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Drs and boost!

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5000
6 years 99 days ago
I have a suggestion to make! I think is clear for ppl play this game for same time! Boost must be change in some how! Should have certain rules! And why not rechargeable in the brakes! Having braking design get important!

5000
6 years 94 days ago
In real life F1 they don't have rechargable brakes and what we should do is get is 5 lap before the boost is active. 
5000
6 years 88 days ago
Perfect Nvi. Every league I played is the same: at the last 5 laps, the race turna into a "turbo bonanza". It's silly and not realistic at all. We should have a smaller portion of energy and it should recover as the brakes are used. MM3 Mobile have a system like that ans it's very good.
5000
6 years 88 days ago
What I note is, some tracks DRS impact is to big, DRS is to help overtaking, is not to be overtaking by 2 or 3 cars in one lap. I think DRS should not gibe so many speed to the csrs. Other think is, immediately you are in less than one second should be active and not only if you are in the less one second at the beginning of DRS zone. Regarding Kerbs/Boost should be change to a ERS, that each manager program it before qualification and race, as part of race strategy. One point more to make difference during race, ERS strategy.
5000
6 years 85 days ago
Get rid of the boost it's stupid it's like need for speed. And drs need to change if you come up on a lapped car you shouldn't get drs
5000
6 years 85 days ago

Aaron
Get rid of the boost it's stupid it's like need for speed. And drs need to change if you come up on a lapped car you shouldn't get drs



I agree with getting rid of boost, but drs shouldn't be changed at all. In real life you get drs off backmarkers, so why not in iGP?
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