ios-personmd-notifications md-help-circle

Profile

  • Guest
    medal 0
  • Posts: 21
  • Post Likes: 3765

Notifications

  • No Unread Notifications

Solved
Failed to Understand the Game

ios-checkmark-circle
This thread is closed because it is solved.
angle-double-left ios-arrow-back 1 ios-arrow-forward angle-double-right
md-lock This topic has been closed by the moderator
medal 5000
5 years 269 days ago
HI guys, 
I've been playing this game for awhile, this is my 9th Season (7th in the Elite)
I've been very active in the forums since day one, trying to understand the logic and tricks of the game and i have to say that the learning process is much faster with the help from all contributions, and one of the reasons i reach to the forum to understand the reason of a sudden deep in my results with no apparent explanation.

After winning 3 straight championships in the ELite, I started a downward trend in results even though i have a competitive car (sometimes the most developed car), and drivers with very good (if not the best) attributes (compared to my adversaries). 
I have not changed my approach to racing, to strategies, or to R&D with CD and TD. Even though my strategies have been similar to that of my fellow Managers (number of laps, fuel loads), my cars have been slow to a point where I'm having to constantly use KERS to catch up on them, and believe me, I have a good knowledge of the PL and its effect on lap times. 

My questions are:
1. Does the game have some type of logarithm that prevents managers from winning championships consistently, in order to promote diversity and competitiveness?
2. Do drivers become slower after they Max out their abilities? (mine were 20 in all attributes except for Experience that was 12)
3. Has there been any change in the dynamics of the game other than the tyres performance done a couple of months ago?

If all answers to the questions above are NO, then nothing else makes sense as all the time spent playing and understanding the game is only as useless as the the tokens used to Heal drivers and train them, because it clearly looks as if there is an underlying truth behind the game. 

Thanks 
Ben Cabral 
md-quotelink
medal 6779
5 years 269 days ago
Have a look at your total race time and compare it with other leagues over the same distance. It may be that rather than you getting slower your competitors are getting faster? 

In our league the same manager has won the championship every season for as long as I can remember so I don't believe there is a handicap for successful managers (and he isn't swapping drivers once they're fully trained).

 

md-quotelink
medal 5000
5 years 268 days ago
Well, guess what, 
Yesterday I sold the top drivers and activated  the ones I had been developing from the academy, not as complete as the ones I sold.
Funny thing is, these two new driver got 2nd and 3rd in today's race.
It's strange, but I feel that there's something just not right here. 

BC .
md-quotelink
medal 5879
5 years 268 days ago
The book Is on The Table
md-quotelink
medal 5000
5 years 267 days ago
Did you open the book?

Perhaps the drivers you sold were getting to old to perform in the race.
md-quotelink
medal 5000
5 years 267 days ago

Andrew
Did you open the book?

Perhaps the drivers you sold were getting to old to perform in the race.


At 21 and 22 years old?

you think? Lol

md-quotelink
medal 5000
5 years 266 days ago
BC, Excuse me for my Cpt. Obvious approach here. 

I'll assume; 
your drivers' level were equal if not higher than yours as a player level(not talking about drivers' attributes).
your HQ levels were maxed(equal to your player's level) or at the very least Design and Technology.

Experience definitely plays a role in the overall performance...  
It's reasonable to assume your competitors check your driver's attributes, compared data(like you have done so on theirs), found common and(this is where the issue might be) uncommon denominators. Take any of the actual relevant attributes(Talent, Experience, Stamina, weight and/or age and place 40%(assuming your competitors' experience are 20) deficiency between you and your competitors and you'll end up with a much different result regardless of strategies. 

Finding a driver with a much higher Experience attribute sounds like a good place to start though. 

If you keep the same approach on every race, it's just a matter of time before the rest of the pack catches up. This is more so the more active your league is.  

