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Suggested
ERS instead of Boost

Boost or ERS

40.48% (17)
Boost
59.52% (25)
ERS
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medal 5000
2 years 333 days ago
There was a lot of confusion in my forum page about rechargeable ERS. Therefore here I am trying to make it clearer. I would like rechargeable ERS instead of the current Boost, that recharges under braking. I think this would add a lot of strategy options.
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medal 5069
2 years 333 days ago
One comment only.

I agree.  It would add extra spice to the game.  Especially if the recharge per lap were dictated by the tech centre level, as well as the maximum charge.  I mean, you could have the following scale up to 10% recharge per lap:-

Boost level                 recharge
    1/start                          0.5%
         2                               1.0%
         3                               1.5%
         4                               2.0%
         5                               2.5%
         6                               3.0%
         7                               3.5%
         8                               4.0%
         9                               4.5%
        10                              5.0%
        11                              5.5%
        12                              6.0%
        13                              6.5%
        14                              7.0%
        15                              7.5%
        16                              8.0%
        17                              8.5%
        18                              9.0%
        19                              9.5%
        20                            10.0%

These percentages should run in line with the maximum boost power that you get when going up the levels, thus mirroring different KERS levels irl.
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medal 5000
2 years 333 days ago
Yea!
I was talking to the managers of my league.
We talked about this change at Kers.
We came to the conclusion that this change would be great, however, for that the kers have to decrease the effectiveness a little.
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medal 5961 Super Mod
2 years 333 days ago
Hello,

As another recharge option (which could be incorporated into Tim's post above) is the Push Level. 

PL5 recharges the least boost - PL1 recharges the most. This would also add an extra level to the Push Level strategy in my opinion. 
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medal 4770
2 years 333 days ago

Connor
Hello,

As another recharge option (which could be incorporated into Tim's post above) is the Push Level. 

PL5 recharges the least boost - PL1 recharges the most. This would also add an extra level to the Push Level strategy in my opinion. 


100% agree, instead of going PL1 on every straight and PL5 in every corner, you would have people trying new things to get more boost

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medal 5708
2 years 333 days ago
Good idea Connor.

Both of my teams back this idea...
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medal 5000
2 years 333 days ago
Yes! Loving all these ideas. One thing Tim, I think it should Ben slightly higher per tech level like 1% each time
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medal 5708
2 years 333 days ago
I think 1% is too much.  20% at level 20 will just mean that you can easily boost for too appreciable an amount an amount of time every lap.  10 % means that you have to make the choice of what laps to use boist.  Thus making tactical choices more important than they already are.
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medal 5000
2 years 332 days ago

Timothy
I think 1% is too much.  20% at level 20 will just mean that you can easily boost for too appreciable an amount an amount of time every lap.  10 % means that you have to make the choice of what laps to use boist.  Thus making tactical choices more important than they already are.



Maybe it would start to tail off, like after level 10 it would increase by 0.5% each time instead of one.
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medal 5708
2 years 332 days ago (Last edited by Timothy Barry 2 years 332 days ago)
My suggestion assumes that the overall amount of boost per tech level will stay the same as now.  Thus, making the playing field as fair as possible, considering that fact.  It will teach lower level managers to manage where they use boost, so that they do not have to wait for half a race or more to fully replenish their boost to a sustainable level.  It will allow higher level managers to tactically use boost to gain an advantage.  And, with Connor's Idea as well, it will allow for different push strats to be used throughout the race, thus giving a more random edge to competitive racing.  Especially if my scale were used as a maximum recharge per lap on a level 5 push around the bends...

Maybe there is an argument that teams up to level 5 or 10 tech level should just get that percentage of recharge on every lap.  Either that, or, Connor's idea should kick in from Pro tiers and above.  Although, this is just the minutae of the general idea.
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medal 5000
2 years 332 days ago (Last edited by Pedro Esteves Fernandes 2 years 332 days ago)
Timothy
My suggestion assumes that the overall amount of boost per tech level will stay the same as now.  Thus, making the playing field as fair as possible, considering that fact.  It will teach lower level managers to manage where they use boost, so that they do not have to wait for half a race or more to fully replenish their boost to a sustainable level.  It will allow higher level managers to tactically use boost to gain an advantage.  And, with Connor's Idea as well, it will allow for different push strats to be used throughout the race, thus giving a more random edge to competitive racing.  Especially if my scale were used as a maximum recharge per lap on a level 5 push around the bends...

Maybe there is an argument that teams up to level 5 or 10 tech level should just get that percentage of recharge on every lap.  Either that, or, Connor's idea should kick in from Pro tiers and above.  Although, this is just the minutae of the general idea.



At the push level it's an amazing idea really.
With the right percentages it can really change the game.
A simple change that can give managers more options during races.
Support for sure!

I have only one suggestion.
It must be the other way around.
The more aggressive the push, the more you load and the less you load the less.
We have to think about the current tire situation.
Today the SS Tire already has a great speed advantage and in many tracks the push for this tire is super conservative, if the recharge is greater with a smaller push, the SS tire will reign in the races.

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medal 5000
2 years 331 days ago
Yes I agree with this fact. You could say that in higher PL you are on the brakes harder, so more energy is recuperated
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