
Kevin
Hi John

The problem with your suggestion is that if teams are relegated to Rookie when changing leagues you will end up with experienced managers dominating rookie tiers. This is very demoralising for new players who can't possibly compete with high level, experienced managers because a) They're learning the game and b) All of their facilities are at a low level.


Kevin hi,


I agree with your opinion but note that this will be for 1 season only and rookie managers will get more XP quicker ...and racing with the best you become better!!!!  I don't say that my suggestion is better just thought for food.

A wise man once told me... the coin always has 2 sides !!!! :)

With the existing system a l20 driver can leave a competitive league and join a weaker league ...and win the championship in elite!!!!! ...that would destroy the competition in the new league also!!!

I would like to read your opinion since you are more experience regarding my suggestion about DRS not being visuable!!!!
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medal 5000
5 years 55 days ago
Just adding my bit here and I think some teams are promoted to quick. If there is no relegation in that tier that team struggles and sometimes even leaves the game because of it. 
The red line needs to kick in a bit earlier. Filling leagues is a tough job and a bit of flexibility would help keep manager's. 
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medal 5000
5 years 53 days ago


Memo
Winning your way to Pro and/or Elite is one thing....being at Pro and/or Elite level is another....



Exactly how I feel memo. 

In our league the bottom 4 from elite and top 4 from pro keep toggling between tiers. I also suspect that a lot of our players may not be getting most of the variables right on a consistent basis, which would explain in part why no one is challenging for top 4 spots.  

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medal 5000
5 years 52 days ago
I would say let an extra team go to pro from rookie each season, only because pro seems to be the hardrest league to fill up.
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medal 5000
5 years 52 days ago
I’ve been playing for 11 days. Am just winning our rookie league, which has just become quite active. All good stuff. 

Looks like I may get promoted to Pro. 

Pro only has 4 teams. I’ll likely get smashed next season. Never mind, all part of learning the game. 

But, I really feel for the top manager in our pro league. Because there’s only 4 teams, he keeps winning and count promote for at least 3 seasons. 

It just seems wrong. 
He might quit our league because of it, and I understand why. 

Is there a way that there can be mass reshuffling on the league, to even out the numbers?
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medal 5002
5 years 51 days ago (Last edited by Joshua Johnson 5 years 51 days ago)
Simon
I’ve been playing for 11 days. Am just winning our rookie league, which has just become quite active. All good stuff. 

Looks like I may get promoted to Pro. 

Pro only has 4 teams. I’ll likely get smashed next season. Never mind, all part of learning the game. 

But, I really feel for the top manager in our pro league. Because there’s only 4 teams, he keeps winning and count promote for at least 3 seasons. 

It just seems wrong. 
He might quit our league because of it, and I understand why.

Is there a way that there can be mass reshuffling on the league, to even out the numbers?



Honestly, the pro teams in your league look rather close in terms of performance.  They'd be better benefitted by have a manager with a higher level than theirs join them so they can gain more XP per race.  As it stands, they would get thrashed by your elite teams.

As for the topic at hand, I do agree just because a team finishes a season in a promotion position, doesn't mean they should be promoted.  In my original league, I was promoted to elite in two seasons.  Being a level 7 team at the time, at least in my opinion, I had no business being in elite.  If there's a performance cap for rookie and pro, I don't see why there can't be a minimum level requirement for pro and elite.     
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medal 5011
5 years 46 days ago
what I see in my league that teams with low level reach elite easily.

With the new system that makes all teams are even when starting the league happens that the low levels have the same car as a higher level (for example 4 or 5 levels of difference) but are penalized with kilos of ballast.

That is to say that lower levels have the same car as a higher level but the higher level penalizes up to 4 or 5 kilos of ballast sending the car far back.

You could see the ballast by category go up 2 or 3 levels.
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medal 5000
5 years 45 days ago

AMG
With the new system that makes all teams are even when starting the league happens that the low levels have the same car as a higher level (for example 4 or 5 levels of difference) but are penalized with kilos of ballast.

That is to say that lower levels have the same car as a higher level but the higher level penalizes up to 4 or 5 kilos of ballast sending the car far back.


Isn't the ballasts for drivers above the tier level cap? that being;

Rookie  8
Pro      14
Elite    20

Idk how any driver/team can be above 20 in elite, but ok. 
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medal 5000
5 years 45 days ago

Hamlet

AMG
With the new system that makes all teams are even when starting the league happens that the low levels have the same car as a higher level (for example 4 or 5 levels of difference) but are penalized with kilos of ballast.

That is to say that lower levels have the same car as a higher level but the higher level penalizes up to 4 or 5 kilos of ballast sending the car far back.


Isn't the ballasts for drivers above the tier level cap? that being;

Rookie  8
Pro      14
Elite    20

Idk how any driver/team can be above 20 in elite, but ok. 



What is happening in the league that I compete. In pro teams of level 18 to give an example.

But they arrive at pro teams of novices with level 11 without ballast and as now the game balances all the teams with ballast they are penalizing a lot. To the point that a higher level can not or costs a lot to run teams without kilos ballast.
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medal 5000
5 years 45 days ago
Hy.
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medal 5338
5 years 33 days ago
It often happens to leagues that their Pro Tier is underrepresented. It's the same with our league  I wish I could let at least 4 teams of the Rookies Tier promote to the Pro Tier at once. 
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medal 5000
5 years 32 days ago
This isn’t a one size fits all leagues solution.

Expanding the league options to define requirements for each teir would be ideal.

Give the league managers the power to define level, rep, hq requirements for their individual league. That allows developing leagues to stop lvl20’s entering and dominating and on change of league the new leagues requirements will define the placement rather than previous teir.
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