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Unresolved
Missing Tracks

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medal 5000
3 years 271 days ago
Hi I have a question j dont know where to ask it how come in the spectate options not every track are available to filter to get an idea of average times and tyre wear I like to personally look prior to every race to try and be competetive and why is there such a difference in drivers speed within the same league of the same level and ballast losing faith in the game 
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medal 5529 Super Mod
3 years 271 days ago (Last edited by Connor Cooper 3 years 271 days ago)
Hello Darren,

Ballast - "Ballast is used in leagues to handicap teams which exceed the regulated performance for the tier (see 3.1 below for more on levels). In leagues, ballast is added as 1kg per level exceeding the tier level cap plus one additional kilogram. For example: a team that is 3 levels over the tier level cap would carry 4kg of ballast (3x1+1), a team that is 7 levels over would use 8kg (7x1+1) and so on." < Quoted from the FAQ which can be accessed from the question mark button at the top of the forum. 

Track selection- This is a bug that the developers are aware of and are working to fix in the future, however, it isn't currently at the top of the list with it not being severe. Bruno Brown (iGP Support member) created a thread explaining how to see your race history for the missing tracks. I will link it down below for you. 

Tyre Wear- Per race, you can do 5 laps per car which will tell you an estimate of your tyre wear rates during the race. Practice laps are done at a neutral push level. 

Driver speed- There is many things that can cause 1 driver to be faster than another. Different in-race strategies can play a huge part in whether one car can be faster than another. If you allow your tyres to overheat, or the tyres are very worn, they will have a drastically worse performance. 

How to see your race history for the missing tracks. < This is the link I mentioned in 'Track Selection'.

FAQ < This is a link to the FAQ I mentioned in 'Ballast'.
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