When are the races in iGP going to get real?
When are we going to see an end to the 'peloton' of a drs train?
When are drivers going to make real mistakes and lose control?
There is so much that is good about this simulation management game, but, unfortunately, the actual races let the game's players down in many ways.
The spectacle of a train of cars closely following the unfortunate leader who is then swallowed up by a gaggle under drs is not one you see in real racing. But it is prevalent in iGP.
The sight of a car, on worn-out tyres near the end of a race shaving five seconds or more off it's best lap time is a common sight in iGP, on the real circuits of the World Championship, it simply cannot happen.
Have you ever seen a real Grand Prix in which not one driver has had an off?
Have you ever seen one off in a iGP race?
I could go on but these examples are the most obvious flaws.
My question to the games developers is, which, if any, of these problems is being worked on for rectification?
And to the players, which one would you like to see made a priority?
This game is very good...but it could be excellent.