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Kers discussions

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medal 5000
4 years 77 days ago
Hello, another idea for the kers discussions. What if we used a system like the push levels. Where level 1 uses no boost but as you move the bar, more of a percentage is used. Like 2% of kers for level 2, 4% for level 3, 6% for 4, and 10% for level 5. Meaning that if you went straight to level 5, for one complete circuit around the track, no matter where you started you would use 10% of your alotted kers for the race, and if left at that level you would run out in 10 laps. So granted it would last longer with different degrees of speed depending on your kers level.
Good idea?
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medal 5000
4 years 76 days ago
Better than the 'magic go-faster button' we have now. I'd like to see it be a small amount per lap, use it or lose it. Just like in the real world. 
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medal 5004
4 years 76 days ago (Last edited by Joshua Johnson 4 years 76 days ago)
I'd rather be able to use it whenever I want to strategically than be forced to use some ever lap and limit how much I can actually use for strategy.
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medal 5000
4 years 76 days ago
My thought is that It would spread the effect out through the length of the whole race.  A little extra push with the regular push system, or be able to push a little harder without roasting the tires in a half of a lap. The percentages can be modified by the developers, those were just some numbers I made up so my point could be understood. 
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medal 5893
4 years 76 days ago
Couldn’t agree with you all more. Kers has made the races more about being in the pack to get kers than any actual strategy. It makes seconds a lap benefit... ditch it and make us manage the drivers and tyres more
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medal 5000
4 years 76 days ago

David
Couldn’t agree with you all more. Kers has made the races more about being in the pack to get kers than any actual strategy. It makes seconds a lap benefit... ditch it and make us manage the drivers and tyres more



Good point. Racing strategy in F1 is tyres, and pitstops and choosing when to trade tyre wear for better laptimes, about getting in clean air, over cuts, and undercuts. It's about reacting to unexpected events, safety cars, a rival spinning off. None of this is represented. For drivers it's about testing the limits of machinery, skill and the circuit, too fast and you lose grip and slide, perhaps into the armco, too slow and you get left behind. There's none of that either. To reduce it all to the drs peleton and a powerup that can give you a 6-7 second cut in your laptime is simplistic and unsatisfying. Let's have real racing, with real strategy, not videogame metaboosts. 
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medal 5000
4 years 74 days ago (Last edited by Kensett James 4 years 74 days ago)
I was talking with a friend of mine and he had the idea of why not both the full max use up button that we have now AND the percentage use bar that I suggested just to help shave a half second off a lap when needed to close a gap gradually.  Thoughts?
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medal 5000
4 years 74 days ago
We have a boost ban for the final 15% of the race. It's made us all think a lot more about how we race over those final few laps, do we use a higher PL but overheat the tyres? Do we save the tyres for a final last lap max PL push? Or do we keep things steady and hope that the others burn their tyres out.
It's added a whole new dynamic to the races, plus they're much closer. 
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medal 5000
4 years 74 days ago

Paul
We have a boost ban for the final 15% of the race. It's made us all think a lot more about how we race over those final few laps, do we use a higher PL but overheat the tyres? Do we save the tyres for a final last lap max PL push? Or do we keep things steady and hope that the others burn their tyres out.
It's added a whole new dynamic to the races, plus they're much closer. 



How do you police such a ban? I ask because it seems a very attractive idea, but the practicality of it appears problematic. If you have come up with a solution, I'd be very interested. I think Preston Racing (the league I race in) would be interested in adding that to our 2 tyre compound rule. 
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medal 5000
4 years 69 days ago
It's easy, build up trust
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medal 5000
4 years 69 days ago

Paul
It's easy, build up trust



Ok, but how do you spot and deal with the inevitable player who pushes the limits? 
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medal 5000
4 years 67 days ago
Issue them with a penalty as I would with any other rule infraction. Luckily, we have a league where people won't do that, though. We all love to win but we all love to win legally
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medal 5000
4 years 67 days ago

Paul
Issue them with a penalty as I would with any other rule infraction. Luckily, we have a league where people won't do that, though. We all love to win but we all love to win legally



And how are infractions spotted, that seems to be a major problem as we don't have it on the race results as we do with tyre compound. (Preston Racing has a 2 tyre compound rule) 
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medal 5000
4 years 60 days ago
Yeah we have a 2 tyre rule, too. 
Usually, if someone is boosting after the boost ban lap, it'll be spotted by another person and reported. 
The main problem we face is someone setting up, setting a strategy but not attending, then AI boosts and can boost after the BB lap but it's rare that they're racing for points so we live with it.
If your league members are trustworthy, then it's worth a go, if they're not, then it's probably not worth the hassle

PS, sorry for the late reply, I'm in hospital, having had a lung operation. 
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medal 5000
4 years 60 days ago

Paul
Yeah we have a 2 tyre rule, too. 
Usually, if someone is boosting after the boost ban lap, it'll be spotted by another person and reported. 
The main problem we face is someone setting up, setting a strategy but not attending, then AI boosts and can boost after the BB lap but it's rare that they're racing for points so we live with it.
If your league members are trustworthy, then it's worth a go, if they're not, then it's probably not worth the hassle

PS, sorry for the late reply, I'm in hospital, having had a lung operation. 



Thanks, dude, and hope you get well soon. 
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medal 6244
4 years 56 days ago
i am not a league owner but it is definitely an idea I would like if there was a way to enforce it. 
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medal 5000
4 years 54 days ago
The boost ban plus the 2 tyre rule that we run in Paul's league works really well, the races are usually close and extremely good fun to be involved in, so much so that if I'm having a bad race and have no chance of points, I'll sit back and watch the top 10 battle it out.
The rules only apply to Elite though and currently, we have 1 space left. 
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medal 5000
4 years 53 days ago

Dave

Paul
Yeah we have a 2 tyre rule, too. 
Usually, if someone is boosting after the boost ban lap, it'll be spotted by another person and reported. 
The main problem we face is someone setting up, setting a strategy but not attending, then AI boosts and can boost after the BB lap but it's rare that they're racing for points so we live with it.
If your league members are trustworthy, then it's worth a go, if they're not, then it's probably not worth the hassle

PS, sorry for the late reply, I'm in hospital, having had a lung operation. 



Thanks, dude, and hope you get well soon. 


Thank you. Hopefully, I will 😊

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