Antonio
This is a management game in essence, its main focus lies on building a team and managing live races. It means a manager should go to great lengths to get the competitive edge. It means reward on the long term.
If you introduce risk on a short term basis, this short time luck or unluck will undermine the long term reward, in some cases overturning a long time prepared victory into a loss. Such a loss will alienate managers who are in it for the long term, causing them to leave.
This is why, imho, crashes based on luck have no place in this game. I’m not saying in any game, not in a management game. If you like crashes, take a look at racing games, there are plenty, don’t pick a management game cause these would be boring for you, all due respect.
So I would go one step further then Rhys and say you might be in the wrong game. Once again, all due respect, I know I love management games, this is the game for me but I can totally see it’s not everyone’s cup of tea
I've been playing this game since 2014
Let's be honest we can only control temps and push level, if that's your idea of in depth strategy and fun then I kinda feel bad for you. Setup is easy so everyone has the exact same setup, strategy is the same 90% of the time. So it comes down to tyres and push level that is basically all we do and you class that as management? I'm not here to argue or get abusive, but I really don't understand why you are against it. once tyre balancing is implemented so we can use all tyres and a variety of competitive strategies that will add an extra which I am looking forward too. It just annoys me slightly how you have completely dismissed the idea I just can't see the reason to hate it. Yo beu say it will push players away.. thats totally wrong you control how hard you push you know the risks that's part of racing! And management.
Take a look at football manager Sims players get injured the more you use them, this is the exact same principle I'm trying to portray. I'm not suggesting full on crash's for a dnf, I don't like that idea I'm talking about mistakes due to pushing loosing a bit of time if you push too hard. Of I'm offended you I apologize this is just my opinion.