Morgan Rolph medal 5000 5 years 6 days ago
Can someone from the developement team please look at the last race in our season at Brazil please and explain how it is supposed to make sense in any way whatsoever. It was absolute BS. All cars were fairly equal and also drivers. It was a wet race. The first four qualy places were posted by two teams on a one stop strat, i was two stop strat and qualied places 5 and 6. I get that your game model doesn't look at fuel load in qualy this i feel is retarded as i will explain. The first two cars for the first 5 to 7 laps posted faster lap times than me with 7 laps more fuel on board. I found out we were on same push levels during the race. I was so far behind that i had to catch and pass them with kers. By the time they pitted after 17 and 18 laps i was only just in front, i had to pit and it was race over, it wasn't even close. You have to include fuel load for the race strategy in the qualifying to counteract this occurance. I would of been on pole able to pull away and the different strategies would of come into play, and the race would of been closer finish. Currently you can't apply different strategies effectively due to the qualifying and starting fuel load differences. This needs looking at to make the game more playable and interesting. Currently each track effectively has one working strat and that is it, regardless of car developement.