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Refuel Option out!

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medal 5000
3 years 147 days ago (Last edited by José Trujillo 3 years 145 days ago)
A few years ago, the gasoline pumping phase came out.  If you were to pull the trigger, the race would be much more interesting because the overtake and undertake strategies would come into play, and the wheels you use would be much more important.

This suggestion may not even be read, but it would be a good thing for the competitiveness of the races, in this case the strategy would be the first thing.
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medal 5000
3 years 145 days ago (Last edited by Max Verstappen 3 years 145 days ago)
I totally agree! Its not a big thing to add this option. I hope we will have this feature soon.

And I don't understand why people downvoting this, I mean honestly if the league owner can choose the fuel settings, everyone will be happy!
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medal 5120
3 years 145 days ago
If we take away refueling, what strategy options remain? It will be a lot like normal F1, where everybody does a 1 stop. With refueling (based on 75%) you can have varied strategies at most tracks, resulting in competitive races even if the drs does cause a lot of trains.

Removing the refueling would just change the power of the overcut to the power of the undercut instead so wouldn't change much competitively, while simultaneously reducing the number of available strategies. So in my opinion it is not a good idea.
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medal 5000
3 years 145 days ago

Cameron
If we take away refueling, what strategy options remain? It will be a lot like normal F1, where everybody does a 1 stop. With refueling (based on 75%) you can have varied strategies at most tracks, resulting in competitive races even if the drs does cause a lot of trains.

Removing the refueling would just change the power of the overcut to the power of the undercut instead so wouldn't change much competitively, while simultaneously reducing the number of available strategies. So in my opinion it is not a good idea.



But atm everyone just ends up doing either a 3 or a 2 stop in 75% races and pits within 3 laps og each other which makes it way to predictable. At least with no refuelling you could just randomly pull the trigger and pit and catch your rivals out as if you are running a short stint its  so obvs as they are so quick and you make sure that you dont let them get to to far ahead!
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medal 5000
3 years 145 days ago (Last edited by Max Verstappen 3 years 145 days ago)
Cameron
If we take away refueling, what strategy options remain? It will be a lot like normal F1, where everybody does a 1 stop. With refueling (based on 75%) you can have varied strategies at most tracks, resulting in competitive races even if the drs does cause a lot of trains.

Removing the refueling would just change the power of the overcut to the power of the undercut instead so wouldn't change much competitively, while simultaneously reducing the number of available strategies. So in my opinion it is not a good idea.


That's not right. Currently everyone is going for Soft tyres 90% of the races in my league. 

Without refueling you may have not the advantage of overcuts, but you can push your opponent to an early stop with an undercut. It's also more realistic because real Formula 1 has no refueling.

Basically both types have pro and cons so why don't add a function to allow or not allow refueling? Should be no problem I think and both sides would be happy!




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medal 5000
3 years 145 days ago
Without Refueling, this game would be dead. In my league there are 3 Strategy options that can win every race, the 2 Compounds rule meaning Ss-Ss-S-S, S-M-M and S-S-M-S can all win. Without Refueling, the only strategy left will be to slap on some hards and run, similar to before the tyre wear update.
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medal 5000
3 years 145 days ago
Rhys
Without Refueling, this game would be dead. In my league there are 3 Strategy options that can win every race, the 2 Compounds rule meaning Ss-Ss-S-S, S-M-M and S-S-M-S can all win. Without Refueling, the only strategy left will be to slap on some hards and run, similar to before the tyre wear update.



Alright, maybe they also have to improve tyre wear and tyre pace for non refueling leagues. And mabye the racing is not that good without some patches.

But Mate, whats the problem with adding this feature at least for testing and the league owner can decide if refueling is allowed or not? Give the feature a chance, you have no disadvantage from this.
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medal 5319
3 years 145 days ago

Daniel 

Cameron
If we take away refueling, what strategy options remain? It will be a lot like normal F1, where everybody does a 1 stop. With refueling (based on 75%) you can have varied strategies at most tracks, resulting in competitive races even if the drs does cause a lot of trains.

Removing the refueling would just change the power of the overcut to the power of the undercut instead so wouldn't change much competitively, while simultaneously reducing the number of available strategies. So in my opinion it is not a good idea.



But atm everyone just ends up doing either a 3 or a 2 stop in 75% races and pits within 3 laps og each other which makes it way to predictable. At least with no refuelling you could just randomly pull the trigger and pit and catch your rivals out as if you are running a short stint its  so obvs as they are so quick and you make sure that you dont let them get to to far ahead!


Yes everybody on the typical strategy will pit within a few laps, but those few laps can make a big difference and mix up the race. On top of that that is definitely not the only strategy that can be used, the guys in my league know that I love using supersofts, and it is very useful at a lot of tracks. That variance in both strategy and pit lap is better than no refueling imo, where the only varying factor will be when you pull the trigger, and then everybody will just pit the next lap anyway, reducing strategic options.


Also in response to Max, making it an option wouldn't be feasible because the developers would be creating something that might never be used
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medal 5000
3 years 145 days ago
No refuelling would mean that people don’t have to stick to a correct lap to pit as they wont be limited to fuel levels, this means that people will be able to adjust their strategy mid race and create a more competitive environment, i’m all for removing fuel
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medal 5000
3 years 144 days ago
I believe that, like many other suggestions here on the forum, this should be treated as a customization option for decision makers in league management. We can agree that the more cusotmizable the game, the greater is the attractiveness for different players.
In my humble opinion, developers need to focus on analyzing suggestions as possibilities for future customization options.
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medal 5000
3 years 139 days ago
Just make an option to ban refuelling 
It will help out on more strategic and last minute strategy changes  strategicly extending/shortening stints
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