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Change Italy design requiremen

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medal 5000
3 years 120 days ago
In real life acceleration is important at Monza, but more important is low drag for your top speeds, and handling for all the slow speed corners and traction zones. On igp however it feels like that if you just max out your acceleration, you'll be comfortably ahead of anyone who has any kind of sensible car design. I suggest that the design requirements for Italy need changing to both better reflect what you would reasonably expect in real life, and so that the track doesn't reward people who just plough all their dp into acceleration every race.

Last race the 2nd best manager in the league was miles off the pace and mired in the midfield because of this.
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medal 6495
3 years 120 days ago

David
In real life acceleration is important at Monza, but more important is low drag for your top speeds, and handling for all the slow speed corners and traction zones. On igp however it feels like that if you just max out your acceleration, you'll be comfortably ahead of anyone who has any kind of sensible car design. I suggest that the design requirements for Italy need changing to both better reflect what you would reasonably expect in real life, and so that the track doesn't reward people who just plough all their dp into acceleration every race.

Last race the 2nd best manager in the league was miles off the pace and mired in the midfield because of this.


I disagree on maxing out acc giving an advantage (unless it is was a points dump).


Funny enough I tried it this season and I was miles off the pace in comparison to my competition  (at Italy and a lot of other tracks where I would normally dominate with a proper car design). Dominate at Italy because I’ll have 100% boost for the famous last lap dash on the circuit.

It’s weird your second best manager ended midfield on a drs train track.

…Now that it is the end of the season and every car is similar, I’m finally back to the proper pace I lost focusing on Acc early on.

I’m not against the design being changed, I just think looking at the Drs will be a better and easier option. Gives options than just sitting in the train the whole race.
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medal 4921
3 years 119 days ago

N

David
In real life acceleration is important at Monza, but more important is low drag for your top speeds, and handling for all the slow speed corners and traction zones. On igp however it feels like that if you just max out your acceleration, you'll be comfortably ahead of anyone who has any kind of sensible car design. I suggest that the design requirements for Italy need changing to both better reflect what you would reasonably expect in real life, and so that the track doesn't reward people who just plough all their dp into acceleration every race.

Last race the 2nd best manager in the league was miles off the pace and mired in the midfield because of this.


I disagree on maxing out acc giving an advantage (unless it is was a points dump).


Funny enough I tried it this season and I was miles off the pace in comparison to my competition  (at Italy and a lot of other tracks where I would normally dominate with a proper car design). Dominate at Italy because I’ll have 100% boost for the famous last lap dash on the circuit.

It’s weird your second best manager ended midfield on a drs train track.

…Now that it is the end of the season and every car is similar, I’m finally back to the proper pace I lost focusing on Acc early on.

I’m not against the design being changed, I just think looking at the Drs will be a better and easier option. Gives options than just sitting in the train the whole race.



how to design a proper car ? Let me be your student ? , this season i am very bad 
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