ios-personmd-notifications md-help-circle

Profile

  • Guest
    medal 0
  • Posts: 21
  • Post Likes: 3765

Notifications

  • No Unread Notifications

Suggested
Kers last lap battle

warning
This thread is closed. Threads older than 6 weeks are closed automatically. To continue this discussion, create a new thread.
angle-double-left ios-arrow-back 1 ios-arrow-forward angle-double-right
medal 5000
4 years 44 days ago
There should be a limit on how much kers you can use per lap, hate how on the last lap people who sit way back in the pack can win races. Also i play on mobile and can only use kers on one car at a time. How is this fair when everyone else is using kers on two drivers at once. Kers should be rechargeable rather than this last lap battle
md-quotelink
medal 4937
4 years 44 days ago
You can use boost on both car on mobile, you just need to press the button next to boost button and use boost
md-quotelink
medal 5000
4 years 44 days ago
Not sure what button your on about ill have a look but i doubt its on my android. I would have noticed it by now
md-quotelink
medal 5000
4 years 44 days ago

Paul
Not sure what button your on about ill have a look but i doubt its on my android. I would have noticed it by now



As long as both cars have boost available There is a button that looks like a chain link next to the boost button, when the keychain button is active you only need to press 1 boost button for both cars to boost 
md-quotelink
medal 5000
4 years 44 days ago

Jim

Paul
Not sure what button your on about ill have a look but i doubt its on my android. I would have noticed it by now


As long as both cars have boost available There is a button that looks like a chain link next to the boost button, when the keychain button is active you only need to press 1 boost button for both cars to boost 


I've noticed some people (including myself) have experienced a bug where they can not see the link button. Maybe Paul should report this as a bug to see if it can be fixed
md-quotelink
medal 5000
4 years 44 days ago
I had to update it. Hopefully works now. Still think there should be a cap on how much can be used per lap. Its a bit unrealistic doing this mad sprint on last lap. 
md-quotelink
medal 5000
4 years 40 days ago
If you don't like last lap boosting, get your league to do what we've done and ban it for the final part of the race. We have a boost ban for the final 15% of a race. We've had some amazing finishes because of it. 
md-quotelink
medal 5000
4 years 35 days ago

Paul
I had to update it. Hopefully works now. Still think there should be a cap on how much can be used per lap. Its a bit unrealistic doing this mad sprint on last lap. 



That (a per lap small cap on boost) would be a step towards more realistic racing, but there is a large group of noisy people who don't want iGP to move away from the 'peloton and sprint' type racing videogame that is what we currently have as a race sim. In my opinion the simulation of the actual race is the worst part of the game and needs radical changes, more realistic KERS, less powerful drs, racing incidents based on drivers pushing worn tyres to hard or simply making mistakes, more changeable weather and conditions...the sort of stuff that every real motor race is packed with and provides both the challenge to the team boss and the thrills of uncertainty for the spectators. The stuff that makes motorsports motorsports in other words. 
md-quotelink
medal 5000
4 years 34 days ago
I'm all for that but have you seen the number of complaints about yellow flags, VSC & SC? It's impossible to please all of the people, all of the time but I really do feel sorry for the devs. The see post after post, thread after thread from people begging for yellow flags etc, now we have them, there's post after post, thread after thread from people asking for the new rules to be removed. They can't win with that so I doubt that they'll go to those lengths
md-quotelink
medal 5000
4 years 34 days ago

Paul
I'm all for that but have you seen the number of complaints about yellow flags, VSC & SC? It's impossible to please all of the people, all of the time but I really do feel sorry for the devs. The see post after post, thread after thread from people begging for yellow flags etc, now we have them, there's post after post, thread after thread from people asking for the new rules to be removed. They can't win with that so I doubt that they'll go to those lengths

could not have said it better myself
md-quotelink
medal 5000
4 years 33 days ago

Paul
I'm all for that but have you seen the number of complaints about yellow flags, VSC & SC? It's impossible to please all of the people, all of the time but I really do feel sorry for the devs. The see post after post, thread after thread from people begging for yellow flags etc, now we have them, there's post after post, thread after thread from people asking for the new rules to be removed. They can't win with that so I doubt that they'll go to those lengths



The addition of the SC/VSC/flags without the main reason they turn up in real life being included was a fatal flaw. The people who objected to getting "random" incidents in the game had an open goal, because that was how these additions appeared to managers. If the cautions were linked to incidents with real causes they wouldn't have had that justifiable complaint. I don't doubt that many would complain, but many don't like the idea of a challenging simulation as the raceday experience. They have repeatedly expressed their preference, on these pages for a more 'videogame' approach eschewing the simulation concept. 
md-quotelink
angle-double-left ios-arrow-back 1 ios-arrow-forward angle-double-right

You must be logged in to post a reply.