Good luck BC!
md-quotelink
medal 5000
5 years 266 days ago (Last edited by Ben Cabral 5 years 266 days ago)
Hi, Hamlet Rodriguez
Your assumptions were correct, driver levels were way above mine and HQ had 5 stars, This is why I was puzzled by the sudden poor results. 
Right now I have stopped trying to understand the reasoning behind the downfall of my drivers and team, instead decided to play the game in a more relaxed(less competitive) way. 

I have deployed two new drivers from the reserves and decided to scrap all notes and logics associated with the game, sometimes we try ao hard to do win that we forget to have fun. I believe the game pushes us to try new things and come out of the comfort zone, I will try a new approach to everything and give it one or row seasons more. If that doesn't work, then I'll just have to quit and stop playing the game. 

Ps: putting 40% on the deficit to my competitors will not yiel many DP or solve the problem. I had the most developed car during this period. 

BC 
md-quotelink
medal 5000
5 years 266 days ago
BC, your current perception of the game is exactly where we all need to be.  
md-quotelink
medal 5000
5 years 265 days ago
Amen!
md-quotelink
medal 5000
5 years 265 days ago

Ben
HI guys, 
I've been playing this game for awhile, this is my 9th Season (7th in the Elite)
I've been very active in the forums since day one, trying to understand the logic and tricks of the game and i have to say that the learning process is much faster with the help from all contributions, and one of the reasons i reach to the forum to understand the reason of a sudden deep in my results with no apparent explanation.

After winning 3 straight championships in the ELite, I started a downward trend in results even though i have a competitive car (sometimes the most developed car), and drivers with very good (if not the best) attributes (compared to my adversaries). 
I have not changed my approach to racing, to strategies, or to R&D with CD and TD. Even though my strategies have been similar to that of my fellow Managers (number of laps, fuel loads), my cars have been slow to a point where I'm having to constantly use KERS to catch up on them, and believe me, I have a good knowledge of the PL and its effect on lap times. 

My questions are:
1. Does the game have some type of logarithm that prevents managers from winning championships consistently, in order to promote diversity and competitiveness?
2. Do drivers become slower after they Max out their abilities? (mine were 20 in all attributes except for Experience that was 12)
3. Has there been any change in the dynamics of the game other than the tyres performance done a couple of months ago?

If all answers to the questions above are NO, then nothing else makes sense as all the time spent playing and understanding the game is only as useless as the the tokens used to Heal drivers and train them, because it clearly looks as if there is an underlying truth behind the game. 

Thanks 
Ben Cabral 



I PASS EXACTLY WHAT TO YOU!
IN FACT YESTERDAY I OPENED A THREAD TO ASK THIS.
I HAVE LOST AS 600 of reputation in two seasons

Send me a private message.
md-quotelink
medal 5000
5 years 265 days ago
Hein
md-quotelink
medal 5000
5 years 265 days ago
Maybe it's down to how you develop your car on each track (like when you want to add as much handling as possible for the upcoming Monaco GP), and your competitor discovered better build for every track? Or maybe they spent tokens for fresh engines and parts every race?

Tbh I dunno. Just guessing
md-quotelink
medal 5000
5 years 265 days ago
Firas
Maybe it's down to how you develop your car on each track (like when you want to add as much handling as possible for the upcoming Monaco GP), and your competitor discovered better build for every track? Or maybe they spent tokens for fresh engines and parts every race?

Tbh I dunno. Just guessing

HI Firas

Thanks for trying to help me understand, but all yours suggestions have been considered. 

I change parts and engine every race, everybody in my league (Elite tier) does that. With regards to track specific charactistics, it's only fair to say that almost everybody knows what to go for at each individual track and plan ahead the development in order to do well. I've been doing this since I was at the Pro tier, and more so now with a lot more help from the forums. I can only assume that there's something else going on. I hope that a lot more people come forward and share their experience.

Thanks 

BC
md-quotelink
md-lock This topic has been closed by the moderator
angle-double-left ios-arrow-back 1 ios-arrow-forward angle-double-right

You must be logged in to post a reply.