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That's exactly my point or what I was driving at. The game should not be an exact science, the managers should be able to figure out something as uncomplicated as PL.
So you agree that some tracks will have completely different push levels when they’re at the same temperature, yet think people should just be able to figure it out? Why don’t we take the fuel usage figure away as well and only put the distance for each lap on there, then people can just work it out themselves ?.
When you’ve played it for a long time it is quite straight forward as you know from experience, but I don’t think it’s a bad idea to add something in to practice that allows you to work it out - tyre temp after the lap for example, maybe even bringing in push levels for each lap to see how it changes both temps and fuel usage.